運動大集錦2 Wii的10項運動

人氣指數:
二手品
日文名稱:DECA SPORTA 2 Wiiでスポーツ“10”種目!
英文名稱:DECA SPORTA2
類別:懷舊遊戲
定價:5,280円
售價:450.00
人數:4 人
庫存量:1
分級1/發行日期: 全年齡 2009-04-16
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遊戲內容

《運動大集錦 Wii的10項運動2》(日文名稱:DECA SPORTA 2 Wiiでスポーツ10種目2,英文名稱:Deca Sports 2)是由Hudson Soft開發,KONAMI發行的Wii專屬體感運動遊戲,於2009年在日本、美國和歐洲地區推出。是2008年《運動大集錦》的正統續作,延續前作「十種體感運動大集合」的概念,再次將多樣化的體育競賽元素結合Wii體感操作,提供玩家與家人、朋友一同互動的多人派對式體育遊戲體驗。

與前作相同,依然不以劇情作為主要焦點,而是專注在營造輕鬆、活潑、趣味化的運動競技環境。角色皆為Q版設計,場景風格以卡通化表現,適合全年齡層玩家,尤其針對家庭、朋友聚會場面特別對味。雖然沒有故事劇情主軸,但開發團隊透過不同運動項目的風格化設定,營造出一種趣味與競技感並重的歡樂氣氛,讓玩家能在不同比賽項目中感受到各自獨特的體感挑戰與視覺效果。

在操作玩法上,與前作最大的差異就在於新增全新的十種運動項目,不再重複前作內容,給玩家全新的體驗。這十項運動包括:冰上曲棍球、花式滑冰、飛鏢、摩托車、網球、躲避球與劍道,每個項目都根據自身特性搭配不同的Wii Remote與Nunchuk操作方式。舉例來說,打保齡球時,需要像真實丟球一樣,握住Wii Remote做出擲球動作,並控制方向與力度。而在劍道項目中,則需雙手持握Wii Remote與Nunchuk,模仿揮劍與格擋,增添臨場感。

每個運動項目都搭配對應的體感動作判定系統,根據玩家的手部揮動方向、速度、按鈕操作以及角色位置,即時判定比賽結果。操作方式大致維持簡化、直覺、易上手的設計理念,即便是第一次接觸Wii遊戲或年紀較小的玩家,也能在簡單的教學提示後立刻掌握玩法。內建單人模式、雙人對戰與最多4人輪流或組隊比賽模式,適合家庭聚會、朋友同樂場合。多人比賽中,玩家可輪流進行項目挑戰,或分隊進行比賽積分,累積最終總分決定冠軍,極具派對娛樂性。

在市場評價方面,經推出後獲得的反應相對兩極。一方面,許多玩家與媒體讚賞本作的十項新運動項目設計新鮮,讓人耳目一新,尤其是像劍道、花式滑冰、飛鏢與躲避球等較少見於一般運動遊戲中的項目,透過Wii體感操作,帶來頗具趣味與互動感的體驗。《Nintendo Power》曾表示本作在體感互動方面表現輕鬆有趣,適合與朋友家人同樂,尤其是聚會派對時最容易炒熱現場氣氛。

不過另一方面,也有不少評論指出,儘管本作項目種類多樣、操作輕鬆,但動作判定與體感精準度表現不一,部分項目如滑雪跳躍、摩托車在操作時較難掌握手感,或偵測不夠靈敏,容易影響比賽體驗。此外,遊戲整體內容仍偏向輕度、娛樂向,對於講求技術性與耐玩性的玩家來說,可能缺少挑戰性與深度,部分單機體驗較短,重玩價值不高。

總體而言,這是以家庭娛樂與聚會互動為主軸,強調直覺體感操作、多樣運動類型、Q版趣味風格的Wii專屬運動派對遊戲。延續前作輕鬆易玩的特色,並透過新增十項新運動,提供玩家全新體感娛樂選擇。雖然操作精準度與耐玩度上仍有改進空間,但作為闔家歡樂、多人互動、派對聚會時帶來笑聲的入門級體感遊戲,依然是當年Wii體感遊戲陣容中不可或缺的輕鬆選擇。

Deca Sports 2 (Japanese title: DECA SPORTA 2 Wiiでスポーツ10種目2) is a motion-sensing sports game exclusively developed for the Wii by Hudson Soft and published by KONAMI. Released in 2009 across Japan, the United States, and Europe, it is the official sequel to the 2008 title Deca Sports. Continuing the original concept of a “collection of ten different motion-controlled sports,” this title once again merges a wide variety of competitive sports with Wii’s motion-based controls, offering players a multiplayer, party-style sports experience designed for families and friends to enjoy together.

Like its predecessor, the game does not focus on a storyline. Instead, it centers around creating a lighthearted, lively, and playful sports competition atmosphere. All characters are presented in a chibi (super-deformed) style, and the game features cartoonish, colorful environments, making it suitable for players of all ages — especially ideal for family gatherings or casual meetups with friends. Though there’s no overarching narrative, the developers gave each sport its own stylized visual setting and gameplay flair, delivering a fun, competitive experience where players can enjoy the unique physical challenges and visual presentation of each event.

 

The biggest gameplay difference from the first title lies in its entirely new lineup of ten sports, none of which repeat from the previous game. This offers players a completely fresh experience. The ten events include ice hockey, figure skating, darts, motorcycle racing, kendo, tennis, and dodgeball. Each sport is tailored with its own Wii Remote and Nunchuk motion control schemes based on its real-world actions. For example, in bowling, players need to mimic a real throwing motion with the Wii Remote, controlling the direction and power of the ball. In kendo, players hold both the Wii Remote and Nunchuk with both hands, simulating sword swings and blocks for a more immersive experience.

Every sport uses motion-detection systems that judge outcomes based on the player’s swinging direction, speed, button inputs, and character position. The control system adheres to a simple, intuitive, and easy-to-learn design philosophy, ensuring that even first-time Wii players or younger gamers can quickly grasp the controls with the help of basic tutorials. The game features single-player, two-player versus, and up to four-player rotation or team-based competitions, making it perfect for parties and family fun. In multiplayer modes, players either take turns competing in different events or split into teams, earning points to decide the ultimate winner — offering plenty of entertainment value for social play.

In terms of reception, Deca Sports 2 received mixed reviews after its release. On one hand, many players and media outlets praised the game’s selection of ten brand-new sports for being fresh and novel. Sports like kendo, figure skating, darts, and dodgeball, rarely seen in conventional sports games, were considered fun and interactive when combined with Wii’s motion controls. Nintendo Power noted that the game delivered a light and enjoyable motion-based interactive experience, ideal for casual fun with friends and family, especially for gatherings or parties where it could quickly liven up the atmosphere.

On the other hand, several reviewers pointed out that while the game offered a variety of events and easygoing controls, its motion detection and accuracy were inconsistent. Some sports, like ski jumping and motorcycle racing, were reported to have less precise or unresponsive controls, making it difficult to get a good feel for the gameplay or execute actions reliably — which could negatively impact the overall competitive experience. Additionally, the game’s content leaned heavily toward lighthearted entertainment. For players seeking technically demanding, long-lasting, and skill-based gameplay, it might lack sufficient challenge and depth. The single-player content, in particular, was considered relatively short, with limited replay value.

Overall, Deca Sports 2 is a family-friendly, party-style motion-sensing sports game for the Wii, emphasizing intuitive controls, a diverse lineup of sports events, and a charming, cartoonish style. It continues the easygoing, pick-up-and-play appeal of its predecessor, while adding ten fresh sports to give players new motion-based entertainment options. Although there’s still room for improvement in control precision and replay longevity, as a beginner-friendly, lighthearted party game that brings laughter and interaction to social gatherings, it remains a casual but essential choice in the Wii’s motion-gaming library.

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