英雄傳說 創之軌跡

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日文名稱:英雄伝説 創の軌跡
英文名稱:The Legend of Heroes: Trails into Reverie
類別:電視遊樂器
定價:4,378円
分級1/發行日期: 輔12級 2025-08-21
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遊戲內容

早期在2020年8月27日在PS4上市的《英雄傳說:創之軌跡》(英雄伝説 創の軌跡/The Legend of Heroes: Trails into Reverie),PS5實體版在2025年8月21發售。展開關鍵且壯闊的故事篇章。作為「軌跡系列」帝國篇與克洛斯貝爾篇的收尾之作,不僅總結過往劇情,更為系列未來的新篇鋪墊基礎。它是集合懸念、情感與史詩格局於一體的壓軸之作。

以「三主角交錯敘事」的方式展開。分別從三位核心角色的視角推進劇情:《零之軌跡、碧之軌跡》克洛斯貝爾的羅伊德、《閃之軌跡》帝國教官黎恩,以及身分成謎的神秘人物「C」。透過「交錯故事系統(Cross Story System)」,自由切換這三條劇情線,每條路線皆擁有獨立且緊湊的章節架構。不同視角間的交集,不僅豐富整體故事,也讓角色之間的互動顯得更為真實與深刻,甚至會出現彼此擦身而過或互相影響的瞬間,形成層層堆疊的劇情張力。

在劇情之外,系統方面也大幅革新與強化。戰鬥延續系列招牌的AT(行動時間)回合制系統,並加入全新的「英勇狂怒(United Front)」系統。當隊伍成員達到一定人數,便可發動全隊聯手的強化行動,進行範圍攻擊、回復、甚至魔法強化,參與人數越多,效果越強,最多可集結十人一同發動,極具視覺與戰略衝擊。

角色養成與戰術搭配仍舊細緻。透過武器與導力器(Quartz)進行自由組裝,搭配屬性與技能策略。戰技(Crafts)、S技(S-Craft)、連鎖攻擊、反擊與站位等機制,也讓戰鬥富含即時判斷與操作空間。

而在主線推進之外,設計一個異空間的探索副本「真·夢幻迴廊」,這個大型迷宮不但隨機生成地圖與事件,更可以解鎖角色專屬的外傳劇情與強力裝備。可以自由編隊,實現跨劇情角色混編,也能見到平常不可能出現的特殊對話與互動,是遊戲中極具深度與可玩性的要素之一。

在敘事方面,不僅延續前作的角色關係與政治格局,更進一步揭示軌跡世界中諸多未解的謎團。對於熟悉《零/碧之軌跡》《閃之軌跡》系列的玩家來說,本作是情感與劇情的集中爆發;而對新玩家而言,遊戲內也設有資料庫與回顧機制,方便快速融入劇情。被譽為「軌跡系列的集大成」,這不僅是完成式的作品,更是過渡式的作品。總結羅伊德與黎恩的時代,也同時拉開下個世代、全新主角群與國際舞台的序幕。遊戲最後所呈現的內容與伏筆,已明顯指向後續作品《黎之軌跡》的誕生。

總結來說,《創之軌跡》是以多視角敘事為核心、融合戰略性戰鬥與深度世界觀的RPG佳作。它不僅收束過往十多年來的軌跡故事,更成功為系列未來創造無限可能。如果對角色的命運有所牽掛,對帝國與克洛斯貝爾的興衰充滿好奇,那麼這部作品絕對是不能錯過的精神終章。

Originally released for PlayStation 4 on August 27, 2020, The Legend of Heroes: Trails into Reverie (Japanese: 英雄伝説 創の軌跡) returns with a physical PS5 version launching on August 21, 2025. This title unfolds a pivotal and grand chapter in the Trails series, serving as the conclusion to both the Erebonia (Empire) and Crossbell arcs. It not only wraps up long-running plot threads, but also lays the groundwork for the series’ next era. With its blend of mystery, emotion, and epic scale, it stands as a powerful finale.

The game features a “Three Protagonist Interwoven Narrative”, unfolding from the perspectives of three central characters: Lloyd Bannings, the hero of Trails from Zero and Trails to Azure representing Crossbell; Rean Schwarzer, the military instructor from the Trails of Cold Steel series, symbolizing the Empire; and the enigmatic figure known only as “C”, whose identity is shrouded in mystery.

Through the “Cross Story System”, players can freely switch between the three storylines. Each route is structured with its own tightly paced chapters, and the intersecting perspectives deepen the narrative. These overlapping moments—where characters narrowly miss each other or directly influence one another—create a multilayered tension and bring added realism to their interactions.

Beyond story, the game introduces significant enhancements to its systems. Combat retains the series’ signature AT (Action Time) turn-based mechanics, while introducing the all-new “United Front” system. When enough party members are present, players can trigger a coordinated team action that unleashes wide-area attacks, mass healing, or spell boosts. The more members involved (up to ten), the more powerful and visually impressive the effect becomes—adding both strategic depth and dramatic flair to battles.

Character development and tactical planning remain intricate. Players can freely customize weapons and Quartz-based Orbal Gear, allowing detailed attribute and skill strategies. Classic mechanics like Crafts, S-Crafts, Chain Attacks, countering, and positional play are all preserved, offering space for real-time decision-making and tactical execution.

Outside the main story, the game includes a major side dungeon called the “True Reverie Corridor”, a dimensional maze featuring randomized maps and events. This area unlocks character-specific side episodes and powerful equipment. Players can mix characters from different arcs into custom teams, triggering unique conversations and interactions that wouldn’t occur in the main plot—making this one of the game’s richest and most replayable features.

Narratively, the game expands upon prior political dynamics and character relationships while unveiling long-standing mysteries of the Trails universe. For veteran fans of the Zero/Azure and Cold Steel sagas, this game delivers a deep emotional and story payoff. For newcomers, the game offers in-game archives and recap systems to help them quickly catch up and get immersed in the story.

Often hailed as the culmination of the Trails series, Trails into Reverie is not just an ending—it is also a transitional work. It brings the arcs of Lloyd and Rean to a close while simultaneously ushering in a new generation of protagonists and an expanded international stage. The closing chapters of the game point clearly toward the emergence of the next title: The Legend of Heroes: Kuro no Kiseki (Trails through Daybreak).

In summary, Trails into Reverie is a masterfully crafted RPG that combines multi-perspective storytelling, strategic combat, and a deeply built world. It successfully wraps up over a decade of interconnected narrative, while paving the way for a new future. For those invested in the fate of its characters or the rise and fall of Crossbell and the Empire, this is an unmissable emotional finale and narrative send-off.

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