最後一次與你邂逅

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日文名稱:Last Time I Saw You
英文名稱:Last Time I Saw You
類別:電視遊樂器
定價:5,478円
分級1/發行日期: 輔導17級 2025-08-21
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遊戲內容

《最後一次與你邂逅》(Last Time I Saw You)於2024年10月10日在Steam上架,由日本獨立遊戲開發商Maboroshi Artworks製作、Chorus Worldwide發行。Switch版在2025年8月21販售。是深具情感張力的冒險解謎遊戲,融合敘事與心理探索元素,透過細膩的故事體驗和巧妙的互動來揭開角色之間的情感糾葛。遊戲以精美的畫面和富有詩意的敘事風格著稱,吸引許多喜愛故事驅動遊戲的玩家。

劇情方面,設定在1980年代的日本村莊,主角是12歲的男孩,追隨在夢裡看到的少女腳步移動,逐漸發展出初戀但也發現隱藏在村內的可怕詛咒。故事以非線性的方式展開,需透過與角色的對話、探索環境中的細節以及解開謎題,逐步拼湊出過去的事件與隱藏的真相。重點不僅在於故事本身,還在於展現人與人之間微妙且真實的情感交流,透過學校的同學與愛八卦的村民,探討記憶、遺憾與和解等主題。多重結局的設計讓玩家的選擇對故事走向產生深遠影響,增加重玩價值。

畫面採用2D橫向卷軸。操作方面,採用簡潔直觀的點擊操作,在不同場景中自由移動,與場景物件互動以觸發故事事件或解開謎題。遊戲中的謎題設計多元,有些需要細心觀察環境中的線索,有些則考驗邏輯推理能力,難度適中且節奏舒緩,能沉浸於故事氛圍中。還巧妙利用聲音與光影效果,增強情感表達和故事張力,營造出獨特的沉浸式體驗。

市場評價方面,普遍獲得正面反饋。Metarcitic評分80,玩家與評論家讚賞在劇情刻畫上的深度與細膩,特別是角色間真摯的情感描寫與故事主題的思考性,超越普通冒險解謎的框架。視覺和音效的表現也受到肯定,完美襯托遊戲的氛圍與情緒。不過,也有部分玩家認為節奏偏慢,對於喜歡快節奏動作或強刺激玩法的玩家來說可能較不適合。此外,謎題難度不高,偏向輕度解謎體驗,適合喜歡沉浸式故事與情感探索的玩家。整體來說,《最後一次與你邂逅》是在敘事與氛圍營造上表現出色的作品,為喜愛文藝風格與深刻故事的玩家提供難忘的遊戲體驗。

Last Time I Saw You was released on Steam on October 10, 2024, developed by Japanese indie studio Maboroshi Artworks and published by Chorus Worldwide. The Nintendo Switch version followed on August 21, 2025. This emotionally rich adventure puzzle game blends narrative storytelling with psychological exploration, inviting players into a deeply immersive experience that delicately uncovers the emotional entanglements between its characters. With its stunning visuals and poetic narrative style, the game has attracted many fans of story-driven experiences.

Set in a rural Japanese village during the 1980s, the story follows a 12-year-old boy who begins to chase the footsteps of a mysterious girl he first sees in a dream. What starts as a tale of innocent first love gradually unfolds into a haunting narrative as the boy discovers a terrifying curse hidden within the village. The story progresses non-linearly, requiring players to explore the environment, engage in conversations with various characters, and solve puzzles to piece together past events and uncover buried truths. Beyond the mystery itself, the game focuses heavily on emotional realism—highlighting subtle, heartfelt exchanges between people. Through classmates, gossip-loving villagers, and fleeting memories, themes such as regret, reconciliation, and nostalgia are explored in depth. With multiple endings, the player’s choices significantly affect the story’s outcome, encouraging replayability.

The game features hand-drawn 2D side-scrolling visuals, delivering a visually poetic experience. Controls are kept simple and intuitive, with point-and-click mechanics allowing players to move freely across different scenes, interact with objects, and trigger story events or puzzles. Puzzle design varies from environmental observation to logic-based reasoning. The difficulty is moderate, creating a relaxed pace that allows players to fully absorb the story’s atmosphere. Clever use of audio cues, light, and shadow further enhances the game’s emotional tone and narrative intensity, offering a truly immersive experience.

In terms of market reception, Last Time I Saw You has received generally positive reviews. On Metacritic, it holds a score of 80, with both players and critics praising the game’s deep storytelling and nuanced emotional portrayal. The sincere depiction of relationships and reflective themes set it apart from standard puzzle-adventure games. Its visual artistry and audio design also received acclaim, perfectly complementing the game’s overall mood and emotional impact.

 

However, some players noted that the game’s slow pacing may not appeal to fans of fast-paced action or intense gameplay. Additionally, the puzzles lean toward the lighter side of the difficulty spectrum, making it better suited for those who enjoy emotional narratives and atmospheric exploration over complex mechanics.

Overall, Last Time I Saw You stands out for its artistic direction and emotional depth. It’s a memorable experience for those who appreciate literary storytelling, evocative themes, and the quiet beauty of introspective gameplay.

遊戲畫面

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