致親愛的我 (數位版)
《致親愛的我》(Dear me, I was...)是無文字、以水彩畫風呈現的短篇互動冒險遊戲,由獨立開發團隊傾心打造,ARC SYSTEM WORKS發行,於2025年7月31日登陸Nintendo Switch 2平台,以數位版限定形式發行,並全面支援中文。以女性一生的成長歷程為主軸,運用精緻而富有情感的畫面語言,帶領玩家進入一段無聲卻深刻的人生旅途。
採用獨特的水彩筆觸風格,整體畫面如詩如畫,彷彿翻閱一本手繪的回憶相簿。故事圍繞著一位平凡女性的生命歷程展開,從童年的純真時光、青澀的青春歲月、步入社會的掙扎與探索,到成家立業、面對人生的無常與別離,每一幕場景都傳遞著細膩的情感與人生片段。透過與場景中的物件或人物互動,一步步拼湊出這名女性的人生軌跡。
值得一提的是,完全不使用語言或文字,所有敘事皆透過角色動作、畫面構圖與情緒表現來傳遞,這種設計突破語言的限制,更加普世且感人。情節的發展節奏溫和而流暢,不設勝負或難度挑戰,強調的是觀察、體會與共鳴,邀請玩家以「觀看一部生命電影」的姿態參與其中。
在操作上,採用簡單的點觸與滑動互動方式,非常適合掌機遊玩體驗。使用Joy-Con觸控功能,也可透過傳統操作方式進行互動。場景設計雖簡潔,但互動豐富,能夠觸發不同的細節動畫與情感回應,像是輕撫信件、拾起兒時玩具、與親人相擁等等,讓玩家仿佛與主角的情感同步流動。畫面採用實體拍攝,再逐格純手工繪製,呈現色澤鮮艷的水彩風格。
從玩家社群與試玩反應來看,雖為短篇作品(大約一至兩小時即可通關),但其情感深度與藝術表現受到高度讚譽。許多玩家表示,在無語言的情境下依然能準確傳遞複雜的人生感觸,令人動容,有些場景甚至讓人潸然淚下。尤其在女性成長主題的表現上,沒有刻意戲劇化或誇張處理,而是以細膩的觀察與真實的共鳴打動人心,被認為是對「平凡即非凡」的一種詮釋。
市場上對該作的評價普遍正面,尤其在獨立遊戲與敘事冒險類作品愛好者間備受期待。媒體預測它將成為Switch 2平台上最具藝術氣息的小品之一,並可能於年底獲得數項獨立遊戲獎項提名。
總體而言,《致親愛的我》不只是遊戲,更像是一段以畫筆與情感書寫的生命詩篇。適合所有渴望靜靜體驗故事、思考人生意義、或是想回望自己成長歷程的玩家。這款作品不需要語言來訴說,卻能讓人在靜默中感受到最深的情感呼應。對於喜愛互動敘事、藝術風格遊戲的玩家而言,絕對值得收藏與細細品味。
“Dear Me, I Was…” is a text-free, watercolor-style short interactive adventure game lovingly crafted by an independent development team and published by ARC SYSTEM WORKS. Scheduled for release on July 31, 2025, it will launch as a digital-only title for the Nintendo Switch 2, with full Chinese language support.
The game centers on the life journey of a woman, portrayed through an emotionally rich visual language that guides players through a silent yet deeply resonant narrative. Using a unique hand-painted watercolor art style, the entire game plays out like flipping through the pages of a hand-drawn memory album.
The story follows an ordinary woman through the key stages of her life — from the innocence of childhood, through the uncertainties of adolescence, the struggles and self-discovery of early adulthood, to family life, loss, and the impermanence of existence. Each scene delivers intimate emotions and life fragments that come together as players interact with people and objects in the environment to gradually uncover her life story.
What makes this game especially noteworthy is its complete absence of spoken or written language. All storytelling is conveyed through character movements, visual composition, and emotional expression. This design transcends linguistic barriers, making the experience universally accessible and emotionally powerful. The narrative unfolds at a gentle, flowing pace, with no win conditions or difficulty spikes. Instead, the emphasis is placed on observation, empathy, and emotional resonance — inviting players to experience the game like watching a cinematic portrayal of life.
Gameplay is intuitive, using simple touch and swipe mechanics that are perfectly suited for handheld play. Joy-Con touch support is available, and traditional controls are also supported. While the environments are minimalistic, they are rich in interactive detail — triggering subtle animations and emotional feedback. Whether brushing over a letter, picking up a childhood toy, or embracing a loved one, every interaction invites the player into a synchronized emotional flow with the protagonist. Visually, the game employs real-world model photography that has been hand-painted frame-by-frame to deliver a vivid watercolor aesthetic.
Despite being a short game — around one to two hours in total — early feedback from players and the community has been overwhelmingly positive. Many players praise its emotional depth and artistic execution, noting that even without words, the game communicates complex themes of life with surprising clarity and power. Certain moments are said to bring players to tears. Its portrayal of female growth is especially praised for avoiding dramatization and instead choosing subtle, truthful observations that reflect the beauty of the ordinary — a tribute to the idea that “the everyday is extraordinary.”
Critics and indie game enthusiasts alike have responded warmly. It is already considered one of the most artistically promising titles for the Switch 2 platform, and media outlets predict it may earn several nominations in year-end indie game awards.
In summary, “Dear Me, I Was…” is more than just a game — it is a poetic life journey painted with emotion and artistry. It invites all players who wish to quietly reflect on their lives, appreciate the passage of time, or reconnect with their personal growth. Without using a single word, it speaks directly to the heart. For those who love narrative-driven, art-focused interactive experiences, this game is a treasure worth savoring and keeping.
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致親愛的我 (數位版)
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