雷射超人:瘋狂兔子

《雷射超人:瘋狂兔子》(英文名:Rayman Raving Rabbids,日文名:ラビッツ・パーティー)是Ubisoft於2006年推出的動作與派對遊戲,為《雷射超人》(Rayman)系列的分支作,亦是該系列首次登上Wii平台的作品之一。以其瘋狂幽默風格與大量創意小遊戲廣受玩家喜愛,更成功開啟「瘋狂兔子」(Rabbids)這個獨立品牌的長期人氣。
劇情雖然簡單但極富娛樂性。主角雷射超人(Rayman)在野外野餐時,意外被一群突如其來的瘋狂兔子綁架,並被關進一座如競技場般的奇異世界。這些兔子雖外表可愛,卻行為荒謬無比,不時發出高分貝尖叫,並逼迫雷射超人參與一場場滑稽、無厘頭的挑戰。整體故事框架就像是瘋狂的綜藝秀,需要每天完成一系列古怪競賽才能在牢房裡換得更好的待遇,並最終設法逃脫這場荒謬的兔子惡作劇。
在操作設計上,徹底發揮Wii遙控器與Nunchuk體感功能的潛力,提供數十種形式各異的小遊戲,透過揮動、搖晃、旋轉、指向、點擊等多種方式進行操作。例如,有些關卡要求玩家模擬跳繩、打鼓、扯繩、與兔子進行舞蹈對戰或擠牙膏,甚至需要模仿兔子的叫聲;也有射擊關卡會進入第一人稱視角,使用Wii遙控器當作光槍來擊退來襲的兔子軍團。節奏明快、風格詭異、內容極具喜感,適合多人同樂,充分展現Wii派對遊戲的特質。
提供單人劇情模式與多人派對模式。在單人遊戲中,每天需挑戰4個隨機迷你遊戲,成功通關才能獲得分數與雷射超人的「自由條件」提升。隨著進度推進,會解鎖更多小遊戲、服裝與音樂,也會出現愈來愈難纏的挑戰。而多人模式則支援最多4位玩家輪流進行遊戲,透過計分方式比拼腦力與體力。這種設計非常適合聚會場合,操作簡單但極具競爭與搞笑性。
畫面方面,雖非Wii平台中技術最頂尖的作品,但整體風格鮮明。瘋狂兔子擁有高度誇張的表情與動作,搭配奇形怪狀的舞台設計,如洗手間、農場、拳擊場、攝影棚等荒誕場景,營造出一種瘋狂卡通喜劇感。音效部分也相當有趣,兔子的尖叫聲與古怪背景音樂成為遊戲的代表性標誌,使人印象深刻,也帶來強烈的娛樂效果。
在市場評價方面,推出後迅速成為Wii初期的熱門派對遊戲之一。媒體普遍讚揚其創意十足的小遊戲設計與搞笑風格,並認為是體感操作應用的典範作品之一。IGN給予本作7.7分,特別稱讚其「荒謬卻上癮的遊戲內容」與適合所有年齡的趣味設計。GameSpot則表示,儘管單人模式略顯重複,但整體娛樂性與可玩性依然極高,尤其在多人對戰時魅力倍增。《Fami通》給出28/40的中上評價,肯定其派對娛樂價值但認為小遊戲深度有限。玩家社群方面,不少人認為這是家庭聚會或朋友派對中的完美選擇,尤其因為操作簡單、節奏明快,即使是年長者或非玩家也能快速融入。
總體而言,這是將誇張幽默與創意操作完美結合的派對佳作。在當時不僅幫助Wii平台鞏固家庭娛樂的市場定位,也成功讓「瘋狂兔子」這群次要角色走紅並發展成Ubisoft旗下的明星IP。對於喜歡輕鬆搞笑、多人互動遊戲的玩家而言,依然值得嘗試,是Wii時代最具代表性的派對遊戲之一。
Rayman Raving Rabbids (Japanese title: ラビッツ・パーティー) is a party-action game developed and published by Ubisoft in 2006. It serves as a spin-off from the Rayman series and was one of the first titles in the franchise to appear on the Wii platform. Known for its zany humor and a wide variety of creative mini-games, the game quickly gained popularity and successfully launched the “Rabbids” as a long-lasting standalone brand.
While the story is simple, it is highly entertaining. The protagonist, Rayman, is suddenly kidnapped by a horde of bizarre, screaming Rabbids while picnicking in the wild. He is imprisoned in a strange, arena-like world and forced to take part in a series of ridiculous and absurd challenges orchestrated by the Rabbids. Despite their cute appearance, the Rabbids behave chaotically, often shrieking and acting irrationally. The game plays out like a twisted variety show, where Rayman must complete a set of bizarre competitions each day to earn better treatment in his cell and ultimately escape the Rabbids’ madness.
The game makes full use of the Wii Remote and Nunchuk’s motion-sensing capabilities, offering dozens of wildly different mini-games that involve actions like shaking, swinging, rotating, pointing, and pressing. Players might find themselves simulating jump rope, drumming, tug-of-war, dance battles with Rabbids, or even squeezing toothpaste. Some mini-games even require players to imitate the Rabbids’ iconic screams. Additionally, there are first-person shooter segments where the Wii Remote acts like a light gun to fend off incoming Rabbid hordes. With its fast-paced rhythm, bizarre style, and hilarious content, the game exemplifies the strengths of the Wii as a party console.
The game offers both a single-player story mode and a multiplayer party mode. In single-player, players must complete four randomized mini-games each day, earning points that improve Rayman's “freedom conditions.” Progress unlocks more games, costumes, music, and tougher challenges. The multiplayer mode supports up to four players taking turns in various mini-games, with scores determining the winner in a test of reflexes and creativity. This setup makes it perfect for parties—easy to pick up yet highly competitive and comedic.
Graphically, while not the most technically advanced title on the Wii, it stands out with its bold, exaggerated cartoon style. The Rabbids feature highly expressive animations and over-the-top movements, set against eccentric stages such as bathrooms, farms, boxing rings, and TV studios. The game’s signature chaotic charm is further enhanced by its quirky sound design, including the Rabbids’ signature shrieks and absurd background music.
Upon release, Rayman Raving Rabbids quickly became one of the Wii’s early standout party games. Critics praised its imaginative mini-games and absurd humor, calling it a great showcase for motion controls. IGN rated the game 7.7/10, highlighting its “ridiculous yet addictive gameplay” and universal appeal across age groups. GameSpot noted that although the single-player mode could become repetitive, the overall fun factor—especially in multiplayer—was high. Famitsu scored it 28/40, recognizing its party value but pointing out the limited depth of its mini-games. Among players, it gained a reputation as an ideal choice for family gatherings and friend parties, thanks to its simple controls and fast-paced gameplay, which made it accessible even to older or non-gaming audiences.
In conclusion, Rayman Raving Rabbids is a masterful blend of over-the-top humor and inventive motion-based gameplay. It not only helped solidify the Wii’s role in the family entertainment market, but also catapulted the once-secondary Rabbids characters into stardom, eventually becoming one of Ubisoft’s flagship franchises. For fans of light-hearted, multiplayer-driven games, it remains one of the most iconic party titles of the Wii era.
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