騎馬與砍殺2:霸主

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日文名稱:マウント & ブレイド 2
英文名稱:Mount & Blade II: Bannerlord
類別:電視遊樂器
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《騎馬與砍殺2:霸主》(Mount & Blade II: Bannerlord)作為《騎馬與砍殺:戰團》的前傳,不僅承襲系列一貫的自由沙盒特色,更在劇情、操作與戰爭模擬上進行大幅進化。背景設定於《戰團》故事的兩百年前,那是一個帝國逐漸走向瓦解、群雄並起的動盪時代。卡拉迪亞大陸在內戰的撕裂下分崩離析,而外敵的新興王國也伺機而動。主角將在這樣的亂世之中,以一名無名戰士的身份登場,透過戰鬥、外交、貿易與陰謀逐步建立勢力,甚至可能從廢墟中開創出新的帝國。

劇情並非傳統的線性推進,而是以沙盒形式呈現。依照自己的選擇,在卡拉迪亞大陸的不同角落開啟冒險。選擇追隨某個陣營,為其領主立下汗馬功勞;也能自立門戶,招兵買馬建立屬於自己的家族與王國。每場戰役、每次外交談判,甚至小小的貿易決策,都可能改變大陸的權力格局。六大主要勢力各具特色:瓦蘭迪亞的重裝騎兵象徵著歐洲封建軍事貴族的威嚴,斯特吉亞的斧與劍代表北方民族的剽悍,亞塞萊人善於沙漠戰鬥與商貿,庫賽特則以游牧騎射稱霸草原,巴旦尼亞族人善於伏擊與游擊,而帝國則是昔日榮光不再的東羅馬影子。這些派系不僅在兵種配置上各具特色,領主與NPC的性格也更為複雜,他們會因利益、仇恨或野心而互相結盟或背叛,讓遊戲世界充滿真實的歷史厚度與戲劇張力。

在操作層面上,繼承系列的核心戰鬥系統,但做出更細緻與真實的強化。戰鬥採用基於技能的直觀操作,以第一人稱或第三人稱的方式揮舞劍盾、射箭或策馬衝鋒。不論是百人對壘的野戰、圍城戰,抑或是單槍匹馬的比武場,戰鬥系統都強調個人技巧與部隊調度的結合。除能親自衝鋒陷陣外,也能高站指揮,安排步兵方陣、弓箭掩護與騎兵突擊,形成壯觀的即時戰爭場面。除此之外,製作團隊也強化經營模擬的部分。不僅要帶兵打仗,還要管理封地、招募將領、發展經濟,甚至參與貴族政治。透過婚姻、外交談判與計謀,可以逐步擴大勢力範圍,最終挑戰整個卡拉迪亞的霸權。

多人模式則帶來額外的樂趣。在排位與休閒模式中與世界各地的對手較量,也能架設專屬伺服器與朋友們共享戰場。對於喜歡自由創作的玩家而言,模組支援也同樣強大,無數玩家製作的模組讓遊戲世界不斷煥發新意,從單純的武器擴充,到完全不同的奇幻或歷史世界轉換,都能輕鬆實現。

更值得一提的是,在2025年秋季將迎來全新單人資料片「戰帆」。這是系列首次引入海戰系統,建造與指揮艦隊,在浩瀚海洋中進行征戰。無論是海上貿易、海盜對決,還是征服海上定居點,都讓整體的自由度與冒險感大幅提升。這意味著卡拉迪亞不再只限於陸地疆域,玩家的霸權夢想將拓展至無垠大海。

在市場評價上,自推出以來便獲得大量正面反饋。玩家們讚賞其宏大的世界觀與極高的自由度,認為它是能讓人真正「活在中世紀」的作品。戰鬥規模龐大而真實,策略與動作的結合也令人欲罷不能。不過,早期曾因為技術優化問題與BUG而受到批評,但隨著持續更新與修正,整體體驗逐漸趨於完善。尤其是模組社群的蓬勃發展,讓這款遊戲的壽命遠超一般單機作品。對於老玩家來說,是期待已久的史詩級續作;對新玩家而言,則是能夠盡情探索、書寫屬於自己傳奇的龐大舞台。

Mount & Blade II: Bannerlord, as a prequel to Mount & Blade: Warband, not only inherits the series’ signature open-world sandbox design, but also makes significant advancements in story, gameplay, and large-scale war simulation. The setting takes place two centuries before the events of Warband, in an age where an empire is crumbling under civil war while newly emerging kingdoms threaten from the outside. Against this turbulent backdrop, the player takes on the role of an unknown warrior, striving through battle, diplomacy, trade, and intrigue to build a lasting power—and perhaps even to forge a new empire from the ashes.

The narrative does not follow a traditional linear path, but instead unfolds in a sandbox format. Players are free to chart their own course across the vast continent of Calradia. One may choose to pledge loyalty to a faction and earn honor under its lords, or strike out independently to raise an army, found a family, and establish a kingdom. Every battle fought, every negotiation made, and even the smallest trade decision can shift the balance of power. Six major factions offer unique cultural and military identities: the heavy cavalry of Vlandia reflect the authority of feudal European nobility; Sturgia’s axes and swords embody the ferocity of northern tribes; the Aserai excel in desert warfare and commerce; the Khuzaits dominate the steppe with their horse archers; Battania specializes in ambushes and guerrilla tactics; while the Empire, once mighty, now stands as a shadow of its Eastern Roman counterpart. Beyond their troop compositions, the lords and NPCs exhibit distinct personalities, alliances, and betrayals, creating a world steeped in historical depth and dramatic tension.

 

Gameplay retains the core combat mechanics of the series but elevates them with more nuanced and realistic improvements. Combat is skill-based and intuitive, allowing players to fight in either first- or third-person, wielding sword and shield, firing arrows, or charging on horseback. Whether in massive open-field battles, sieges, or one-on-one duels, the system emphasizes both personal skill and tactical command. Players may lead from the frontlines or take a commanding view to coordinate infantry formations, archer volleys, and cavalry charges, producing grand real-time spectacles of war. Beyond combat, the game also strengthens its strategic and managerial elements: leading armies, managing fiefs, recruiting companions, developing the economy, and participating in noble politics. Through marriage, diplomacy, and scheming, players can steadily expand their influence and ultimately challenge for supremacy over Calradia.

Multiplayer adds another layer of excitement. Ranked and casual modes let players face off against opponents worldwide, while dedicated servers enable friends to build their own battlefields. For creative players, mod support is one of the game’s strongest features. With thousands of community-made mods, the world of Bannerlord constantly evolves—ranging from new weapons to complete overhauls that transform the setting into entirely different fantasy or historical worlds.

Perhaps the most exciting development is the upcoming single-player expansion, War Sails, arriving in Fall 2025. For the first time in the series, naval warfare will be introduced. Players will be able to construct and command fleets, sail across vast oceans, engage in naval battles, raid ports, and conquer coastal settlements. This expansion dramatically increases the freedom and scope of gameplay, extending the dream of conquest beyond land into the boundless seas.

In terms of reception, Mount & Blade II: Bannerlord has garnered widespread praise since release. Players commend its expansive world and unparalleled freedom, calling it a true “living in the Middle Ages” experience. Its massive, realistic battles and blend of strategy with action are particularly lauded. Though the game faced criticism at launch for technical issues and bugs, continued updates and optimizations have greatly improved the experience. Most notably, the thriving modding community has given the title a longevity rarely seen in single-player games. For veterans, it is the long-awaited epic sequel; for newcomers, it is a vast stage to explore freely and craft their own legends.

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