迷園疑夢
《迷園疑夢/まいまいまいごえん》是由Vaka Game Magazine開發的黑暗題材冒險解謎遊戲,於2025年9月24日正式登陸平台。這個作品將「可愛」與「驚悚」融合,營造出既夢幻又令人不安的氛圍。
劇情設定相當特殊。故事從年輕幼兒園老師(保育員)岡田優帶著16名幼兒園小朋友參加三麗鷗彩虹樂園的戶外教學開始,本應是充滿歡笑的旅程,卻在返程前的瞬間發生異變。岡田與孩子們被捲入一座名為「歐羅巴」的神秘遊樂園,這個遊樂園表面繽紛可愛,但內裡卻暗藏詭譎氛圍。園內的設施雖然看似遊戲,卻是一場場帶著殘酷規則的試煉。孩子們必須完成挑戰並收集十枚「獎牌」,才有可能找到出口。然而,當任務失敗時,那隻名為「蛙蛋」的詭異角色便會現身,它一邊保持可愛的外型,一邊露出獠牙,毫不留情地將孩子「淘汰」,場面既荒誕又駭人。
在操作層面上,融合冒險探索與多樣化的互動遊戲。需要帶領岡田和孩子們挑戰不同的遊戲設施,包括迷宮探索、賽跑比拼、問答測驗等,每一種設施都設計得既緊張又考驗策略。在挑戰過程中,不僅要應對關卡本身的難度,還要承受隨時可能失去孩子的壓力,這讓遊戲的張力大幅提升。Steam版本更是增加額外劇集,深入探討歐羅巴大陸的本質,以及岡田和孩子麻衣之間在連載版未曾揭露的關鍵關係,進一步補充了故事的完整性。整體遊玩時數大約落在10至15小時之間,對於冒險解謎愛好者來說,是一個份量十足的體驗。
在劇情表現上,最大的特色在於它細膩描繪16名孩子截然不同的個性與情緒。這些孩子在恐懼與壓力下展現出的脆弱、堅強、掙扎與成長,被形容為「情緒成長痛」的過程。玩家與角色之間會逐漸建立情感連結,甚至在面臨角色的淘汰時感受到撕心裂肺的無力感,這正是遊戲刻意設計的情感衝擊。
市場評價方面,雖然遊戲尚未正式發售,但在宣傳初期就已引發廣泛討論。三麗鷗過去鮮少挑戰黑暗驚悚的題材,而這次將「可愛」角色與「恐怖」元素結合,無疑是一種大膽的嘗試。一些粉絲對於這種反差產生了強烈好奇,認為這是三麗鷗進一步拓展受眾群體的實驗;同時,也有聲音質疑這樣的黑暗表現是否會與三麗鷗的品牌形象產生衝突。不過,無論褒貶,這款作品已經確實吸引遊戲愛好者與品牌粉絲的注意,被認為是2025年下半年最值得期待的驚悚冒險新作之一。
整體來看,《迷園疑夢》不只是單純的解謎遊戲,而是以強烈的劇情張力、心理壓迫感與情感牽動,打造出關於童真、恐懼與絕望交織的異色樂園。它既像是一場童話般的冒險,也像是潛藏於夢魘深處的噩夢,為玩家帶來難以忘懷的遊戲體驗。
Maze Garden of Doubts / まいまいまいごえん is a dark-themed adventure puzzle game developed by Vaka Game Magazine, officially released on September 24, 2025. The title blends “cuteness” with “horror,” creating an atmosphere that is both dreamlike and deeply unsettling.
The story takes a unique approach. It begins with a young kindergarten teacher, Yū Okada, leading 16 children on a field trip to Sanrio Puroland. What should have been a joyful outing suddenly turns eerie just before their return. Okada and the children are transported into a mysterious amusement park called Europa. On the surface, Europa looks colorful and charming, but beneath its cheerful facade lies something sinister. Each attraction is not merely for fun, but a cruel trial with unforgiving rules. The children must complete challenges and collect ten “medals” in order to find an exit. Failure, however, summons a bizarre mascot-like character named Kaotan—a seemingly cute figure that bares its fangs and mercilessly “eliminates” the children, in a grotesque display of absurdity and horror.
From a gameplay perspective, it fuses adventure exploration with a wide range of interactive challenges. Players must guide Okada and the children through Europa’s attractions, which include labyrinth explorations, races, quizzes, and more. Each test is designed to be tense and strategically demanding, not only for the challenge itself but also because of the constant risk of losing children along the way. This adds immense psychological weight to every decision. The Steam version further expands the narrative with additional episodes that delve deeper into the true nature of Europa, while also revealing the untold relationship between Okada and a child named Mai—material not covered in the serialized version. The overall playtime is estimated at 10 to 15 hours, offering a substantial experience for fans of adventure and puzzle games.
Narratively, one of the game’s strongest elements is its detailed portrayal of the 16 children, each with distinct personalities and emotional responses. Their struggles under fear and pressure—ranging from vulnerability to resilience and growth—are described as a journey of “emotional growing pains.” As players spend more time with these characters, strong emotional bonds naturally form, making the eventual loss of any child a devastating, heart-wrenching blow. This emotional manipulation is deliberately crafted, amplifying the game’s psychological impact.
In terms of reception, even before release, the game has sparked intense discussion. Sanrio has rarely ventured into dark, horror-driven themes, and the decision to fuse its “cute” aesthetic with “terrifying” elements is seen as bold and experimental. Some fans are intrigued by the contrast, viewing it as an attempt to expand Sanrio’s audience reach, while others question whether such darkness risks clashing with the brand’s long-standing image. Regardless of opinion, the game has undeniably captured attention and is already regarded as one of the most anticipated horror-adventure releases of late 2025.
Overall, Maze Garden of Doubts is more than just a puzzle game—it is a deeply emotional, narratively intense experience that weaves together innocence, fear, and despair within a twisted amusement park. It feels at once like a fairytale adventure and a nightmare lurking in the subconscious, offering players a hauntingly unforgettable journey.







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