羅德斯島戰記 蒂德莉特的奇境冒險

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二手品
日文名稱:ロードス島戦記 -ディードリット・イン・ワンダーラビリンス-
英文名稱:Record of Lodoss War-Deedlit in Wonder Labyrinth
類別:電視遊樂器
定價:3,980円
分級1/發行日期: 輔12級 2021-12-16
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遊戲內容

《羅德斯島戰記 蒂德莉特的奇境冒險》(英文:Record of Lodoss War: Deedlit in Wonder Labyrinth;日文:ロードス島戦記 -ディードリット・イン・ワンダーラビリンス-)是由Team Ladybug與Why So Serious?共同開發,並由PLAYISM發行的2D橫向動作冒險遊戲。以經典奇幻小說《羅德斯島戰記》為基礎,故事時間點設定在原作主要事件之後,聚焦於高等精靈女主角蒂德莉特(Deedlit)的經歷。最初於PC平台發行,之後移植至多個平台,包括Nintendo Switch跟PS4,並因其精緻的像素美術與類似《惡魔城》系列的探索玩法而受到矚目。

劇情方面,建立在《羅德斯島戰記》系列既有的奇幻世界觀之上,描繪蒂德莉特某天在不明原因下醒來於一個神秘的迷宮之中。她不清楚為何自己會出現在這裡,過往的記憶也顯得模糊。在探索的過程中,逐步遇見昔日的夥伴與敵人,包括帕恩(Parn)、亞修拉姆(Ashram)、卡拉(Karla)等角色,這些人物皆有著極深的背景與情感糾葛。隨著深入迷宮,蒂德莉特也逐漸揭開這個迷宮與自己內心、命運交錯的真相。整個劇情呈現帶有夢境感的氛圍,不但讓熟悉《羅德斯島戰記》的粉絲感到懷舊,也引發對角色內心世界的反思與探索。

操作上,承襲「Metroidvania」風格的遊戲機制,也就是需在龐大連貫的地圖中進行自由探索,透過獲得新能力打開原本無法到達的區域。遊戲中的最大特色,是「精靈屬性切換系統」:在火精靈「薩芙菈」(Salamander)與風精靈「席露芙」(Sylph)之間隨時切換,不同屬性不僅影響攻擊方式,也會影響玩家對敵人或環境的應對,例如火屬性能無懼火焰障礙、風屬性則可漂浮於空中。這種設計讓戰鬥與解謎都更加具策略性。此外,還可以使用弓箭與近戰武器,對應不同敵人與戰術情境,並透過擊敗敵人來提升精靈等級,使屬性攻擊更具威力。手感相當流暢,跳躍、閃避與魔法切換之間銜接自然,給予高度的操作自由度與回饋感。

在PS4上的表現穩定,無論是掌機模式或電視模式皆能展現出細膩的像素藝術與柔滑的動畫效果。背景音樂則由與Team Ladybug合作多次的作曲家製作,曲風融合奇幻與憂鬱,完美烘托出蒂德莉特所處的神秘空間氛圍。遊戲中的敵人與BOSS設計各具特色,不但考驗玩家的反應與精靈切換的熟練程度,也經常出現來自原作的經典場面與對話,增添敘事深度與粉絲向彩蛋。

在市場評價方面,獲得整體正面的回應。許多玩家稱讚其在玩法上致敬《月下夜想曲》(Castlevania: Symphony of the Night)等經典作品,同時加入獨特的屬性切換系統與靈活的戰鬥方式,帶來耳目一新的體驗。美術風格亦為一大賣點,細膩的2D像素角色動畫與豐富場景,為懷舊玩家與新玩家都提供高度視覺享受。劇情方面,儘管對未接觸原作的玩家來說可能略顯神秘或不夠具體,但對熟悉《羅德斯島戰記》的老粉絲而言,則是一次充滿情懷與補完的旅程。

不過也有部分批評指出遊戲篇幅相對短,熟練玩家大約在5至6小時內可破關,並且探索自由度與重玩性較其他Metroidvania類型遊戲來得低。此外,雖然戰鬥系統具有創意,但難度整體偏中等,對硬核玩家而言挑戰性可能不夠。

總結而言,《羅德斯島戰記 蒂德莉特的奇境冒險》是精緻而富情懷的2D動作探索遊戲,適合喜愛幻想故事、細膩像素藝術以及《惡魔城》式玩法的玩家。無論是多年來熱愛《羅德斯島戰記》的老粉,或是剛接觸這個奇幻世界的新手,都提供一段值得體驗的、夢境般的冒險旅程。玩家們是否也願意陪伴蒂德莉特,一起走出這座迷宮,尋回遺失的記憶與自我?

Record of Lodoss War: Deedlit in Wonder Labyrinth (Japanese title: 『ロードス島戦記 -ディードリット・イン・ワンダーラビリンス-』) is a 2D side-scrolling action-adventure game jointly developed by Team Ladybug and Why So Serious?, and published by PLAYISM. Based on the classic fantasy novel series Record of Lodoss War, the game is set after the main events of the original story and centers on the journey of the high elf protagonist, Deedlit. Initially released on PC, it was later ported to multiple platforms, including the Nintendo Switch and PS4, and garnered attention for its polished pixel art and gameplay reminiscent of the Castlevania series.

 

The story builds upon the established fantasy world of Record of Lodoss War, opening with Deedlit waking up in a mysterious labyrinth for reasons unknown. She has no memory of how she arrived, and her past feels hazy. As she explores the maze, she encounters familiar allies and foes from the original series, including Parn, Ashram, and Karla—each with rich backstories and emotional ties. As she delves deeper, Deedlit gradually uncovers the truth behind the labyrinth and how it intertwines with her own soul and destiny. The narrative carries a dreamlike quality, evoking nostalgia for longtime fans while inviting reflection on the inner worlds of its characters.

Gameplay-wise, it follows the Metroidvania formula, encouraging players to freely explore a large interconnected map and unlock previously inaccessible areas by acquiring new abilities. A standout feature is the elemental spirit switching system, which lets players alternate between the fire spirit Salamander and the wind spirit Sylph. These attributes influence not just combat styles but also environmental interactions—fire allows players to pass through flames unharmed, while wind enables hovering across gaps. This adds a strategic layer to both combat and puzzle-solving. In addition, players can use ranged and melee weapons to adapt to different enemy types and scenarios, and by defeating foes, the spirits can level up, increasing their elemental power. The controls are fluid, and transitions between jumping, dodging, and magic use are seamless, offering a high degree of responsiveness and freedom.

The PS4 version performs smoothly in both handheld and docked modes, showcasing the game’s refined pixel art and smooth animation. The background music, composed by a frequent Team Ladybug collaborator, blends fantasy and melancholy to perfectly match the mysterious atmosphere of Deedlit’s world. Enemy and boss designs are diverse and test the player’s reflexes and mastery of the spirit-switching system. The game is also filled with references to iconic scenes and dialogue from the source material, enriching the experience with narrative depth and fan-oriented easter eggs.

In terms of reception, the game has been positively reviewed overall. Many players praised its respectful homage to classics like Castlevania: Symphony of the Night, while integrating a unique elemental system and agile combat mechanics to deliver a fresh take on the genre. Its visual design is a major highlight, with intricate 2D pixel animations and lush environments offering a feast for the eyes—appealing to both nostalgic veterans and new players. While the story may feel cryptic or vague to those unfamiliar with the original series, long-time Lodoss War fans will find it a heartfelt and satisfying expansion to the lore.

However, the game has also received some criticism. Its relatively short length—experienced players can complete it in about 5 to 6 hours—along with limited exploration freedom and replay value compared to other Metroidvania titles, may leave hardcore players wanting more. Additionally, while the combat system is inventive, the overall difficulty is considered moderate, potentially lacking challenge for seasoned action gamers.

In summary, Record of Lodoss War: Deedlit in Wonder Labyrinth is a refined and emotionally resonant 2D action-exploration game, ideal for fans of fantasy storytelling, elegant pixel art, and Castlevania-style gameplay. Whether you're a long-time devotee of the Lodoss War universe or a newcomer stepping into its enchanted world for the first time, the game offers a dreamlike journey worth experiencing. Are you ready to join Deedlit as she navigates the labyrinth and rediscovers her lost memories—and perhaps, herself?

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