FC 七寶奇謀2:弗雷泰利最後的挑戰 必勝完全攻略

《七寶奇謀2》(英文名:The Goonies II,日文原名:グーニーズ2 フラッテリー最後の挑戦)是Konami於1987年為任天堂紅白機(NES)開發與發行的動作冒險遊戲,也是《七寶奇謀》的續作。日本於1987年3月18日推出,北美於同年11月發售,歐洲則於1988年12月19日上市。與前作相比,引入更廣闊的探索地圖與非線性關卡設計,並結合橫向卷軸平台與第一人稱探索模式,為當時的動作冒險遊戲樹立了新的典範。
核心劇情仍以米奇(Mikey)為主角,需要探索龐大的地圖以拯救被困的Goonies 成員以及美人魚安妮(Annie)。地圖設計具有開放性,類似於《Pitfall II: Lost Caverns》和《Castlevania II: Simon’s Quest》,可以透過梯子、門或隱藏的傳送區域前往新的地點。弗雷特利家族(Jake、Francis、表弟Pipsqueak與Ma Fratelli)會不斷追擊米奇,其中Pipsqueak被攻擊後會消失,而其他成員只能被短暫擊暈,無法真正擊敗。
在操作上,將橫向卷軸平台與第一人稱探索模式結合。米奇可以奔跑、跳躍、攀爬,並使用各種武器攻擊敵人,包括短程的溜溜球、有限彈藥的彈弓,以及無限使用的慢速迴力鏢。還可收集炸彈與燃燒瓶作為輔助武器,並可透過升級增加攜帶數量。平台關卡中的敵人多樣,包括陸地動物(鳥、蛇、蜘蛛)、水域生物(鯊魚、食人魚、章魚)、以及神話生物(龍、骷髏、幽靈),擊敗敵人後可能掉落生命恢復道具、彈藥、炸彈或關鍵鑰匙。
當玩家進入門後,切換至第一人稱模式,可以使用類似《Shadowgate》的指令選單來探索房間,與非玩家角色互動或搜索隱藏物品。這些物品可能在平台關卡中使用,例如武器或對講機,也可能在房間內使用,如蠟燭、鑰匙或梯子。需要找到六名Goonies,並最終救出安妮。每解救一名Goonie,米奇的生命值會增加,必須在救出全部六名Goonies後才能進一步解救安妮。
遊戲中的道具設計非常豐富,包括提升能力或解鎖新區域的工具,如鐵鎚可破壞特定牆壁,對講機能獲取提示,蠟燭照亮黑暗房間,眼鏡可揭示隱藏門與保險箱;消耗品如鑰匙、魔法定位器、梯子以及增加炸彈或燃燒瓶容量的箱子;以及各種升級裝備,包括頭盔、潛水衣、防彈背心、彈跳鞋、加速鞋等,幫助玩家應對不同挑戰,甚至可潛入水域使用魚叉槍。
地圖涵蓋多種場景,包括餐廳、洞穴系統、瀑布區、冰洞、水下區域、活火山以及連接各地的吊橋等,每個區域都有獨特的敵人、背景圖像與音樂。遊戲以隱藏物品與策略探索為核心,許多重要物品的獲取方式非常隱晦,例如蠟燭需要連續擊打某位老婦五次才能取得。
市場評價方面,發行時整體獲得正面回饋。日本《Fami通》給予26/40分,英國《Computer and Video Games》在1989年評分81%,GameSpot給予7.3/10,GameTrailers評分6.2/10。遊戲以其開放式地圖設計和多樣化玩法被視為早期探索型平台遊戲的重要代表,雖然相較前作難度稍低,但仍需玩家仔細觀察與策略規劃,才能充分解鎖遊戲的所有秘密與最終結局。Gamasutra甚至將其列為16名最具開放世界特色的遊戲之一,並讚賞其探索與偶然發現帶來的驚喜感。
總體而言,《七寶奇謀2》是一款融合橫向平台、探索冒險與隱藏解謎元素的經典 NES 遊戲,豐富的道具系統、多樣化的關卡設計以及非線性的探索模式,使玩家能在挑戰中獲得高度自由與滿足感,是喜愛經典動作冒險與懷舊遊戲玩家的佳作。
The Goonies II (Japanese: グーニーズ2 フラッテリー最後の挑戦, The Goonies II: The Fratellis' Last Stand) is an action-adventure game developed and published by Konami for the Nintendo Entertainment System in 1987. It serves as the sequel to the original Goonies game released on the Famicom in Japan, which was only available in North America through Nintendo’s VS. System arcade units. The game launched in Japan on March 18, 1987, in North America in November 1987, and in Europe on December 19, 1988. Compared to its predecessor, The Goonies II introduces a larger, non-linear map and combines side-scrolling platform gameplay with first-person exploration, creating an early example of a Metroidvania-style adventure on the NES.
The narrative follows Mikey as he navigates a sprawling map to rescue the captured Goonies and ultimately Annie. Players traverse interconnected zones via ladders, doors, or hidden warp areas. Each zone features distinct enemies, graphics, and music. The Fratelli family—including Jake, Francis, Cousin Pipsqueak, and Ma Fratelli—frequently pursues Mikey. Pipsqueak disappears when hit, while the other members can only be temporarily stunned and cannot be permanently defeated.
Gameplay alternates between side-scrolling platform sections and first-person exploration. In platform sections, Mikey can run, jump, climb ladders, and attack enemies using a variety of weapons: a short-range yo-yo, a limited-ammo slingshot, and a slow but unlimited boomerang. Additional items like bombs and Molotov cocktails serve as secondary weapons, with carrying capacity increasing through in-game upgrades. Enemies range from land animals (birds, snakes, spiders) to aquatic creatures (sharks, piranhas, octopi) and mythical monsters (dragons, skeletons, ghosts). Defeated enemies may drop health items, keys, or additional ammunition for weapons.
When entering doors, the game transitions to first-person mode, where players navigate rooms using a command menu to search for hidden items, interact with NPCs, and solve puzzles. Items found in this mode may be usable in platform sections, such as weapons or transceivers, or in-room tools like candles, keys, and ladders. Players must locate all six Goonies and eventually rescue Annie. Each Goonie rescued increases Mikey’s health, and all six must be saved to unlock the final rescue of Annie.
The game features a wide array of tools and equipment to enhance exploration and combat. The hammer allows breaking walls, the transceiver provides hints, the candle lights dark rooms, and glasses reveal hidden doors and safes. Consumables like keys, ladders, and Magic Locator devices assist in navigation and locating Goonies. Upgrades include helmets, waterproof coats, bulletproof vests, spring shoes, hyper shoes, and a diving suit, which allows underwater exploration with a harpoon gun.
The map includes diverse locations such as a restaurant (possibly the Lighthouse Lounge), cave systems, waterfalls, ice caves, underwater areas, an active volcano, and a suspension bridge linking sections. Certain areas feature unique enemies, such as a flying iron mask on the bridge, which can interact with the player’s boomerang.
The Goonies II received generally positive reviews. Japanese magazine Famitsu rated it 26/40, Computer and Video Games gave it 81%, GameSpot scored it 7.3/10, and GameTrailers gave it 6.2/10. Critics praised its open-world exploration, diverse gameplay mechanics, and hidden secrets, though some noted that completing the game often required careful observation and strategic thinking. Gamasutra listed it as the 16th best open-world game, highlighting its balance of exploration and rewarding discovery.
Overall, The Goonies II is a classic NES adventure that combines side-scrolling platforming, first-person exploration, puzzle-solving, and Metroidvania-style non-linear gameplay. Its rich item system, varied environments, and freedom of exploration make it a memorable and challenging experience, appealing to fans of retro action-adventure games and nostalgic NES titles.
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FC 七寶奇謀2:弗雷泰利最後的挑戰 必勝完全攻略
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