破曉傳奇

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日文名稱:テイルズ オブ アライズ
英文名稱:Tales of Arise
類別:電腦遊戲
人數:1 人
分級1/發行日期: 輔導15級 2021-09-10
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遊戲內容

由Bandai Namco Studios Inc.開發、Bandai Namco Entertainment發行的《破曉傳奇》,於2021年推出,是擁有超過25年歷史的《傳奇》系列集大成之作。本作以「繼承與進化」為核心理念,透過次世代技術全面革新畫面與戰鬥系統,成功將日系動作RPG提升至全新高度,成為當代玩家不可錯過的經典作品。

在這個世界中,300年的暴政留下了無法抹滅的傷痕。不明的鐵面具、被奪走的痛覺與記憶,構成主角命運的起點。玩家將化身為唯一能操控「火焰之劍」的戰士,與一名無法被觸碰的少女,以及志同道合的伙伴們並肩作戰,挺身對抗長年壓迫人民的統治者,展開一段關於解放與救贖的壯闊旅程。

在視覺表現上導入全新「Atmos Shaders」技術,將動畫風格與水彩畫質感完美融合,打造出既柔和又鮮明的藝術風格。角色表情細膩生動,搭配光影層次豐富的場景設計,使整體畫面呈現出宛如動態畫作般的美感。在這樣的視覺基調下,玩家將踏入充滿生命力的世界,展開一場視覺與感官兼具的冒險。

故事舞台橫跨兩顆星球——被統治的「達納」與支配一切的「雷納」。三百年前,科技與力量更為先進的雷納人入侵達納,將其化為殖民地,並長期奴役當地人民。主角奧爾芬是一名失去記憶與痛覺的達納奴隸,臉上戴著象徵過去與束縛的鐵面具;他與身負「荊棘詛咒」、任何接觸都會引發劇痛的雷納少女希儂相遇。兩人因各自的目的結盟,踏上推翻五位領將統治的旅程。

隨著冒險推進,這段表面上的反抗故事逐漸深化,觸及種族對立、殖民壓迫、階級不平等與歷史創傷等議題。在仇恨與壓迫不斷循環的世界中,角色們必須面對內心的矛盾與傷痕,尋找理解彼此、邁向共存的可能性。

遊戲在探索層面提供高度沉浸的體驗。在充滿變化的自然環境中旅行——從翻越岩壁、橫渡河川,到在營火旁休息與料理食物,甚至造訪不同城鎮,感受晝夜交替帶來的氛圍變化。這些細節讓世界更加真實,也讓旅程更具情感溫度。

戰鬥系統則是本作另一大亮點。大幅革新系列傳統的線性動作戰鬥系統,強調高速節奏與流暢連段。玩家可即時操控與切換多達六名角色,並透過「增幅攻擊(Boost Attack)」召喚夥伴支援,針對敵人弱點進行精準打擊,例如破防、打斷詠唱或擊落空中敵人。

當連段累積至特定條件時,還能發動華麗的「增幅強擊(Boost Strike)」——這是一種極具戲劇張力的雙人終結技,以動畫式分鏡瞬間擊潰敵人,帶來極高的爽快感。此外,本作取消傳統MP設計,改以「AG(術技計量表)」控管技能使用頻率,並加入「完美迴避」與反擊機制,使戰鬥更貼近純動作遊戲的操作手感。

值得一提的是,過場動畫由知名動畫公司ufotable製作,為劇情高潮增添強烈的視覺張力與情感渲染,使整體敘事更具電影感與沉浸感。

在市場表現方面,獲得壓倒性好評,被譽為讓系列「重返巔峰」的代表作。遊戲不僅在發售初期迅速突破百萬銷量,成為系列史上銷售最快的作品之一,更榮獲多項國際大獎,包括The Game Awards的「最佳角色扮演遊戲」。

雖然部分玩家指出後期裝備成長路線較為線性,且高難度頭目戰略顯拖長,但整體而言,其細膩的人物塑造、層層推進的劇情以及極具打擊感的戰鬥體驗,早已彌補這些小幅缺點。

總結來說,《破曉傳奇》不僅成功證明JRPG在次世代平台上的競爭力,更透過一段關於反抗、理解與救贖的故事,帶給玩家深刻的情感共鳴。這不只是一場對抗命運的冒險,更是一段關於人性與未來的動人傳奇。

 

Developed by Bandai Namco Studios Inc. and published by Bandai Namco Entertainment, Tales of Arise was released in 2021 as the culmination of the long-running Tales series, which spans over 25 years. Built upon the core philosophy of “inheritance and evolution,” the game leverages next-generation technology to redefine the standards of modern Japanese action RPGs, standing out as a must-play title for contemporary players.

At the heart of the story lies 300 years of tyranny—alongside a mysterious iron mask and the loss of both pain and memory. Players take on the role of the only wielder of a blazing sword of fire, fighting alongside an untouchable girl and a group of companions to rise against oppressive rulers. It is a grand narrative of liberation and redemption, brought to life through richly expressive characters powered by advanced technology.

Visually, the game introduces the innovative “Atmos Shaders” system, blending anime-style aesthetics with watercolor-inspired rendering. This creates a soft yet vivid artistic presentation, where detailed lighting and expressive character animations bring the world to life like a moving painting. Within this visual framework, players embark on a journey across a beautifully realized world filled with atmosphere and charm.

The story unfolds across two planets: Dahna, the oppressed world, and Rena, the ruling one. Three centuries prior, the technologically superior Renans invaded Dahna, enslaving its people and exploiting its resources. The protagonist, Alphen, is a Dahnan slave who has lost both his memories and sense of pain, forced to wear an iron mask that symbolizes his past and suffering. His fate changes when he encounters Shionne, a Renan woman cursed with “thorns” that inflict intense pain on anyone who touches her. Despite their opposing origins, the two form an alliance and set out to overthrow the five Lords who govern Dahna.

As the journey progresses, the narrative evolves beyond a simple tale of rebellion. It delves deeply into themes such as racial conflict, colonial oppression, class disparity, and historical trauma. Within a world trapped in cycles of hatred and domination, the characters must confront their inner struggles and seek a path toward understanding and coexistence.

Exploration plays a key role in immersing players in this world. From climbing rocky cliffs and crossing rivers to cooking meals by campfires and visiting diverse towns, the environment feels alive and dynamic. The day-night cycle further enhances the atmosphere, offering different moods and visual experiences throughout the adventure.

Combat is another standout feature. Tales of Arise modernizes the series’ signature Linear Motion Battle System into a fast-paced and fluid experience. Players can seamlessly control and switch between up to six unique characters, each with distinct abilities. The “Boost Attack” system allows players to call in allies for support, countering enemy traits such as armor, spellcasting, or aerial movement.

When combos reach a certain threshold, players can unleash powerful “Boost Strikes”—cinematic dual-character finishing moves that deliver devastating blows with dramatic, anime-style presentation. The game also replaces traditional MP with an “AG (Artes Gauge)” system, encouraging aggressive playstyles, while mechanics like perfect dodging and counterattacks add further depth and responsiveness.

Notably, the game’s animated cutscenes are produced by ufotable, enhancing key story moments with high-quality visuals and emotional impact, giving the experience the feel of an interactive high-budget anime.

In terms of reception, Tales of Arise achieved overwhelming success. It was widely praised as a title that revitalized the series and brought it back to prominence. The game quickly surpassed one million copies sold within days of release, becoming one of the fastest-selling entries in the franchise. It also earned major international recognition, including “Best Role-Playing Game” at The Game Awards.

While some players noted that late-game equipment progression can feel somewhat linear and that certain high-difficulty boss battles may become prolonged, these minor criticisms are far outweighed by the game’s strengths. Its rich character development, emotionally engaging narrative, and satisfying combat system leave a lasting impression.

In conclusion, Tales of Arise stands as a powerful testament to the continued relevance and strength of JRPGs in the modern gaming landscape. It is not merely a story about defying fate, but a deeply human tale of healing, understanding, and forging a shared future.

遊戲畫面

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