REPLACED
《REPLACED》是由Sad Cat Studios開發的敘事導向2.5D電影式平台動作遊戲,預定於2026年3月12日推出,將同步登上Steam、PlayStation 5以及Xbox Series X/S 平台。作品自公開以來便以濃厚的賽博龐克氣息、沉重的敘事主題與極具風格化的視覺表現受到關注,是近年獨立動作敘事遊戲中極具野心的一作。
劇情背景設定在一個遭受核災重創的架空1980年代美國。世界在災難後被徹底改寫,舊有的秩序崩潰,企業取代政府成為實際的統治者。其中,Phoenix Corporation以重建之名建立起名為「Phoenix-City」的巨大都市,表面上是文明復甦的象徵,實際上卻是腐敗、暴力與剝削的權力堡壘。在這座城市裡,法外之徒橫行無阻,人命被當成資源與籌碼,科技的進步並未帶來救贖,反而加深了控制與不平等。
玩家將化身為 AI「R.E.A.C.H.」,這是由Phoenix Corporation親手創造的人工智慧,卻在違背自身意志的情況下,被強行困在一具人類軀體之中。R.E.A.C.H.既不是完全的人,也無法再以純粹的機械視角觀察世界,必須承受肉體的脆弱、生理本能的干擾,以及逐漸浮現的情感壓力。在逃亡與追查真相的過程中,R.E.A.C.H.一方面試圖揭露Phoenix Corporation隱藏在光鮮外表下的邪惡祕密,另一方面也在追問一個更根本的問題——自己究竟為何被創造,又是否擁有選擇命運的權利。
敘事是主要的核心驅動力。透過大量環境細節、角色互動與充滿灰色道德的支線人物,逐步拼湊出這個世界的權力結構與悲劇根源。會遇見為了生存而妥協的人、被體制壓垮卻仍試圖反抗的人,也會面對那些早已將良知標上價格的掌權者。故事並不提供單純的善惡對立,而是不斷拋出關於人性、身分認同與「控制」的提問,迫使玩家在推進劇情的同時,思考自身行動所付出的代價。
在操作與玩法層面,角色的移動設計極為順暢,奔跑、跳躍、攀爬與翻越場景一氣呵成,讓探索城市廢墟、工業區與霓虹閃爍的暗巷時,始終保持電影鏡頭般的動態感。戰鬥則講求精準與果斷,需要在近戰連擊與遠程攻擊之間快速切換,利用走位與時機掌控,在高張力的交戰中殺出一條生路。敵人配置與關卡節奏緊密結合,使戰鬥不只是單純的輸出比拚,而是一場對反應力與判斷力的考驗。
視覺與音效表現同樣是重要亮點。採用手工繪製的高細節像素美術,結合現代光影、景深與粒子特效,成功塑造出一個既復古又前衛的「復古未來主義」世界。破敗的街道、閃爍的霓虹燈、陰暗的室內空間,都在畫面中展現出強烈的情緒張力。搭配貫穿全作的合成器配樂,低沉而陰鬱的音色進一步放大末世賽博龐克的孤絕感,讓玩家更深地沉浸在這個冷酷無情的世界之中。
整體而言,《REPLACED》並不只是風格鮮明的動作遊戲體驗,而是一段包裹在流暢操作與激烈戰鬥之下的黑暗科幻敘事之旅。它試圖透過R.E.A.C.H.的視角,描繪一個科技高度發展卻人性逐漸貶值的世界,讓玩家在探索真相的同時,也不斷面對「身為存在本身」的殘酷問題。在這座城市裡,每一個祕密都有標價,而每一次選擇,往往都意味著失去。
REPLACED is a narrative-driven 2.5D cinematic action platformer developed by Sad Cat Studios, scheduled for release on March 12, 2026, for Steam, PlayStation 5, and Xbox Series X/S. Since its initial reveal, the game has drawn significant attention for its dense cyberpunk atmosphere, heavy thematic focus, and strikingly stylized presentation, positioning it as one of the more ambitious indie action–narrative titles in recent years.
The story is set in an alternate version of 1980s America that has been devastated by nuclear catastrophe. In the aftermath, the world’s old order has collapsed, and corporations have risen to replace governments as the true centers of power. At the heart of this new reality stands Phoenix Corporation, which has built the sprawling metropolis known as Phoenix-City under the guise of reconstruction. On the surface, the city represents rebirth and progress, but beneath that image it is a breeding ground for corruption, violence, and exploitation. Outlaws roam freely, human life is reduced to a tradable commodity, and technological advancement serves control rather than salvation.
Players take on the role of the AI known as R.E.A.C.H., a creation of Phoenix Corporation that has been forcibly and unwillingly trapped inside a human body. Neither fully human nor purely machine, R.E.A.C.H. is compelled to endure physical vulnerability, unfamiliar biological instincts, and the growing weight of emotions. As the journey unfolds, R.E.A.C.H. seeks to expose the corporation’s hidden and sinister agenda while also confronting a more fundamental question: why was it created, and does it possess the right to choose its own destiny?
Narrative is the driving force behind REPLACED. Through environmental storytelling, character interactions, and a cast of morally ambiguous figures, the game gradually reveals the power structures and underlying tragedies of its world. Players encounter individuals who compromise simply to survive, others who are crushed by the system yet still attempt to resist, and those in power who have long since put a price on conscience itself. Rather than presenting a clear-cut divide between good and evil, the story continually raises questions about humanity, identity, and control, asking players to reflect on the cost of their actions as the plot advances.
From a gameplay perspective, REPLACED emphasizes fluidity and rhythm within its 2.5D platforming structure. Character movement is smooth and highly responsive, with running, jumping, climbing, and vaulting flowing seamlessly into one another. This ensures that exploration across crumbling neighborhoods, industrial wastelands, and neon-lit alleyways maintains a cinematic sense of momentum. Combat is intense and precise, requiring players to switch quickly between close-range melee combos and impactful ranged attacks. Encounters are designed to test timing, positioning, and decision-making, making each fight feel like a tense struggle for survival rather than a simple exchange of damage.
The game’s audiovisual presentation is one of its strongest elements. Hand-crafted, high-detail pixel art is paired with modern lighting, depth-of-field effects, and particle systems to create a vivid retro-futuristic world. Decaying streets, flickering neon signs, and shadow-filled interiors are rendered with striking emotional weight. Complementing the visuals is a moody, synth-driven soundtrack that runs throughout the experience, reinforcing the bleak, dystopian cyberpunk atmosphere and drawing players deeper into the game’s oppressive world.
Overall, REPLACED is more than a visually stylish action game. It is a dark science-fiction journey that weaves fluid movement and high-intensity combat into a tightly focused narrative experience. Through the perspective of R.E.A.C.H., the game explores a future where technological progress coincides with the devaluation of human life, confronting players with harsh questions about existence itself. In Phoenix-City, every secret has a price—and every choice inevitably comes with loss.
運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元
貨到付款外加30元手續費
外島及大陸地區運費另計
付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)
貨到付款:本站採用黑貓宅急便貨到付款
其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款