暗黑破壞神 4 煉獄混沌之季

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英文名稱:Diablo IV Season of the Infernal Chaos
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遊戲內容

《暗黑破壞神 4》第十賽季「煉獄混沌之季」在9月24日正式上線,這是暴雪為這款動作角色扮演遊戲帶來的最新重大更新。故事背景聚焦於聖休亞瑞與烈焰地獄之間的界限發生異變,墨菲斯托的現身導致空間壁壘被削弱,讓墮落議會得以逃離地獄,在聖休亞瑞散播極具破壞性的「混沌裂隙」。這些異變讓大地陷入無止境的混沌與災厄,而玩家需要透過全新的任務線,揭開墮落議會的陰謀,並在戰火中找到求生與逆襲的契機。

在操作與玩法上,引入全新的戰鬥元素。玩家能夠透過狩獵與挑戰敵人來獲得「混沌護甲」,這些護甲不僅具備強大的屬性,還能與新的「混沌特長」相輔相成,大幅提升角色的戰鬥力與配裝的多樣性。混沌特長將隨著賽季聲望的推進逐步解鎖,並能夠根據職業特性徹底改變角色的戰術設計。此外,擊敗賽季新首領「混沌領主霸圖克」更是玩家挑戰的核心之一。霸圖克原本是血魔,這次以混沌領主之姿重返聖休亞瑞,能夠開啟混沌傳送門來改變戰場格局,帶來前所未有的高難度挑戰。若能成功將其擊敗,便能獲取品質最高的混沌護甲。

除首領戰之外,「混沌裂隙」的設計也大幅豐富遊戲內容。這些隨機出現的傳送門會打開全新的戰場,必須擊敗混沌怪物才能關閉裂隙。成功後,不僅能得到「煉獄曲變」這種強化混沌特長的特殊資源,還能推進賽季聲望進度,解鎖更多混沌能力。隨著「混沌浪潮」的再度來襲,遊戲後期的挑戰變得更加緊湊與瘋狂,即便是最強大的流浪者,也需要全力以赴才能生存下來。

從市場評價來看,自推出以來一直受到廣泛關注,但前幾個賽季曾因節奏與內容更新不足而招致玩家批評。這次的「煉獄混沌之季」則在公開測試伺服器(PTR)階段就引發熱烈討論,玩家普遍認為新加入的混沌護甲與特長系統,讓角色養成更具深度與靈活性。而新首領霸圖克的挑戰性與獎勵設計,也被視為遊戲回歸高強度內容的標誌。雖然部分玩家對「是否仍存在重複肝度過高」有所保留,但大多數聲音認為這一賽季為遊戲帶來足以改變戰局的新鮮感,並有望延長玩家的投入時間。

整體而言,「煉獄混沌之季」將聖休亞瑞推向全面失控的深淵,不僅要面對更殘酷的敵人與戰場變化,還能透過全新系統構築出前所未見的角色流派。這樣的更新被視為《暗黑破壞神 4》在內容設計上的一次重大突破,也為未來的持續營運奠定新的基礎。

Diablo IV Season 10, titled “Season of the Infernal Chaos”, will officially launch on September 24, bringing a major content update to Blizzard’s action RPG. The story revolves around the weakening boundary between Sanctuary and the Burning Hells, triggered by Mephisto’s presence. This disruption allows the Corrupted Council to escape from Hell and unleash destructive Chaos Rifts across the mortal realm. As chaos spreads endlessly, players must embark on a new seasonal questline to uncover the council’s schemes and fight for survival in a land consumed by turmoil.

In terms of gameplay, Season 10 introduces brand-new combat mechanics. Players can obtain Chaos Armor by hunting and defeating enemies. These powerful items come with unique properties and work in tandem with the newly added Chaos Perks, which significantly expand build diversity and tactical options. Chaos Perks unlock progressively as players advance through the season journey, allowing for deeper role specialization. The seasonal endgame also features a new boss, the Chaos Lord Batuk, a blood demon who has returned as a formidable overlord. Batuk wields the ability to manipulate the battlefield with Chaos Portals, creating unprecedented high-difficulty encounters. Defeating him rewards players with the highest-tier Chaos Armor.

Beyond boss fights, Chaos Rifts provide another layer of challenge and reward. These portals spawn dynamically, transporting players into chaotic battlegrounds filled with hostile demons. Closing rifts requires defeating waves of enemies, granting resources such as Infernal Mutations, which enhance Chaos Perks, as well as progress toward seasonal milestones. Later in the season, the return of the Chaos Waves escalates endgame intensity, pushing even the strongest Wanderers to their limits.

 

From a community perspective, Diablo IV has been under heavy scrutiny since launch, with earlier seasons criticized for lackluster pacing and repetitive grind. However, “Season of the Infernal Chaos” has already generated excitement during its Public Test Realm (PTR) phase. Players praised the depth added by Chaos Armor and Perks, as well as the fresh challenge brought by Batuk’s boss design. While some concerns about grind remain, the general sentiment is that Season 10 introduces meaningful progression systems and higher replayability, marking a step toward revitalizing the game’s long-term appeal.

Overall, this season throws Sanctuary into complete disarray, challenging players with fiercer enemies and unpredictable battlefield changes. By allowing entirely new build strategies through the Chaos system, it represents a significant evolution in Diablo IV’s design and sets a strong foundation for future updates.

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