伊莫
2026年,備受期待的開放世界寵物收集遊戲《伊莫》(國際版名為 Aniimo)將正式登陸PlayStation 5與Xbox Series X|S平台,以其獨樹一幟的玩法設計與細膩溫馨的敘事,迅速吸引眾多玩家與評論媒體的目光。
遊戲背景設定在充滿魔法奇蹟的異世界伊岱爾(Idyll)大陸,主角是年輕探險家(Pathfinder),因緣際會踏上拯救瀕臨滅絕的神奇寵物與隱匿文明的旅程。劇情開場以村莊中最後一隻古書所記載的稀有寵物——「艾露」逃離被邪惡勢力捕獵為引子,必須追尋它的蹤跡,同時不斷探索、救援更多受困的物種,逐步解開這片大陸被封印的遠古祕密。隨著與寵物的羈絆加深,也會體驗到每種生物背後的獨特故事,如叛逆的火狐家族、追求自由的飛羽鳥族,以及與村莊民眾間的互動與契約。這是關於友情、守護與生態平衡的冒險,帶給玩家的不只是收集樂趣,也蘊含深厚的情感張力。
在操作層面,採用第三人稱開放世界視角,玩法融合探索、收集、培育與輕量化戰鬥。在森林、沼澤、雪原與火山等多樣場景中自由活動,利用溫柔的追蹤機制與陷阱工具收服野生寵物,然後帶回「育成營地」進行互動與訓練。營地內提供空間布置、個性搭配與對戰練習,讓每隻寵物都能展現獨屬風格。戰鬥方面雖非動作類遊戲主體,但仍透過即時指令切換與技能搭配,呈現出策略深度。操作上兼顧童趣與爽感,晝夜變化與天氣系統也會影響不同物種的出現,大大提升探索的自由與挑戰。
《伊莫/Aniimo》在社群與跨平台互動上亦頗具心思。可以拍攝寵物之間的互動,分享到內建攝影社區,亦可與朋友交換特別物種或訓練配方,孕育出諸多社群話題。此外,遊戲中設定的「世界活動」會定期開啟特殊收服挑戰,如滿月出現的銀影鹿群或季節限定的花瓣狐狸,鼓勵玩家回歸探索與社交互動。
宣傳影片推出後,獲得整體偏向正面的市場回響。評價普遍肯定其「療癒感十足」的世界觀與「寵物間的羈絆真實感」,許多玩家稱其為今年少見的輕鬆冒險佳作。一些媒體如《Famitsu》、《IGN》等指出,在視覺表現、天氣與生態模擬上具備高度品質,使人願意細細欣賞每片草葉與動物反應。然而,也有部分聲音認為遊戲節奏略嫌緩慢,後期目標缺乏強烈動力,尤其對於習慣快節奏刷裝的玩家來說,可能需打發精力。此外,對戰系統雖有策略性,但深度不如專職戰鬥遊戲,難以長期吸引高端玩家群。
綜合而言,《伊莫/Aniimo》是兼具溫情與探索精神的開放世界之作。它在收集與生態觀察之間建立微笑與細膩的遊戲節奏,讓玩家在觀察自然互動與建立關係的過程中獲得滿足。對於偏好輕鬆自由、富含成長與治癒元素的玩家,尤其適合投入長時間陪伴這片奇幻大陸。隨著後續更新與新物種加入,將成為今年打破傳統遊戲框架的一股清流。
In 2026, the highly anticipated open-world creature-collecting game “Aniimo” (known as 《伊莫》 in Chinese) is set to launch on PlayStation 5 and Xbox Series X|S, quickly capturing the attention of gamers and critics alike with its distinctive gameplay design and heartwarming narrative.
Set in the magical and wondrous world of Idyll, the story follows a young Pathfinder who embarks on a journey to rescue endangered mystical creatures and uncover the secrets of a forgotten civilization. The game opens with a rare creature named Elu, the last of its kind described in ancient texts, escaping a hunt led by dark forces. This sparks the player's quest to track down Elu, all while discovering and rescuing other trapped species. As the journey progresses, players forge deep bonds with each creature, unveiling touching backstories — such as the rebellious Fire Foxes, the freedom-seeking Skyfeather tribe, and the silent connections with village inhabitants through sacred pacts. At its core, Aniimo is an emotional adventure of friendship, protection, and ecological balance. It offers not just the thrill of collection, but also emotional resonance through its storytelling.
In terms of gameplay, Aniimo adopts a third-person open-world perspective, blending exploration, collecting, nurturing, and light strategy-based combat. Players can freely traverse diverse biomes — forests, swamps, snowy plains, and volcanoes — using gentle tracking mechanics and trap tools to capture wild creatures. These creatures can then be brought back to the nurturing camp, where players can interact, train, customize their habitats, and even arrange friendly sparring sessions. While not a combat-focused game, the real-time command switching and skill combinations still offer strategic depth. The gameplay strikes a balance between whimsical simplicity and satisfying mechanics, with dynamic day-night cycles and weather systems affecting creature behavior, encouraging players to revisit regions and adapt to new challenges.
Aniimo also places a strong emphasis on social features and cross-platform connectivity. Players can take in-game photographs of their pets interacting, share them on an integrated photography network, and trade rare species or training recipes with friends — adding a lively, community-driven dimension. Special world events, such as silver-horned deer appearing during full moons or seasonal flower foxes, encourage players to return for limited-time challenges and social engagement.
After the release of its promotional trailer, Aniimo received largely positive reactions from the gaming community. It was praised for its “deeply soothing atmosphere” and the authentic emotional bonds between players and their creatures. Many hailed it as one of the year's most refreshing, low-stress adventures. Media outlets such as Famitsu and IGN lauded the game’s high visual fidelity and its richly detailed weather and ecosystem simulation — encouraging players to slow down and appreciate every blade of grass and nuanced creature animation.
However, some concerns were raised regarding the game’s pacing, which was seen as a bit too slow, particularly in the later stages where clear progression goals became less defined. For players accustomed to fast-paced, loot-driven gameplay, Aniimo may require a mindset shift. Additionally, while the battle system offers a measure of strategy, it lacks the depth of dedicated combat titles, making it less appealing to high-level competitive players.
In conclusion, Aniimo is a touching and exploration-driven open-world experience. It masterfully weaves creature collection with ecological observation and emotional storytelling, offering a gentle rhythm that rewards patience and curiosity. For players who enjoy slow-paced, emotionally rich games with themes of growth and connection, Aniimo will be a delightful companion over time. With future updates and new species planned, it stands out as a refreshing title that dares to break the mold of conventional game design.
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