賞金之星

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英文名稱:Bounty Star
類別:電視遊樂器
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遊戲內容

《Bounty Star 賞金之星》是由Dinogod開發、Annapurna Interactive發行的過肩視角3D動作遊戲,融合機甲戰鬥、農業經營以及基地建設等多種要素,將於2025年10月23日在PS5、Xbox Series X|S與PC平台正式推出,並於首日加入Xbox Game Pass。

劇情聚焦於主角Clem,她是戰場上滿身傷痕的退役老兵,也是天才級的戰士與專業機甲駕駛員。Clem帶著過去的愧疚與傷痛,試圖在名為「無際赤地」(Red Expanse)的末日後美國西南部荒野中,成為一股正義力量。這片大地充斥著暴力罪犯與危險野獸,政府已將治安維持外包給賞金獵人。Clem操縱著她的專屬機甲「Desert Raptor MKII」,肩負追捕罪犯、清剿威脅的使命,在荒原中一步步建立屬於自己的傳奇。

在操作方面,駕駛Desert Raptor MKII進行戰鬥,這部機甲高度可客製化,能裝備各式各樣的武器與防禦系統。近戰時可使用高功率重型武器與蒸汽液壓攻城武器,遠程則能搭載火砲與爆裂火器,同時還能安裝推進器、防暴盾與加速助推器等,讓戰鬥風格更加靈活。除了動作射擊的爽快打擊感外,遊戲也強調戰術配置,玩家需要根據不同的敵人與任務需求調整裝備組合。

除戰鬥系統外,本作的一大特色是農業與基地經營。在荒野中找到一個破敗倉庫作為據點,必須將它逐步改造為能支撐長期戰鬥的基地。設置供水與供電設施、栽種農作物、烹煮食物、製造燃料與彈藥,甚至飼養動物,這些活動不僅確保補給來源,也能提升角色能力,為戰鬥提供額外加成。據點經營的進度與Clem的成長緊密相連,在戰鬥之外,也能體驗逐步「重建家園」的成就感。

在市場評價方面,自首次公開以來便吸引關注。Annapurna Interactive一向以敘事獨特、風格鮮明的遊戲見長,而Dinogod對戰鬥系統的設計,則為遊戲注入強烈的動作體驗。玩家社群普遍對「機甲動作 + 經營模擬」這種跨類型結合感到新鮮,認為這不僅僅是純動作射擊遊戲,而是能在戰場與生活之間找到平衡的作品。隨著遊戲正式確定發售日期,許多人將其視為2025年末最值得期待的動作冒險新作之一。

總體來說,《Bounty Star 賞金之星》透過戰鬥、經營與角色成長的多層面結合,塑造出殘酷卻又充滿希望的末日世界。無論是機甲駕駛的爽快感,還是逐步打造據點的沉浸感,都讓它具備突破傳統的潛力。這是同時滿足動作遊戲愛好者與模擬經營玩家的混合型作品。

Bounty Star is a third-person 3D action game developed by Dinogod and published by Annapurna Interactive, blending mech combat, farming, and base-building elements. The game is set to launch on October 23, 2025 for PS5, Xbox Series X|S, and PC, and will also be available on Xbox Game Pass from day one.

The story follows Clem, a battle-scarred veteran soldier who is both a gifted warrior and a skilled mech pilot. Haunted by guilt and trauma from her past, Clem seeks redemption in the Red Expanse, a post-apocalyptic version of the American Southwest. This harsh wasteland is overrun with violent criminals and dangerous beasts, with law enforcement outsourced to bounty hunters. Piloting her custom mech, the Desert Raptor MKII, Clem takes on the role of a vigilante, hunting down fugitives, eliminating threats, and building her own legend amid the ruins.

Gameplay revolves around piloting the Desert Raptor MKII, which is highly customizable. Players can equip it with an array of weapons and defense systems, ranging from heavy melee arms powered by steam hydraulics to long-range cannons and explosive firearms. The mech can also be outfitted with thrusters, riot shields, and boosters, enabling diverse tactical approaches. Beyond the visceral satisfaction of combat, the game emphasizes strategic loadout planning, requiring players to adapt their gear for different missions and enemy types.

 

One of the game’s standout features is its farming and base management system. Starting from a dilapidated warehouse, Clem gradually develops it into a fully functional base that sustains long-term survival. Players must set up water and power supplies, grow crops, cook food, craft fuel and ammunition, and even raise animals. These activities not only ensure vital resources but also enhance Clem’s abilities, providing combat advantages. The steady growth of the homestead mirrors Clem’s personal journey, offering players a sense of accomplishment beyond the battlefield.

In terms of reception, the game has generated strong interest since its reveal. Annapurna Interactive is well-known for publishing narratively rich and stylistically unique titles, while Dinogod’s mech combat design adds a powerful action layer. The community has been particularly intrigued by the hybrid of mech action and life simulation, a mix that feels fresh and innovative. With its release date confirmed, Bounty Star is already being considered one of the most anticipated action-adventure titles of late 2025.

Overall, Bounty Star crafts a brutal yet hopeful post-apocalyptic world through its blend of combat, survival, and growth. From the thrill of mech battles to the satisfaction of building a sustainable base, it offers a multifaceted experience that appeals to both action enthusiasts and management sim fans, standing out as a genre-crossing title with the potential to break conventions.

遊戲畫面

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