恐怖之屋:外界更安全
《恐怖之屋:外界更安全》(House of Horror: Outside Is Better)是以強烈心理壓迫為核心的第一人稱生存恐怖遊戲,由TakenJoyDesign獨立開發並發行,預計登陸PC平台。融合心理恐怖、生存資源管理與FPS機制,試圖打造一種幾乎令人窒息的沉浸式體驗,讓玩家在極端不安與理智崩潰的邊緣掙扎求生。遊戲名稱中的「外界更安全」,本身便帶有諷刺意味,因為玩家將很快意識到,自己所身處的環境,是一個幾乎不可能全身而退的活地獄。
故事背景設定在一座隱藏於地底深處的秘密設施。這裡原本是一間精神病收容與研究機構,卻在長年的人體實驗、酷刑與非人道測試下,逐漸演變成徹底失控的噩夢之地。玩家在毫無記憶的狀態下醒來,四周只有冰冷的牆壁、斑駁的血跡與若有似無的低語聲。你不知道自己是如何被帶到這裡,也不清楚那些瘋狂的病患究竟是受害者、加害者,還是某種更可怕存在的產物。隨著探索逐步深入,你會拼湊出這座設施過去進行的殘酷實驗,以及一股能夠扭曲現實與人性的邪惡力量,正潛伏在瘋狂表象之下。
敘事採用章節式結構,每一章都可能切換至不同角色的視角,從倖存者、研究人員到與設施有關的其他關鍵人物。這些片段彼此交錯,逐步揭露整起事件的全貌。玩家所接觸到的資訊往往是破碎且不可靠的,真相並不會直接呈現,而是藏在錄音、文件、環境細節與角色行為之中,讓人不斷質疑自己所理解的一切是否真實。隨著劇情推進,心理恐怖不再只是來自敵人,而是來自於對現實本身的動搖。
在操作與玩法上,FPS機制存在,卻被刻意限制在「生存恐怖」的框架之中。能使用的武器包括左輪手槍、霰彈槍與少量其他工具,然而彈藥極度稀缺,迫使你在每一次遭遇前都必須思考:是戰鬥、逃跑,還是躲藏。錯誤的選擇,往往意味著死亡。
資源管理是核心壓力來源之一。手電筒並非普通照明工具,而是一把需要手搖發電的關鍵生存道具。你必須在黑暗中不斷抉擇,是消耗時間與安全感來發電照明,還是冒險在幾乎全黑的環境中前進。這種設計讓「光」成為一種珍貴資源,也讓每一次進入陰影都充滿心理負擔。
玩家還會配戴一只目標腕錶,作為主要的導航與管理系統。不僅顯示任務目標與進度,同時也扮演一種點數或信用系統的角色,用於取得資源、解鎖特定行動或做出影響生存的關鍵決策。這讓探索與策略選擇緊密結合,每一次行動都伴隨著長期後果。
在氣氛營造上極為講究。狹窄的走廊、突如其來的聲響、遠處若隱若現的腳步聲,配合 3D 音效設計,使敵人即便尚未現身,也能先一步對玩家造成心理壓迫。敵人的行為不可預測,有時會悄無聲息地跟蹤你,有時則會突然爆發出極端暴力的攻擊,讓玩家始終處於高度警戒狀態。
整體而言,《恐怖之屋:外界更安全》是將心理恐怖推向極端的生存遊戲。它不依賴廉價驚嚇,而是透過環境、資源壓力、敘事不確定性與對理智的持續侵蝕,構築出一種長時間的恐懼體驗。這不只是關於逃離設施的故事,更是一場關於人性、瘋狂與現實崩解的試煉。對於熱愛重度心理恐怖、能承受黑暗主題與高壓氛圍的玩家而言,這將是一段令人難以忘懷、同時也極度不安的旅程。
House of Horror: Outside Is Better is an upcoming first-person psychological survival horror game that combines FPS mechanics with intense psychological pressure. The game is developed and published by TakenJoyDesign and will be released on PC.
In House of Horror: Outside Is Better, players explore a facility consumed by madness. You must solve puzzles, manage scarce resources, and survive using only your wits and a hand-crank flashlight—because in this place, every shadow can turn into a deadly threat.
The game is designed to push tension, suspense, and psychological endurance to the limit, challenging even the most experienced horror players. You will be immersed in a nightmare-like torture center occupied by violently deranged patients. This is a fully immersive horror experience that blends suspense, fear, and psychological oppression in a place where escape is nearly impossible.
The story unfolds through chapter-based gameplay, with each chapter featuring a different character connected to the facility. Each chapter offers a unique perspective, introduces new mechanics, and reveals key narrative fragments that eventually form a complete picture of the dark truth hidden within the institution.
You awaken with no memory and are forced to piece together the horrifying experiments and inhumane tests performed inside the facility. As you progress deeper, you uncover an evil force behind the madness—an entity capable of warping reality itself. To survive this terrifying experience, you will need both intelligence and mental stability.
The game’s environment is a deeply unsettling underground facility that has become a true nightmare. Every corridor, room, and shadow is a constant threat. The game uses atmospheric horror and 3D audio to amplify fear and keep tension at its peak. The dark themes of psychological abuse, torture, and madness run throughout the game, creating a deeply oppressive atmosphere.
Gameplay and Mechanics
- Navigation & Survival Tools: You rely on a wristwatch device to guide your objectives and progress. It also acts as a point/credit system to obtain resources, unlock rewards, and make strategic survival decisions.
- Hand-Crank Flashlight: Your primary tool for survival, requiring careful management. You must decide whether to spend time powering it or risk moving in darkness.
- FPS Survival Combat: Combat uses limited weaponry such as revolvers and shotguns. Ammo is extremely scarce, forcing you to evaluate each encounter carefully.
- Immersive First-Person Experience: The game combines walking simulation, narrative exploration, and 3D audio to create an intense sensory experience where the environment itself is as dangerous as the enemies.
True Survival Horror
At times, you will be defenseless—without weapons or allies—forced to run, hide, and outsmart your pursuers. At other times, you will face direct confrontations that require quick decision-making.
Psychological Horror
The story grows increasingly unsettling as the truth is revealed, eroding your sanity and intertwining fear with mental collapse.
Visual Immersion
High-quality visuals place you in dark, confined environments where every step heightens tension.
Unpredictable Enemies
The deranged patients behave unpredictably; they may follow you silently or suddenly attack with extreme violence.
House of Horror: Outside Is Better contains blood, violence, disturbing imagery, nudity, and intense psychological themes. It is strongly recommended for mature audiences only. Some scenes may trigger photosensitivity. Any resemblance to real events or persons is purely coincidental.
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恐怖之屋:外界更安全
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