Wii 勇者鬥惡龍 25 周年紀念 FC & SFC 勇者鬥惡龍 1、2、3 官方攻略

人氣指數:
二手品
日文名稱:Wii ドラゴンクエスト25周年記念 ファミコン&スーパーファミコン ドラゴンクエストI・II・II
英文名稱:Dragon Quest 25 Famicom & Super Famicom Dragon Quest Ⅰ・Ⅱ・Ⅲ
類別:遊戲攻略
定價:1,620円
人數:1 人
分級1/發行日期: 全年齡 2011-09-15
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遊戲內容

《勇者鬥惡龍25週年紀念套裝:FC & SFC 勇者鬥惡龍I・II・III》(日文原名:ドラゴンクエスト25周年記念 ファミコン&スーパーファミコン ドラゴンクエストI・II・III,英文名稱:Dragon Quest 25th Anniversary Famicom & Super Famicom Dragon Quest I・II・III)是為慶祝《勇者鬥惡龍》系列誕生25周年所推出的特別合集遊戲,於2011年9月15日在日本Wii平台發售。由Square Enix發行,將1986年至1988年間於紅白機(Famicom)與1993年至1996年間於超級任天堂(Super Famicom)推出的《勇者鬥惡龍》初代三部曲重新收錄,並保留當時的遊戲內容與風格,是極具紀念意義的經典復刻合集。

合集共收錄六個遊戲版本,包括紅白機版的《勇者鬥惡龍I》、《勇者鬥惡龍II 惡靈之神》和《勇者鬥惡龍III 以及傳說的勇者》,以及超任版的《勇者鬥惡龍I・II》和《勇者鬥惡龍III》。在Wii主機上自由選擇體驗這些原汁原味的老派RPG遊戲,並透過Wii遙控器操作,還原當年以手把操控文字冒險的經典感覺。

劇情方面,三部作品共同構成「羅德三部曲(ロト三部作)」,是《勇者鬥惡龍》世界觀中最早的歷史編年。《勇者鬥惡龍III》雖然是第三部作品,卻在劇情時間軸上屬於最早的一部。一名繼承父親志願的年輕勇者,踏上對抗邪惡魔王巴拉莫斯(Baramos)與最終黑幕佐瑪(Zoma)的征途。當主角完成使命後,他的名字與事蹟流傳後世,最終形成「羅德傳說」。

接著的《勇者鬥惡龍I》則講述勇者羅德(Loto)之後的後代,為了拯救被魔王龍王綁架的公主與解救世界而再次踏上旅程。是系列的開山之作,奠定勇者、魔王、回合制戰鬥與RPG王道路線的基礎。《勇者鬥惡龍II》則是《DQ1》之後的故事,主角為羅德後裔國王的子孫,與另外兩位擁有羅德血脈的王子和公主組成三人小隊,對抗來自邪教組織「惡靈之神」哈剌赫(Hargon)所召喚的毀滅神席德(Shido)。

操作方面,由於忠實還原FC與SFC版本,因此在玩法與介面設計上都保有1980~1990年代RPG的懷舊風格。畫面仍為8位與16位圖像,戰鬥採用傳統的回合制指令式操作,地圖移動、NPC對話、物品使用等功能也與當年無異。SFC版本比FC版有更多改良,例如加入更細緻的畫面與音樂、戰鬥動畫的演出,以及更簡潔的選單與儲存機能,對現代玩家來說較為友善。

值得一提的是,合集在Wii版還附加許多週年特典內容,例如《勇者鬥惡龍》歷史年表、設計稿、美術畫冊、音樂回顧與開發者語錄影片,可以從各個角度認識這系列作品的誕生與發展過程。Wii主選單也有專屬介面,搭配當年風格設計的選項與背景音樂,使整體呈現不只是遊戲合集,更像是完整的懷舊展覽。

在市場反應方面,雖然本身不包含任何全新劇情或重製版本,但因其完整收錄經典、忠實還原當年風貌,再加上豐富的特典內容,對老玩家與系列粉絲而言是極具收藏價值的作品。發售當週即進入日本Wii銷量排行榜前三名,獲得相當亮眼的成績。許多媒體與玩家評價此作是一段對經典的致敬,也是年輕玩家重新認識日式RPG起源的橋樑。Fami通給予此作31/40分,雖然指出對新玩家可能略顯過時,但肯定其資料保存價值與系列文化意義。

總結來說,《勇者鬥惡龍25週年紀念套裝》不僅是三部經典作品的復刻,更是對整個勇者鬥惡龍系列歷史的全面回顧。讓人重新體會日式RPG的起點,也見證從8位元簡單像素到龐大世界觀養成系統的進化過程。對於想深入了解JRPG根源與「羅特傳說」全貌的玩家來說,這是絕對不容錯過的珍貴合集。

 

Dragon Quest 25th Anniversary Famicom & Super Famicom Dragon Quest I・II・III (Japanese title: ドラゴンクエスト25周年記念 ファミコン&スーパーファミコン ドラゴンクエストI・II・III) is a special compilation game released to commemorate the 25th anniversary of the Dragon Quest series. Published by Square Enix, it launched exclusively for the Wii in Japan on September 15, 2011. This collection brings together the original Dragon Quest trilogy, first released on the Famicom (1986–1988) and Super Famicom (1993–1996), faithfully preserving their gameplay and retro aesthetics, making it a nostalgic celebration of these foundational RPG titles.

The compilation includes six different versions of the games: the original Famicom releases of Dragon Quest I, Dragon Quest II: Gods of Evil, and Dragon Quest III: The Seeds of Salvation, as well as the enhanced Super Famicom remakes of Dragon Quest I & II and Dragon Quest III. Players can freely choose from these versions on the Wii console, using the Wii Remote to replicate the feel of classic controller-based text-driven RPG gameplay.

Narratively, the trilogy forms what is known as the "Roto Trilogy" (ロト三部作), representing the earliest chronological era within the Dragon Quest universe. Although Dragon Quest III was the third game released, its events take place first in the timeline. The story follows a young hero who inherits his father’s mission and sets out to defeat the evil demon lord Baramos and the true antagonist, Zoma. After completing his quest, the hero's deeds become legend, eventually giving rise to the lore surrounding the hero known as "Roto" (or "Loto").

Dragon Quest I then tells the story of Roto’s descendant, who embarks on a journey to rescue a kidnapped princess and save the world from the Dragonlord. This installment laid the groundwork for the entire series, establishing the formula of a chosen hero, a demon king, and turn-based combat. Dragon Quest II follows the lineage even further, with three royal descendants of Roto—one prince, one princess, and the main protagonist—forming a party to confront the cultist Hargon, who is attempting to summon the god of destruction, Malroth.

Since the collection faithfully reproduces the original Famicom and Super Famicom versions, it retains the nostalgic design of 1980s and 1990s RPGs. The visuals remain in 8-bit and 16-bit pixel art, and combat uses traditional turn-based command systems. Core mechanics such as exploration, NPC dialogue, and item management mirror their original counterparts. The Super Famicom versions offer improvements over the Famicom originals, including enhanced visuals and audio, battle animations, a more intuitive UI, and better save functions, making them more approachable for modern players.

A notable feature of this anniversary edition is the inclusion of commemorative bonus content. These include a Dragon Quest series timeline, design documents, an art book, music retrospectives, and developer interviews, offering a behind-the-scenes look at the series’ creation and evolution. The Wii menu also features a dedicated interface with retro-style options and background music, turning the compilation into more than just a game—it becomes a curated nostalgic exhibition.

Despite the lack of newly developed content or remakes, the collection received a strong market response due to its faithful reproduction of beloved classics and its wealth of bonus materials. It debuted in the top three of Japan's Wii sales charts during its release week and was well-received by both fans and media. Many regarded it as a tribute to the golden age of RPGs and a valuable gateway for younger players to experience the origins of Japanese role-playing games. Famitsu awarded it a score of 31/40, noting that while the content may feel dated to newcomers, its archival value and cultural significance to the series are undeniable.

In summary, Dragon Quest 25th Anniversary Famicom & Super Famicom Dragon Quest I・II・III is more than a remastered bundle—it is a comprehensive retrospective of the Dragon Quest series' early legacy. It allows players to relive the roots of JRPG history and observe the series' evolution from simple 8-bit adventures to expansive, lore-rich sagas. For those interested in tracing the foundations of the genre or fully experiencing the "Legend of Roto," this collection is an indispensable and precious piece of gaming history.

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