異色代碼:R 記憶之門中古

《異色代碼:R 記憶之門中古》(英文名:Another Code: R - A Journey into Lost Memories,日文名:アナザーコード:R 記憶の扉)是由Cing開發、Nintendo於2009年在Wii平台上發行的冒險遊戲,作為2005年在任天堂DS推出的《異色代碼:雙重記憶》(Another Code: Two Memories)的正統續作。延續前作的沉靜氛圍與敘事風格,深化角色內心世界,採取溫和、細膩的冒險解謎形式,成為Wii上少見以情感描寫為核心的互動式小說型遊戲。
故事設定於前作一年後,主角亞修蕾(Ashley Mizuki Robbins)已經14歲,仍對母親的死亡與家庭破碎感到困惑與不安。某天,她收到失聯已久的父親理查(Richard Robbins)的邀請,前往「湖畔森林公園(Lake Juliet)」度假。然而,這場看似單純的親子重逢,很快就引出更多謎團。在湖邊探索過程中,逐漸發現與自己童年記憶、家族秘密,以及一個名為「Another」的記憶實驗計畫有關的真相。透過她的視角,細膩描繪成長、喪失與和解的主題,呈現出一段靜謐又帶有哀傷色彩的探索旅程。
在操作方面,以第三人稱視角進行探索,使用Wii遙控器指向畫面進行移動與互動,類似「指向並點擊」(Point-and-Click)冒險的方式。自由在森林小徑、木屋、遊客服務中心等場景之間移動,尋找線索、收集物品、解開機關謎題,推進劇情。最具特色的是Wii遙控器的體感功能被巧妙融入謎題設計,像是需要傾斜遙控器來倒水、用擺動模擬擺鐘、甚至將Wii遙控器橫置來模仿合起書本,這些創意操作讓解謎體驗與硬體機能緊密結合,增強代入感。遊戲節奏非常緩慢,強調觀察、思考與與角色對話,較少有刺激性或戰鬥成分,偏向純敘事型冒險。
在市場評價方面,獲得普遍正面的評價,尤其是針對其敘事深度與美術風格。評論普遍稱讚其細緻的角色描寫與感性的故事線,認為亞雪莉作為成長型主角,其情緒波動、疑惑與勇氣被自然且真摯地呈現出來,使人能夠真切地感受她的心路歷程。視覺上,採用柔和的色調與溫暖的光影效果,營造出悠閒又略帶憂傷的湖畔氛圍,成功地烘托故事主題。然而,也有一些批評指出遊戲步調過於緩慢,且謎題難度偏低,對於習慣動作密集或挑戰性較高遊戲的玩家而言,可能會感到過於平淡甚至乏味。此外,由於主打敘事與解謎,重玩價值相對有限,因此部分玩家認為耐玩度不高。
整體而言,《異色代碼:R 記憶之門中古》是溫柔而深情的敘事型冒險作品,適合喜愛細膩故事、沉浸式角色互動,以及樂於細細探索環境細節的玩家。延續Cing一貫的敘事美學,是Wii平台上少數能以情感主題打動人心的冒險遊戲之一。雖然未能全球發行(僅限日本與歐洲地區上市),但在喜愛此類型的玩家群體中,依然被視為一顆隱藏的寶石。
Another Code: R – A Journey into Lost Memories (Japanese title: アナザーコード:R 記憶の扉) is an adventure game developed by Cing and published by Nintendo for the Wii in 2009. It serves as the direct sequel to Another Code: Two Memories, which was released for the Nintendo DS in 2005. Continuing the previous game's calm atmosphere and narrative-driven style, it delves deeper into the characters' inner worlds, adopting a gentle and intricate approach to adventure and puzzle-solving. It stands out on the Wii as a rare emotionally-driven interactive novel.
The story is set one year after the events of the first game. Ashley Mizuki Robbins, now 14 years old, remains troubled and confused by her mother's death and her broken family. One day, she receives an invitation from her long-estranged father, Richard Robbins, to spend a vacation together at Lake Juliet, a peaceful forest park. However, what initially appears to be a simple father-daughter reunion soon unravels into a deeper mystery. As Ashley explores the lakeside, she gradually uncovers truths tied to her childhood memories, family secrets, and a memory research project known as "Another." Through her perspective, the game delicately portrays themes of growth, loss, and reconciliation, weaving a quiet yet bittersweet journey of discovery.
Gameplay is presented from a third-person perspective, with players using the Wii Remote to point at the screen for movement and interaction, resembling a point-and-click adventure. Players freely navigate through locations like forest paths, cabins, and visitor centers, searching for clues, collecting items, and solving mechanical puzzles to progress the story. One of the game’s most notable features is how it cleverly integrates the Wii Remote’s motion controls into the puzzle designs — for instance, tilting the remote to pour water, swinging it to simulate a pendulum, or placing it horizontally to mimic closing a book. These creative uses of the hardware enhance immersion, making puzzle-solving feel uniquely tied to the console's capabilities. The pacing is very slow and measured, emphasizing observation, thought, and character dialogue, with little to no action or combat, leaning heavily into pure narrative adventure territory.
In terms of reception, the game was generally well-received, particularly for its narrative depth and artistic style. Critics praised its nuanced character development and emotional storytelling, highlighting how Ashley's growth — her doubts, fears, and emerging courage — is portrayed with a sincerity that allows players to truly empathize with her journey. Visually, the game adopts soft color tones and warm lighting effects to create a leisurely yet slightly melancholic lakeside atmosphere that beautifully complements the story’s themes.
However, some criticisms were directed at the very slow pacing and low puzzle difficulty, suggesting that players accustomed to more action-packed or challenging gameplay might find it too mild or even dull. Furthermore, as the game focuses heavily on story and puzzle-solving, its replay value is relatively limited, leading some to feel that its long-term appeal is lacking.
Overall, Another Code: R – A Journey into Lost Memories is a gentle and heartfelt narrative adventure, ideal for players who appreciate delicate storytelling, immersive character interactions, and thoughtful environmental exploration. It continues Cing’s signature narrative aesthetic and remains one of the few Wii titles to deeply move players through emotional themes.
Although it was never released worldwide (being limited to Japan and Europe), it is still regarded as a hidden gem among fans of the genre.
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異色代碼:R 記憶之門中古
- 定 價: 5,800円
- 售 價: 250.00
- 庫存量: 1 套
- 已賣出: 0 套
人氣指數: 0.2 / 6 顆星