《鬼武者:劍之道》將於2026年推出

2025-06-07

《鬼武者:劍之道》(Onimusha: Way of the Sword)是CAPCOM預計於2026年推出的全新動作遊戲,登陸平台包括PlayStation 5、Xbox Series X|S與Steam。作為經典《鬼武者》系列的重啟之作,延續其融合歷史與妖魔幻想的世界觀,並藉由現代次世代主機的強大機能,在視覺與操作層面上實現大幅革新。

故事背景設定於日本江戶時代初期,京都突然陷入一片妖氣籠罩的黑暗之中,恐怖的「幻魔」再度現身人間,造成混亂與災禍。主角是傳奇劍豪宮本武藏,背負宿命、身懷異能的戰士。他佩戴象徵神秘力量的「鬼之籠手」,踏上一段斬妖除魔、追尋真相的旅程。在面對幻魔大軍的同時,也必須揭開人心與歷史背後的陰影。

遊戲系統方面,延續系列特色的精準劍術與格擋反擊機制,著重在即時戰鬥節奏與動作手感。需熟練掌握招架、閃避與反擊的時機,方能在瞬息萬變的戰鬥中取勝。除近戰劍技之外,還加入來自籠手的特殊能力系統,包含可召喚元素斬擊、範圍式爆破或暫停時間的「鬼術」,大幅提升戰術靈活度與爽快感。

視覺方面,憑藉PlayStation 5與次世代平台的性能,呈現出遠超系列以往的視覺水準。從陰雨綿綿的京都街道,到染血的戰場與幽暗的神社遺跡,場景設計充滿濃厚東方美學與詭異氛圍。角色建模與表情動畫亦更加細膩寫實,劍光閃爍與鬼氣翻湧的特效也營造出強烈的視覺張力。配樂方面則採用傳統和樂與現代管弦交融的風格,增添敘事與戰鬥情境的沉浸感。

自2024年於《The Game Awards》首次公開預告後便引起廣泛話題。CAPCOM於2025年6月的Summer Game Fest進一步展示實機遊玩片段,包含多場與強大幻魔的BOSS戰、機關陷阱與地形互動系統,證明本作並非單純復古回歸,而是一次面向新時代的再創造。

整體而言,《鬼武者:劍之道》在保留系列靈魂的同時,全面升級戰鬥設計與技術呈現,是兼具懷舊情懷與現代感的動作傑作。無論是系列老玩家,或是首次接觸《鬼武者》世界的新玩家,都能從中感受到濃厚的武士道精神、挑戰極限的戰鬥快感,以及那份深入骨髓的黑暗美學。這不僅是CAPCOM對《鬼武者》品牌的重啟,更有望成為2026年動作遊戲領域的指標性作品之一。

Onimusha: Way of the Sword, developed and published by Capcom, is an upcoming action game scheduled for release in 2026 on PlayStation 5, Xbox Series X|S, and Steam. Serving as a reboot of the iconic Onimusha series, the game inherits the franchise’s signature blend of historical drama and demonic fantasy, while leveraging the power of next-generation hardware to deliver a dramatically enhanced visual and gameplay experience.

The story is set in the early Edo period of Japan, where Kyoto has suddenly fallen into darkness under a miasma of demonic energy. The terrifying Genma have returned to the human world, bringing chaos and destruction. Players take on the role of the legendary swordsman Miyamoto Musashi, a warrior burdened by fate and gifted with supernatural powers. Wielding the mysterious Oni Gauntlet, he embarks on a journey to vanquish demons and uncover the truth hidden in the shadows of both humanity and history.

The gameplay system retains the series’ hallmark of precise swordplay and parry-counter mechanics, focusing on real-time combat rhythm and tactile responsiveness. Success depends on mastering the timing of blocks, dodges, and counterattacks. In addition to close-range sword techniques, the game introduces a new Oni Arts system via the gauntlet, allowing players to unleash elemental slashes, area-of-effect bursts, or even time-stopping abilities, significantly enhancing strategic depth and action fluidity.

Visually, Way of the Sword represents a quantum leap for the series. Thanks to the capabilities of PlayStation 5 and other next-gen platforms, environments range from rain-soaked Kyoto alleys to bloodstained battlefields and eerie shrine ruins—each brimming with Eastern aesthetic and gothic atmosphere. Character models and facial animations are impressively lifelike, while sword sparks and demonic auras deliver intense visual impact. The soundtrack merges traditional Japanese instruments with modern orchestral elements, creating a rich and immersive sonic backdrop for both narrative and combat.

 

Since its teaser debut at The Game Awards 2024, the game has generated considerable buzz. Capcom revealed live gameplay during Summer Game Fest 2025, showcasing boss fights against towering Genma, trap-ridden environments, and dynamic terrain interactions—underscoring that this is not merely a nostalgic return, but a reimagining for a new generation.

Overall, Onimusha: Way of the Sword stays true to the soul of the franchise while reinventing its combat systems and presentation for modern audiences. It promises to deliver a potent mix of samurai pathos, intense action, and haunting beauty. Whether you’re a longtime fan or a newcomer to the Onimusha universe, this game offers a compelling experience of Bushido spirit, challenging battles, and dark artistry. It stands poised not just as the revival of a legendary brand, but potentially as one of the most defining action titles of 2026.