Project EVILBANE
《Project Evilbane》是由南韓遊戲大廠 Netmarble Monster 使用Unreal Engine 5 開發的全新黑暗奇幻風動作RPG,由 Netmarble 發行。於2025年「IGN Live」活動中首次公開預告影片,引起玩家與媒體的熱烈關注。官方確認遊戲將於2026年中期登陸PC(Steam),並於 2027年推出主機版本。以壯闊的黑暗世界觀、即時戰略性戰鬥與四人協作玩法為核心,延續Netmarble經典MMORPG《渡鴨》(Raven)的精神,卻在技術與敘事層面上大幅進化,展現出影視級的敘事張力與戰鬥表現。
舞台設於一個被「大魔神(Archdemon)」崛起摧毀的世界。人類王國支離破碎,惡魔、叛徒與墮落的戰士爭奪殘存的土地。主角是其中一位立誓復仇的戰士,踏上淨化黑暗、重奪王國榮光的征途。故事圍繞一場三方勢力的持久戰——人類王國、魔族軍團與背叛者聯盟。在這個充滿陰謀與流血的時代,信任變得稀薄,戰友與敵人之間的界線也愈發模糊。遊戲主線將隨著玩家的行動推進,隊伍之間的選擇、合作甚至背叛,都會影響最終的結局。官方劇情標語「你會被黑暗吞噬,還是帶來光明?」揭示了整部作品的主題:這不僅是一場戰爭,更是一段關於信念與犧牲的試煉。
以第三人稱視角(TPP)呈現,戰鬥節奏快速且充滿戰略性。可在近戰與遠程武器間自由切換,創造流暢的連段與反擊動作。開發團隊強調「策略性動作系統」,要求玩家依照情境選擇最合適的武器與技能。例如,預告片中登場的紅髮女戰士在遠距離使用雙槍壓制敵人,當敵人逼近時,她立刻切換為劍盾姿態格擋反擊,展示出動作與戰術融合的快感。
採用技能自訂系統,自由搭配技能模組,打造屬於自己的戰鬥風格。不同角色擁有獨特職業特性與戰鬥定位,如防禦型坦克、支援型術士、爆發型刺客或遠程射手。這些角色之間的配合,將成為勝敗關鍵。
支援最多四人線上協作模式。玩家可與朋友一同挑戰高難度任務與強敵 Boss,每場任務都強調「團隊協調與戰略部署」。例如某些戰鬥需要兩人牽制敵軍、另一人操作遠程炮台支援,或一名成員潛入敵後破壞防禦結界,這使得每場戰鬥都充滿變數與挑戰性。
同時,加入全球戰爭系統(Global War)概念。這是持續進行的跨伺服器戰爭,所有玩家的任務成果都會影響世界地圖上的勢力平衡。這代表著每位玩家的選擇與行動,不僅影響個人劇情,也能改變整個遊戲世界的命運。
任務設計以「戰術選擇與重玩性」為核心。可以選擇正面突擊,也可以採取潛行或分工合作的策略路線。主線任務推動劇情發展,而支線任務則提供世界觀補充與戰術價值,例如奪取資源據點、救援盟軍、或摧毀魔族補給線。
環境場景涵蓋被火焰吞噬的廢墟都市、被黑霧籠罩的戰場、以及失落王國的地底神殿。開發團隊利用Unreal Engine 5打造出細膩的光影與破壞效果,使每次戰鬥都像一場真實戰爭般壯烈。視覺呈現延續Netmarble的高規格製作傳統。角色建模栩栩如生,戰鬥動作流暢自然,光影效果營造出壓抑又壯闊的奇幻氛圍。服裝設計兼具哥德與戰爭風格,象徵著人類與魔族世界的衝突。音樂方面則由Netmarble內部音效團隊與韓國交響樂團共同製作。戰鬥時音樂節奏急促,Boss 戰時轉為管弦與電子融合的史詩風格,成功烘托出戰場的張力與角色的宿命感。
市場反應與期待度 自預告片釋出後,《Project Evilbane》迅速成為國際遊戲論壇與社群的熱門話題。許多玩家盛讚其戰鬥演出華麗、場景規模壯闊,並認為其玩法融合《Monster Hunter》與《Dark Souls》的特質,又加入Netmarble一貫的組隊動作魅力。媒體評價普遍正面,認為這是 Netmarble 嘗試轉型、進軍高品質主機市場的重要一步。特別是在 Unreal Engine 5 的支持下,本作被視為能與西方大作抗衡的韓系代表作品。不過,也有部分玩家擔憂 Netmarble 以往的「課金系統」傳統是否會影響遊戲平衡。對此,開發團隊強調本作主打「公平對戰與操作手感」,並非純商業化的線上RPG,而是強調動作深度與策略自由度的合作體驗。
《Project Evilbane》是結合黑暗奇幻敘事、即時戰略戰鬥與多人合作冒險 的次世代動作RPG。不僅延續Netmarble經典 IP《Raven》的精神,更在劇情深度與戰鬥節奏上全面升級。在這個被惡魔侵蝕的絕望世界中,玩家必須與夥伴並肩作戰,做出抉擇、承受背叛、奮戰至最後一刻——究竟會被黑暗吞沒,還是帶來黎明?這一切,都取決於你的劍與信念。
Project Evilbane is an upcoming dark fantasy action RPG developed by Netmarble Monster using Unreal Engine 5, and published by Netmarble. The game was first revealed during IGN Live 2025, alongside its debut trailer, and has since become one of the most anticipated titles in Netmarble’s recent lineup. It is scheduled for release on PC (Steam) in mid-2026, with a console launch planned for 2027.
Inspired by Netmarble’s earlier MMORPG Raven, Project Evilbane reimagines large-scale warfare and dark fantasy storytelling with cinematic visuals, cooperative gameplay, and a deep combat system that blends strategy and action seamlessly.
Story
The game is set in a world ravaged by the awakening of the Archdemon, whose rise has thrown the kingdoms of men into chaos. Civilization lies in ruins as humans, demons, and traitors wage endless war for domination. You play as a warrior who has sworn vengeance—one of the few who dares to take up arms to cleanse the world of corruption and reclaim the light.
The story revolves around a brutal three-way conflict between the Human Kingdom, the Demonic Legion, and the Traitor’s Alliance. Betrayal, shifting loyalties, and moral choices define the narrative, with the player’s actions and relationships influencing how the war unfolds. Every alliance or decision could tip the balance of power and alter the world’s fate.
The game’s central theme is captured in its tagline:
“Will you survive the encroaching darkness… or bring back the light? Only you and your comrades hold the answer.”
It’s not just a battle for victory—it’s a struggle for identity, faith, and survival in a world consumed by despair.
Gameplay and Combat
Project Evilbane is presented from a third-person perspective, featuring fast-paced, tactical combat that blends real-time action with strategic decision-making. Players can freely switch between melee and ranged weapons, creating fluid transitions between attack styles and adapting dynamically to each encounter.
The combat system encourages quick thinking and precision. Timing-based mechanics—such as perfect parries, counterstrikes, and evasive maneuvers—reward skilled players, while weapon swapping adds depth and creativity to each fight.
Skill customization plays a major role: players can configure and combine ability modules to craft a personal fighting style. Each character class—tank, assassin, mage, or ranger—offers a unique combat rhythm, ensuring that team compositions remain diverse and tactical.
The game supports up to four-player online co-op, allowing friends to form squads and take on missions together. Every raid and mission emphasizes teamwork—some objectives require coordinated assaults, while others involve stealth infiltration, support roles, or defensive stand-offs. Strategic cooperation is key to survival.
A major innovation is the Global War System, a continuously evolving online conflict that spans across servers. Every player’s victories and losses contribute to the global balance of power, meaning that your team’s success can literally shape the ongoing war for the world.
Mission and World Design
Missions are designed to encourage multiple tactical approaches. Players can choose between frontal assaults, stealth-based infiltration, or diversion tactics. Each mission combines primary objectives with optional side goals that influence the battlefield—such as destroying enemy supply lines, rescuing allies, or securing magical relics.
The environments range from burning citadel ruins to fog-drenched battlefields and subterranean temples. With Unreal Engine 5, these locations are rendered with lifelike lighting, dynamic weather, and destructible terrain, creating a visceral sense of war and devastation.
Visuals and Audio
Netmarble Monster’s use of Unreal Engine 5 allows for stunning cinematic realism. Character models are intricately detailed, animations are smooth and weighty, and particle effects explode with intensity during combat. The game’s art direction fuses Gothic medieval aesthetics with a modern dark-fantasy tone, reflecting the duality of beauty and ruin.
The soundtrack, composed by Netmarble’s in-house team in collaboration with a Korean symphonic ensemble, enhances the emotional depth of each battle. Epic orchestral pieces blend with electronic rhythms during boss fights, perfectly capturing the chaos and heroism of war.
Reception and Expectations
Since its first reveal, Project Evilbane has received widespread praise from both players and critics. The trailer’s cinematic presentation and gameplay sequences were lauded for their fluid action, immersive atmosphere, and cooperative depth. Many compared its tone and combat style to a blend of Monster Hunter and Dark Souls, yet with Netmarble’s signature focus on character synergy and teamwork.
Gaming media have described it as Netmarble’s most ambitious console-scale project to date, positioning it as a potential flagship title for Korean AAA game development. With Unreal Engine 5 technology and a darker, more mature narrative, Project Evilbane is viewed as a major step toward Netmarble’s evolution from mobile-focused games to global premium experiences.
Some concerns remain regarding potential monetization systems, given Netmarble’s past reliance on gacha and pay-to-progress elements. However, the developers have reassured players that Project Evilbane will emphasize fair gameplay, manual combat, and tactical mastery, rather than automation or pay-to-win features.
Conclusion
Project Evilbane is shaping up to be a next-generation dark fantasy action RPG that combines cinematic storytelling, tactical depth, and cooperative gameplay in a way few titles have achieved.
It’s a journey through a cursed world where comradeship, sacrifice, and vengeance intertwine—and where every sword swing and every decision carries the weight of destiny.
In the end, the question remains:Will you fall to darkness, or rise to bring back the light?







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