兔子狂暴 復仇史
《兔子狂暴:復仇史》(Bunny Rampage: History of Revenge)是由404 GAMES開發的動作冒險遊戲,整體風格融合童話般的可愛視覺與帶有科幻色彩的瘋狂設定,營造出一個既荒誕又充滿情感張力的奇幻世界。遊戲以「玩偶兔子化身機械戰士」這個強烈反差的概念作為核心,成功吸引喜愛獨立遊戲與動作冒險類型的玩家目光。
在劇情方面,故事圍繞著原本只是用來帶給孩子歡樂的絨毛兔子「Max」展開。命運卻讓他誤入古怪又瘋狂的科學家拉札(Lazar)之手。拉札沉迷於實驗與改造,在一次失控的實驗中,將Max改造成擁有高度科技與機械強化能力的「絨毛賽博兔」。在獲得力量的同時,Max也逐漸意識到這個世界正因拉札的實驗而失去平衡。於是,他踏上一段表面是復仇、實則是自我救贖與守護他人的旅程。隨著冒險推進,玩家將逐步揭開拉札實驗背後的真正目的,故事也從單純的對抗轉向關於責任、選擇與情感連結的溫暖主題,使整體敘事不流於單薄的英雄復仇套路。
操作與玩法上,主打動作戰鬥、平台跳躍與解謎三者的結合。Max具備多種高科技武器與賽博強化能力,從基本的槍械到具代表性的投擲劍武器,每一種裝備都帶來不同的戰鬥節奏與手感。戰鬥不僅考驗反應速度,也鼓勵玩家透過走位、連招與環境互動來取勝。隨著進度推進,角色與武器皆可升級,操作的流暢度與自由度會明顯提升,能逐步感受到「駕馭角色」的成長過程。除了正面戰鬥,還安排不少需要動腦的謎題與精準操作的平台關卡,成功避免玩法單一。值得一提的是,後期還能操控無人機、遙控車等特殊載具,這些設計為關卡變化與探索增添了不少新鮮感。
在世界觀與關卡設計上,帶領玩家穿梭於多個風格鮮明的場景,從現代感十足的紐約街頭,到充滿未知氣息的外星地下碉堡,每個區域都有獨特的視覺氛圍與敵人配置。關卡中不乏大型頭目戰,這些戰鬥不僅強調攻防節奏,也結合機制型設計,讓玩家必須觀察行為模式並善用手中能力,才能順利通關。
市場評價方面,在獨立遊戲圈獲得相當正面的回饋。玩家普遍讚賞其美術風格所營造出的強烈反差感,以及主角設定所帶來的記憶點。戰鬥手感與角色成長系統被認為具有一定深度,尤其在後期升級完成後,操作流暢度明顯提升,帶來相當爽快的體驗。劇情部分也獲得不少好評,許多玩家表示原本期待的是輕鬆搞怪的動作遊戲,卻意外收穫一段帶有溫度與反思的故事。不過也有部分意見指出,遊戲初期節奏稍慢,某些解謎關卡對動作取向的玩家來說可能略顯干擾,但整體並未影響作品的完成度與可玩性。
整體而言,《兔子狂暴:復仇史》是成功將可愛外表、科幻設定與紮實玩法融合在一起的動作冒險作品。不僅提供刺激的戰鬥與多樣化的關卡體驗,也透過 Max 的旅程傳達出超越復仇本身的情感核心,對喜愛故事導向與風格獨特遊戲的玩家而言,是一段值得投入的冒險。
Bunny Rampage: History of Revenge is an action-adventure game developed by 404 GAMES. Its overall style blends fairy-tale-like cute visuals with a wildly imaginative sci-fi aesthetic, creating a fantastical world that feels both absurd and emotionally charged. Centered on the striking contrast of a “plush toy rabbit transformed into a mechanical warrior,” the game has successfully drawn the attention of players who enjoy indie titles and action-adventure experiences.
In terms of narrative, the story revolves around Max, a plush rabbit originally created to bring joy to children. Fate takes an unexpected turn when Max falls into the hands of the eccentric and unhinged scientist Lazar. Obsessed with experimentation and modification, Lazar pushes his research too far and, in a disastrous experiment, transforms Max into a high-tech, cybernetically enhanced “plush cyborg rabbit.” While gaining extraordinary power, Max gradually realizes that Lazar’s experiments are throwing the world out of balance. He thus embarks on a journey that appears to be driven by revenge, but ultimately becomes one of self-redemption and the protection of others. As the adventure unfolds, players slowly uncover the true purpose behind Lazar’s experiments, and the story evolves from a simple confrontation into a warmer narrative about responsibility, choice, and emotional connection, avoiding the shallowness of a conventional revenge tale.
Gameplay focuses on the combination of action combat, platforming, and puzzle-solving. Max is equipped with a variety of high-tech weapons and cybernetic enhancements, ranging from basic firearms to the iconic throwing sword, with each weapon offering a distinct combat rhythm and tactile feel. Battles test not only player reflexes but also encourage smart positioning, combo execution, and interaction with the environment. As progression continues, both the character and weapons can be upgraded, significantly improving fluidity and freedom of control, allowing players to clearly experience the sense of growth that comes from mastering the protagonist. Beyond direct combat, the game features numerous brain-teasing puzzles and precision-based platforming sections, effectively preventing the gameplay from becoming repetitive. Notably, players can later control special vehicles such as drones and remote-controlled cars, adding fresh variety to exploration and level design.
In terms of world-building and level design, the game guides players through a range of vividly distinct environments, from the modern streets of New York City to mysterious alien underground bunkers. Each area offers its own visual atmosphere and enemy arrangements. Large-scale boss battles are a frequent highlight, emphasizing both offensive and defensive pacing while incorporating mechanical patterns that require players to study enemy behavior and make effective use of Max’s abilities in order to prevail.
Regarding market reception, Bunny Rampage: History of Revenge has received largely positive feedback within the indie gaming community. Players commonly praise the strong visual contrast created by its art style, as well as the memorable protagonist concept. The combat feel and character progression system are considered to have solid depth, especially in the later stages of the game when upgrades are fully realized, resulting in a noticeably more satisfying and exhilarating experience. The narrative has also been well received, with many players noting that while they initially expected a lighthearted and quirky action game, they were pleasantly surprised by a story filled with warmth and reflection. Some criticism has been directed at the slower pacing in the early stages and certain puzzle sections that may feel intrusive to players focused primarily on action, but these issues do not significantly detract from the game’s overall quality and playability.
Overall, Bunny Rampage: History of Revenge is a well-executed action-adventure title that successfully fuses a cute exterior, sci-fi themes, and solid gameplay mechanics. It not only delivers thrilling combat and diverse level experiences, but also conveys an emotional core that goes beyond simple revenge through Max’s journey, making it a worthwhile adventure for players who appreciate story-driven games with a distinctive style.
運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元
貨到付款外加30元手續費
外島及大陸地區運費另計
付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)
貨到付款:本站採用黑貓宅急便貨到付款
其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款