殺戮尖塔2
《殺戮尖塔2》(Slay the Spire 2)是由Mega Crit開發與發行的續作,承襲初代極具代表性的Roguelike卡牌構築玩法。原作自推出以來在全球廣受歡迎,被視為該類型遊戲的經典之作,因此續作的發表自然引起玩家的高度期待。然而,官方近日宣布,搶先體驗版將延期至2026年3月推出,理由是需要更多時間進行打磨,以確保遊戲達到理想的品質。這消息雖讓不少玩家略感失望,但多數社群反應偏向理解,畢竟「寧可晚些上市,也不要半成品」的理念在玩家群體中已成共識。
在劇情設定上,延續初代的背景。尖塔在經歷鐵衛、獵手、缺陷者與觀者四位角色的冒險後,曾一度被關閉。然而千年之後,它再度甦醒,比以往更加危險,並喚醒象徵神秘與命運的巨大外星鯨魚Neow。尖塔重新開啟,意味著新的挑戰與未知將再次等待勇於踏入其中的冒險者。
玩法依舊以卡牌構築為核心,但在此基礎上進行進一步的擴展與革新。在每一次攀登中,都需要建立獨特的卡組,隨機遇到各種奇異的敵人與事件,並蒐集能改變戰局的強大遺物。尖塔的結構再次進化,變成一座不斷變化的迷宮,每場冒險都充滿不可預測性。新角色的加入則為遊戲增添更多變化,例如在首支宣傳片中首次登場的「亡靈綁縛者」(Necrobinder),是一名身形瘦弱、帶著藍色幽光的漂浮骷髏角色,她的起始生命值僅有35點,遠低於前作角色的標準值,但她能召喚自己的左手「Osty」在戰鬥中協助,玩法獨特而充滿挑戰。除她之外,經典角色如鐵衛與獵手也確認回歸,而其他角色是否會陸續登場則有待官方後續公布。
操作上,仍強調策略與隨機性的結合。要在有限的資源中作出抉擇,卡牌的搭配、遺物的選擇以及戰鬥的應對方式,都將決定能否存活並攀登至尖塔的更高處。開發團隊也透露,遊戲將會推出更多元的卡牌、藥水以及事件設計,以確保玩家每次挑戰都能感受到新鮮感與危機感。
至於市場反應,自從遊戲公開以來,玩家社群的期待值極高。初代作品憑藉紮實的系統與耐玩度,已經奠定本系列的口碑,許多玩家甚至將它視為卡牌Roguelike的標竿。因此當續作消息一出,便在Steam討論區、社群媒體與論壇上引起熱烈討論。雖然延期的公告帶來一點失落,但不少玩家表示願意等待,只要最終品質能如開發者所承諾的一樣精緻,就足以彌補等待的時間差。開發團隊也強調,將會再次依靠玩家社群的回饋來打磨遊戲,就像初代的成功一樣,玩家的建議與創意將會對遊戲的最終成型產生關鍵影響。
整體來看,《殺戮尖塔2》並不是單純的續作,而是一次全新的挑戰與重生。既承襲初代的經典玩法,又透過新角色、新卡牌和更動態的尖塔結構,為玩家帶來耳目一新的體驗。市場期待與玩家熱情已經鋪墊好舞台,而真正的試煉,將會在 2026年3月正式揭開序幕。
Slay the Spire 2 is the highly anticipated sequel to Mega Crit’s genre-defining roguelike deckbuilder, and it has already generated enormous buzz among fans worldwide. Originally expected to launch its Early Access in 2025, the developers recently confirmed a delay to March 2026, explaining that the game requires more polish to reach the level of quality they envision. While some fans were initially disappointed by the news, the overall reaction has been largely understanding, with many players preferring a fully realized experience rather than a rushed release.
In terms of story, the sequel continues the legacy of the first game. After the Ironclad, Silent, Defect, and Watcher managed to close the gates of the Spire, it lay dormant for a thousand years. Now, the Spire has awakened once again, more dangerous and insatiable than ever, drawing in new challengers. Alongside its reawakening comes the return of Neow, the mysterious whale-like entity who greets adventurers at the start of each run, once again offering blessings before players ascend the tower.
Gameplay remains centered on roguelike deckbuilding, but with expanded mechanics and new layers of strategy. Players will construct unique card decks, face bizarre and dangerous enemies, and discover powerful relics that can dramatically alter the course of a run. The Spire itself has evolved into an even more twisted and unpredictable labyrinth, ensuring that no two climbs ever feel the same.
One of the most exciting reveals so far is the introduction of new characters. In addition to the confirmed return of the Ironclad and Silent, a brand-new character called the Necrobinder has been unveiled. This skeletal lich floats through battle wielding a scythe and begins with an unusually low starting health of just 35—a stark contrast to the 70 HP minimum of the Silent in the first game. However, the Necrobinder’s unique ability lies in summoning her spectral left hand, Osty, to aid her in combat, offering a completely different style of play. The full Early Access roster has yet to be announced, meaning more characters could be revealed later.
Mechanically, the game emphasizes decision-making under pressure, much like its predecessor. Every card, relic, or potion players encounter can shift strategies in surprising ways. The developers have promised a wealth of new cards, relics, potions, and events to ensure each run feels fresh and unpredictable.
Market reception has been overwhelmingly positive despite the delay. The original Slay the Spire is often credited with revolutionizing the deckbuilder genre, and fans see the sequel as both a continuation and a reinvention of what made the first game special. Forums, social media, and Steam discussions show that while players are eager to get their hands on it, most are willing to wait if it means the final product lives up to its immense potential. Mega Crit has also emphasized that, just as with the first game, community feedback during Early Access will play a crucial role in refining the experience.
In short, Slay the Spire 2 is not just a sequel but a rebirth of the series, promising new challenges, characters, and mechanics while retaining the addictive strategic depth that made its predecessor iconic. With its release window now set for March 2026, fans will need patience, but anticipation only continues to grow as the Spire prepares to open its doors once again.






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