不朽遺志
《不朽遺志》(Valor Mortis)是由Ghostrunner原班創作者One More Level所打造的第一人稱魂系動作遊戲,預計於2026年登上PS5、Xbox Series與PC平台。遊戲以黑暗詭魅的十九世紀平行歷史為舞台,融合魂系的高壓戰鬥節奏、類銀河惡魔城式的地圖探索架構,以及帶有恐怖與陰謀氛圍的沉浸式敘事。
故事從死亡的邊緣展開。主角威廉(William),曾是拿破崙大軍團的士兵,在戰場上戰死後被某種邪異的力量從坟墓中喚醒。然而他甦醒後所見到的歐洲,已不再是他誓死效忠的那片土地。大陸正被一場神秘瘟疫席捲,城市化為腐化與血霧的荒原,戰士們的屍骸竟化為怪物,組成被瘟疫支配的「永恆衛隊」。瀰漫於空氣中的腐朽之力,不僅將世界推向崩壞,也在威廉的血液中奔騰,使他成為一個半人半災禍的存在。
這樣的重生不是恩賜,而是一個謎團的開端。將在旅途中試圖理解自身的狀態:為何被從死亡中喚回?這場瘟疫源自何處?而拿破崙帝國的影子,為何深深牽引著威廉的命運?故事透過歷史人物、戰爭遺跡與超自然元素交織,逐步揭露一場威脅整個人類存亡的恐怖陰謀。
在玩法上,延續魂系作品的高挑戰性,同時保留One More Level在Ghostrunner中展現出的流暢動作能力。採用第一人稱視角,強調精準的格擋、短距離衝刺與殘酷的終結技。每一次死亡都會回饋成長機制,能透過腐敗之力強化攻擊、獲得新的超自然能力,例如暫時提升速度、以腐蝕能量貫穿敵人、或操控特殊的力量改變戰局。多種武器風格也能隨著探索逐步解鎖,讓每位玩家能塑造獨特的戰鬥節奏。
以十九世紀的平行歐洲為藍本,遍地是被戰爭侵蝕後留下的廢墟與腐蝕蔓延的地貌。需要熟悉以機動性為核心的動作探索,透過跳躍、攀爬、衝刺與技能應用穿越危險地形,同時學會智取永恆衛隊那群被瘟疫異化的怪物。關卡設計以銀河惡魔城風格構築,處處藏有捷徑、密室與隱藏裝備,這些秘密將成為提升生存機率的關鍵。
敘事方面,著重於刻畫陰森不安的氛圍,在探索途中逐步接觸到涉及軍事、宗教、瘟疫起源以及禁忌實驗的真相。故事摸索善惡界線模糊的主題,歷史人物的身影與超自然力量互相糾纏,使現實與恐怖之間的界線不斷被打破。將在這個黑暗世界中一步步揭開自己重生背後的理由,最終面對關於瘟疫本質與世界命運的核心秘密。
在市場評價方面,自2025年公開之初,即受到魂系玩家與動作遊戲社群的高度關注。開發商One More Level過去曾以Ghostrunner展現極具節奏感、毫不妥協的高難度動作設計,因此本作在尚未推出前便被認為可能是第一人稱魂系作品中的重要突破。而遊戲融合腐敗奇幻與十九世紀戰爭歷史的獨特背景,也讓其在同類型遊戲中脫穎而出。多家媒體對其「殘酷而謹慎」、「節奏精準」、「兼具動作感與恐怖敘事」的方向給予極高期待。
總結來說,《不朽遺志》是將魂系精神重新解構並以第一人稱方式詮釋的黑暗奇幻動作遊戲。在這個戰爭與腐朽交織的毀滅世界中,死亡不再終結,而是力量的循環與真相的起點。將以刀刃、腐蝕之力與鋼鐵般的意志,穿越陰影與謊言的迷霧,見證一段跨越生死、涉及帝國殘影與超自然災厄的宏大故事。
Valor Mortis is a first-person Soulslike action game created by One More Level, the team behind Ghostrunner. Scheduled for release in 2026 on PS5, Xbox Series, and PC, the game unfolds in a dark and uncanny nineteenth-century alternate history. It blends the intense, unforgiving combat rhythm of Soulslike design with Metroidvania-inspired exploration, all wrapped in an atmospheric narrative steeped in horror, corruption, and conspiracy.
The story begins at the edge of death. Players take on the role of William, a former soldier of Napoleon’s Grande Armée who perished on the battlefield—only to be awakened by a sinister force pulling him out of his grave. But the Europe he returns to is no longer the homeland he once swore to defend. A mysterious plague now devours the continent, cities have rotted into wastelands of decay and blood-soaked fog, and fallen soldiers have transformed into abominations forming the plague-ridden “Eternal Guard.” The corrupting power saturating the air is driving the world toward collapse, and that same corruption now surges through William’s veins, turning him into something caught between man and calamity.
His resurrection is no blessing, but the beginning of a deeper enigma. Throughout the journey, players attempt to unravel the nature of William’s condition: Why was he brought back from death? What is the origin of this plague? And why does the shadow of Napoleon’s empire seem inextricably tied to his fate? Historical figures, remnants of war, and supernatural phenomena intertwine, gradually revealing a conspiracy threatening the very survival of humanity.
From a gameplay standpoint, Valor Mortis carries forward the ruthless challenge of traditional Soulslike titles while embracing the fluid combat sensibilities that One More Level showcased in Ghostrunner. Using a first-person perspective, the game emphasizes precision parries, evasive dashes, and brutal execution moves. Each death becomes an opportunity for growth, enabling players to channel corruption to enhance attacks and unlock new supernatural abilities—whether by gaining bursts of speed, unleashing corrosive energy that tears through foes, or manipulating occult forces to shift the rhythm of battle. A variety of weapon types can be discovered and mastered, allowing players to tailor their own distinct combat style.
The world itself is modeled after a corrupted, war-torn vision of nineteenth-century Europe. Devastation stretches across every region, with the scars of endless conflict now overtaken by the spreading plague. Exploration relies heavily on mobility—jumping, climbing, dashing, and using abilities to traverse hazardous terrain—while learning to outmaneuver the nightmarish Eternal Guard. Metroidvania-like level design ensures the map is filled with shortcuts, sealed rooms, and hidden upgrades, each one a vital asset in the struggle for survival.
Narratively, Valor Mortis focuses on cultivating a constant sense of dread. As players delve deeper into ruined fortresses, haunted cities, and sealed research sites, they uncover fragments of truth related to military secrets, religious conflict, the origins of the plague, and forbidden experiments. The story explores themes where morality becomes ambiguous, and the boundaries between history and the supernatural slowly erode. Step by step, players peel back the layers behind William’s unholy resurrection, ultimately confronting the fundamental truth about the plague and the fate of the collapsing world.
Since its first public reveal in 2025, the game has drawn significant attention from Soulslike enthusiasts and action-game communities. One More Level’s reputation for precise, unforgiving, rhythm-based design—proven through Ghostrunner—has set high expectations, with many believing Valor Mortis could become a defining entry in the first-person Soulslike genre. Its blend of corrupted dark fantasy with nineteenth-century military history gives it a unique identity, prompting early previews to praise its “brutal yet deliberate combat,” “sharp pacing,” and effective fusion of action with horror-driven storytelling.
In summary, Valor Mortis reimagines the core spirit of the Soulslike genre through a first-person lens, crafting a dark fantasy experience where death serves not as failure but as transformation. Within a world shaped by war, plague, and decay, players wield blade, corruption, and sheer will as they traverse a labyrinth of shadows and lies—uncovering a sweeping tale of death, empire, and the supernatural forces pulling the strings behind humanity’s downfall.
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