地獄打工人
《地獄打工人》(Hellbound Inc.)是結合地獄惡趣味與高難度操作的橫向卷軸平台遊戲,由Templo與Rewilder共同開發並發行,近期登上Steam平台。以其獨特的「地獄物流公司」設定與虐心卻令人上癮的關卡設計,迅速在玩家社群中引起討論,被形容為「地獄版的《Celeste》混合《Getting Over It》」。
故事背景設定在一間由撒旦親自收購的地獄物流中心中。主角是一名「死而不休」的亡靈快遞員,被迫在這個永無止境的地獄企業中工作。任務是將一個又一個「被詛咒的包裹」準時送達目的地,否則將面臨永恆的懲罰。這間地獄公司不僅充滿惡魔主管與瘋狂的HR系統,還布滿尖刺陷阱、熔岩地板、燃燒噴射口及不穩定的傳送帶。必須依靠精準的跳躍、快速的判斷與冷靜的操作,在極短的時間內完成每次配送。
關卡設計緊湊而殘酷,每個場景都像是一場考驗手速與邏輯的煉獄。包含超過100個精心設計的謎題房間,每個關卡都要求玩家透過推箱、開關機關、啟動輸送帶等動作來解決複雜的配送任務。雖然會頻繁死亡,但死亡並不意味著結束,因為角色早已「死過一次」,每次失敗都會立刻重生,讓玩家能以極快的節奏反覆挑戰。
操作簡單但極具挑戰性,主要依靠跳躍與搬運動作完成任務,但由於場景充滿機械陷阱與時間壓力,稍有不慎就可能被炸成灰燼。隨著劇情推進,將深入地獄更深層的「八大圈層」,每一層都有獨特的主題與陷阱設計,例如火焰機關地帶、被詛咒的傳送區域、惡魔監控區與終極配送試煉場。
配樂方面,採用節奏強烈的重金屬搖滾與工業電子音樂,搭配火焰與機械聲的混合,營造出混亂卻極具動感的地獄氛圍。這讓遊戲在高壓的操作環境中依然保持節奏感十足的「痛快感」。
在市場評價上,根據目前Steam上的試玩版反饋,玩家普遍給予「困難但極具成就感」 的評價。許多玩家表示,本作的操作精度與節奏設計令人想起《Super Meat Boy》和《Celeste》,但其惡魔企業的諷刺劇情與地獄題材又帶來全新的黑色幽默體驗。一些玩家稱其為「史上最地獄的打工模擬器」,不僅挑戰操作極限,還諷刺了現代勞動文化的壓榨與重複性。
整體而言,《地獄打工人》是集速度、精準與幽默於一體的惡魔級平台遊戲。不僅是技術挑戰的試煉,更是對資本主義與打工文化的黑色諷刺。玩家在地獄的火焰中不斷重生、跳躍與搬運,最終也許會發現:地獄不是懲罰,而是工作本身。
Hellbound Inc. is a darkly humorous, rage-inducing platformer that blends precision jumping, puzzle-solving, and biting satire about modern labor culture. Developed and published by Templo and Rewilder, the game transports players into the infernal world of demonic logistics — a corporate hellscape where even death is no excuse for missing a delivery.
The story takes place in a sprawling warehouse recently acquired by Satan himself. You play as an undead courier — a former soul condemned to eternal employment — tasked with delivering cursed packages across treacherous zones filled with fire jets, spikes, collapsing floors, and demonic machinery. Every delivery is a battle against time, traps, and hell’s bureaucratic nightmare: HR. Miss a deadline, and you’re damned again — literally.
Gameplay in Hellbound Inc. focuses on fast-paced 2D platforming, where precision and rhythm are everything. Each level is a meticulously crafted puzzle room that challenges your reflexes and timing. Players will push crates, flip switches, dodge infernal traps, and jump across fiery chasms to complete deliveries. Instant respawns ensure the action never slows down — every death becomes part of a frantic learning loop. You will die countless times, but as the game reminds you: you’re already dead.
As you progress deeper into the warehouse, you’ll explore the Eight Circles of Hell, each introducing new hazards, mechanics, and absurd demonic logistics systems. The later levels, called “Final Delivery Gauntlets,” combine everything you’ve learned into brutal endurance tests that reward skill and perseverance.
The game features over 100 handcrafted levels, multiple challenges such as time trials and limited-death runs, and optional secret rooms filled with collectibles. The heavy metal and industrial soundtrack amplifies the chaos, turning each delivery run into a rhythm of pain, precision, and persistence.
Controls are simple yet unforgiving — movement, jumping, and package handling form the core mechanics, but their execution demands near-perfect precision. Environmental puzzles grow more complex over time, forcing players to think strategically about movement order and switch timing.
Thematically, Hellbound Inc. delivers more than just fast-paced action. Beneath its cartoonish infernal aesthetics lies a sharp satire of modern workplace culture — endless deadlines, cruel management, and the absurd cycle of labor that never ends. It’s a game where hell isn’t punishment; it’s just another day at work.
Early reception from the Steam demo has been overwhelmingly positive. Players praise its tight controls, satisfying difficulty curve, and clever dark humor. Many compare it to Super Meat Boy and Celeste but with a “corporate hell” twist that feels both hilarious and brutally relatable.
In short, Hellbound Inc. is a wickedly challenging platformer where precision meets parody. It’s not just about surviving hell — it’s about clocking in, grabbing your cursed package, and proving that even in the afterlife, the grind never ends.
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