忍者大師 - 霸王忍法帖

人氣指數:
全新品
日文名稱:ニンジャ・マスターズ ~覇王忍法帳~
英文名稱:NINJA MASTERS
類別:街機
分享社群:
遊戲內容

《忍者大師 - 霸王忍法帖》(NINJA MASTER'S ~霸王忍法帳~)是由日本知名遊戲廠商 ADK(Alpha Denshi) 研發、並於 1996 年在 SNK 的 MVS(Neo Geo) 街機基板上推出的日式和風格鬥遊戲神作。在 90 年代中期格鬥遊戲百家爭鳴的黃金時代,本作憑藉著極具歷史厚重感的戰國暗黑神話世界觀、獨步天下的「空手與武器自由切換系統」,以及快節奏、高傷害的極致連段,在無數硬核格鬥玩家心中被奉為低調卻實力強悍的殿堂級邪典(Cult)經典。

遊戲的故事背景建立在一個充滿奇幻與血腥色彩的日本戰國時代。戰國梟雄「織田信長」被暗黑魔道復活,化身為恐怖的「冥界霸王」,企圖利用妖魔之力吞噬整個天下。為了阻止這場人間浩劫,來自各方、宿命交織的十位頂尖強者紛紛挺身而出。這其中包括背負家族血海深仇的流浪忍者「鴉」、手持巨大長槍的熱血豪傑「雲仙」、充滿異國風情的金髮女忍者「霞」,以及手持雙刀的陰陽師「天鳳」等。他們將在漫天櫻花、落日荒野與白雪皚皚的戰國戰場上,展開一場賭上靈魂的生死忍法決戰。

在系統與玩法上,本作引入了在當時極具革命性的「武器表裏切換系統」。玩家在戰鬥中只要同時按下兩個攻擊鍵,就能隨時在「空手肉搏」與「拔刀武器」兩種作戰狀態之間自由切換。更為精妙的是,空手狀態下角色的移動速度更快、摔技與近戰判定更強,能打出靈活的貼身連擊;而拔刀狀態下則能大幅延伸攻擊距離,並解鎖威力巨大的專屬武器必殺技。這種系統讓同一個角色衍生出兩種截然不同的格鬥立回風格,將心理博弈與戰術深度推向了全新的高度。

此外,遊戲的連招系統極其狂暴且強調進攻。本作完善了「連殺技」(類似於卡普空的連鎖技,按特定順序輸入普通攻擊即可連招)與「暗之超必殺技」。當玩家的能量條全滿且體力值閃紅進入瀕死狀態時,可以釋放出威力足以瞬間逆轉戰局的「暗連殺」與「真·超必殺技」。這種高風險、高回報的傷害設定,使得整款遊戲的節奏快如閃電,高手對決往往在數秒之內、幾個精彩的連段交火間便能分出勝負,極具觀賞性。

得益於 ADK 對 Neo Geo 基板機能的極致壓榨,本作的視覺表現與音效演繹堪稱一場純正的日式古典美學盛宴。遊戲背景巧妙融入了浮世繪與動態環境特效,像是隨風狂舞的楓葉、在烈火中燃燒的本能寺、陰森詭異的塚墓等,將戰國末期的蒼涼與悲壯感渲染得淋漓盡致。更令人讚歎的是其背景音樂,大膽採用了尺八、三味線、太鼓等傳統日本樂器,與激昂的重金屬搖滾和電子合成器完美交織。當刀劍碰撞的清脆火花與角色狂放的真人忍法呼喊在街機廳響起,《忍者大師 - 霸王忍法帖》成功在屏幕上勾勒出一幅既唯美凄涼又血腥狂暴的忍者百鬼夜行圖,成為 2D 格鬥遊戲史上不可多得的傳世藝術品。

Ninja Master's: Haō Ninpō Chō (ニンジャ・マスターズ ~覇王忍法帳~) is a masterclass 2D competitive fighting game developed by the renowned studio ADK (Alpha Denshi) and released in 1996 on SNK's iconic MVS (Neo Geo) arcade platform. Arriving at the absolute pinnacle of the mid-90s fighting game boom, this masterpiece carved out a revered, deeply loyal cult following among hardcore fighting purists. It achieved this through its grim, historically grounded Sengoku-era dark fantasy lore, an unprecedented "Seamless Weapon Toggle System," and a high-risk, blistering combo engine capable of delivering explosive bursts of critical damage.

 

The narrative drops players into a blood-soaked, supernatural vision of feudal Japan. The notorious warlord Oda Nobunaga has been resurrected by malevolent netherworld sorcery, transforming into the tyrannical "Hao" (Supreme King) with intent to subjugate the mortal world via demon armies. To halt this impending armageddon, ten master combatants bound by blood, honor, and vengeance converge on the battlefield. The historical rogue roster features characters like Karasu, a wandering rogue ninja consumed by family tragedy; Unzen, a massive, monk-like brute wielding a colossal wooden pillar; Kasumi, a fierce blonde kunoichi; and Tenho, an elderly Onmyoji master wielding twin daggers. Their paths collide across bleak, desolate landscapes under raining cherry blossoms and blood-red sunsets.

Mechanically, the game introduced a revolutionary core architecture through its "Weapon Sheathing/Drawing System." By pressing both light punch and light kick inputs simultaneously, players can seamlessly transition between "Bare-Handed" and "Armed" stances mid-combat. Far from a mere visual gimmick, this mechanic completely alters a character's operational metadata: bare-handed states grant superior movement velocity, faster dash frames, and powerful close-quarters command grabs, whereas drawing the weapon extends active hitboxes, changes attack properties, and unlocks devastating weapon-specific special moves. This duality essentially gives every fighter two distinct playstyles, drastically elevating the neutral game and mental mind games to dizzying depths.

The combo engine is unapologetically offensive and violent, characterized by its "Renzoku-waza" (Combination Strikes) system and the highly lethal "Yami" (Darkness) Super Moves. Similar to Capcom’s chain combos, players can chain normal attacks in specific sequences to lock down opponents. When a player's super meter is capped and their health gauge flashes red during a near-death state, they gain access to the "Yami Renzoku" and "Shin Chōbi-satsu" desperation arts. These high-risk, high-reward tools can liquidate an entire full health bar in seconds, ensuring that matches are lightning-fast, highly explosive, and can turn completely on a single tactical mistake.

Leveraging ADK's mastery over the Neo Geo hardware, Ninja Master's delivers a gorgeous, authentic presentation of classical Japanese aesthetics. The stages function as living Ukiyo-e woodblock prints layered with dynamic environment animations, including howling autumn winds scattering maple leaves, the burning ruins of Honno-ji Temple, and eerie, fog-drenched graveyards. This visual poetry is synchronized with a legendary soundtrack that masterfully blends traditional instruments like the shakuhachi flute, shamisen stringing, and thunderous taiko drums with aggressive, heavy industrial metal riffs. Driven by the sharp, metallic resonance of clashing blades and guttural, digitized shinobi battle cries, Ninja Master's: Haō Ninpō Chō stands tall as a dark, majestic, and criminally underrated treasure of the 2D fighting game golden age.

運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元

貨到付款外加30元手續費
外島及大陸地區運費另計

付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)

貨到付款:本站採用黑貓宅急便貨到付款

其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款