Switch 2在2025 年於日本國內的累積銷量約達378萬台,成為該年度最暢銷的遊戲主機,也被視為日本遊戲史上銷售速度最快的主機之一
2025年,Nintendo Switch 2在日本家用主機市場展現出極為罕見的爆發力,不僅上市即引發搶購潮,更在短時間內確立壓倒性的市場主導地位。根據日本權威遊戲產業統計機構《Fami通》(Famitsu)所公布的年度銷售資料,Switch 2在2025 年於日本國內的累積銷量約達378萬台,成為該年度最暢銷的遊戲主機,也被視為日本遊戲史上銷售速度最快的主機之一。
從整體市場結構來看,Switch 2的表現幾乎改寫日本主機市場的版圖。其年度銷量占日本家用遊戲機總銷量的一半以上,形成明顯的「一強多弱」格局。這不僅代表任天堂在日本本土擁有極高的品牌黏著度,也顯示Switch 2的產品定位成功切中核心玩家與大眾市場的需求。無論是延續掌機與家用機混合的使用彈性,或是首波主打作品與既有 Switch 生態系的承接,都成為推動銷量快速累積的重要因素。
Switch 2的上市同時也帶動整體日本遊戲市場的回溫與擴張。相關產業分析指出,新主機效應使日本2025年的本土遊戲市場規模年增幅接近40%,不僅硬體銷售成長明顯,軟體銷量與周邊商品也同步受惠。尤其在發售初期,Switch 2於上市首週即接近百萬台的銷量,被視為繼紅白機、初代Switch 之後,又一次具有「社會現象級」意義的主機發售。
相較之下,競爭對手的處境則顯得相對艱困。索尼PlayStation 5在2025年於日本市場的銷量出現明顯下滑,一方面受到主機生命周期進入中後段影響,另一方面也反映出其產品結構與遊戲陣容較偏向核心玩家,難以在日本家庭與通勤型玩家中擴大滲透率。在Switch 2強勢登場的背景下,PS5在日本的能見度與話題性被進一步壓縮,市場聲量形成鮮明對比。
整體而言,Switch 2在2025年日本市場的成功,不僅是一款新主機銷售亮眼的案例,更象徵任天堂再次精準掌握日本消費者對「遊戲主機應該如何融入生活」的期待。其快速累積的銷量、對市場結構的重塑能力,以及對整體產業景氣的拉抬效果,使Switch 2被普遍視為日本遊戲產業進入新世代的重要里程碑。
In 2025, the Nintendo Switch 2 demonstrated exceptional momentum in the Japanese home console market, quickly establishing itself as the dominant platform and setting multiple historical benchmarks. According to annual sales data released by Famitsu, one of Japan’s most authoritative game industry trackers, the Switch 2 sold approximately 3.78 million units domestically in 2025 alone. This performance made it the best-selling game console of the year in Japan and one of the fastest-selling consoles in the country’s gaming history.
From a broader market perspective, the success of the Switch 2 effectively reshaped Japan’s console landscape. Its annual sales accounted for more than half of all home console units sold nationwide, creating a clear “one dominant player” market structure. This overwhelming share reflects not only Nintendo’s deep-rooted brand loyalty in its home market, but also how accurately the Switch 2’s hybrid design and product positioning aligned with both core gamers and mainstream consumers. The seamless transition from the original Switch ecosystem, combined with strong launch titles and backward compatibility, played a crucial role in accelerating adoption.
The launch of the Switch 2 also acted as a powerful catalyst for the broader Japanese gaming industry. Industry analysts estimate that Japan’s domestic game market expanded by nearly 40% in 2025, largely driven by new hardware demand. Growth was not limited to console sales alone; software purchases, accessories, and related merchandise also saw substantial increases. Notably, during its launch week, the Switch 2 reportedly sold close to one million units, a figure widely regarded as a “social phenomenon” comparable to the releases of the Famicom and the original Switch.
In contrast, competing platforms faced a far more challenging year. Sony’s PlayStation 5 experienced a noticeable decline in Japanese sales throughout 2025. This downturn can be attributed in part to the console entering the later stages of its product life cycle, as well as its heavier focus on high-end, core-gamer experiences—an approach that resonates less strongly with Japan’s family-oriented and portable-gaming audiences. Against the backdrop of the Switch 2’s explosive popularity, the PS5’s market presence and public attention were further diminished.
Overall, the Switch 2’s success in Japan during 2025 represents more than just strong hardware sales. It underscores Nintendo’s continued ability to anticipate how gaming fits into everyday life for Japanese consumers. Through rapid sales accumulation, a decisive reshaping of market dynamics, and a measurable boost to the entire industry, the Switch 2 is widely regarded as a defining milestone that marks the beginning of a new generation for Japan’s gaming market.
- 1
- 2
- 3
- 4