EA遊樂場

《EA遊樂場》(英文原名:EA Playground,日文名稱:プレイグラウンド~公園であそぼう!~)是由Electronic Arts開發,於2007年在Wii平台發行的體感派對遊戲。以「兒童遊樂場」為核心概念,將現實生活中大家熟悉的公園活動轉化為多種充滿趣味性的迷你遊戲,並透過Wii的體感控制功能來實現互動。其目標族群主要是家庭玩家與年輕玩家,主打輕鬆、歡樂的多人遊玩體驗。
在劇情方面,並沒有明確的故事線,而是以「成為公園之王」的目標貫穿整體體驗。在不同主題的公園場景中挑戰一系列的迷你遊戲,擊敗其他公園裡的挑戰者,獲得貼紙與獎勵,逐漸解鎖更多遊戲與角色。雖然敘事簡單,但以「童年遊戲回憶」作為情感基調,使整體遊戲氛圍親切可愛,充滿童趣。
在操作方面,充分利用Wii遙控器的動作感應技術。每個迷你遊戲都對應不同的體感動作,例如在「閃避球」中揮動Wii控制器來投球或閃躲、在「火箭紙飛機」遊戲中控制投擲角度與力度、在「跳繩」中則模擬跳繩的節奏動作。此外,還有像是「彈珠」、「足球小比賽」、「遙控車大賽」等項目,每種都力求讓玩家透過動作直接參與,減少複雜操作,提升直覺性與樂趣。
每項遊戲的規則都簡單易懂,適合年齡較小的玩家快速上手,也方便家庭成員間互動。支援單人與多人模式,其中多人模式是其最大賣點,支援本地最多4人分別進行對戰或合作。角色皆採用Q版卡通造型,每個人都有鮮明的個性與代表顏色,畫面風格明亮、色彩飽和,符合兒童遊戲的設計導向。
在視覺與聲音呈現上,採用柔和的卡通風格來塑造公園場景與遊戲畫面,各個場地如校園操場、沙坑地、球場等都充滿童趣,配合不同主題的音樂與角色語音,讓人感受到充滿歡笑的遊戲氛圍。雖然畫面表現相較其他Wii作品略為簡約,但動畫流暢、角色表情生動,足以支撐整體娛樂性。
市場評價方面,在發售時獲得的反應以「中等偏上」為主。許多媒體認為其是適合家庭同樂的入門級體感遊戲,遊戲種類雖不多,但每種都具有一定的可玩性。IGN給予該作7.0分,讚賞其簡單操作與家庭娛樂性,但也指出遊戲缺乏深度與挑戰性,長時間單人遊玩可能較容易感到重複與乏味。GameSpot則認為它是「適合假日時與孩子或朋友短暫同樂」的選擇,但缺少長期吸引力。
總體而言,這是主打輕鬆體驗、簡單快樂的Wii派對遊戲。它沒有複雜的系統或硬核競技,而是將童年時在公園裡的那種單純快樂具象化成各種活潑的遊戲,透過體感操作拉近玩家彼此之間的距離。對於想要找能與小朋友或家人一同在客廳遊玩的Wii遊戲來說,無疑是不錯的選擇。
EA Playground (Japanese title: プレイグラウンド~公園であそぼう!~) is a motion-controlled party game developed by Electronic Arts and released for the Wii in 2007. Centered around the theme of a children’s playground, the game transforms familiar real-life park activities into a variety of engaging mini-games, leveraging the Wii’s motion-sensing capabilities to create an interactive and accessible experience. Targeted primarily at families and younger players, it emphasizes lighthearted, joyful multiplayer fun.
Gameplay Concept
The game doesn’t feature a traditional narrative, but instead revolves around the goal of becoming the "King of the Playground." Players travel through different themed park areas, competing in a series of mini-games against various playground challengers. Victories earn players stickers and rewards, which gradually unlock more games and characters. Though the storytelling is minimal, the game builds on a nostalgic "childhood playground" tone, creating a warm, playful atmosphere full of youthful charm.
Motion Controls and Mini-Games
EA Playground makes full use of the Wii Remote’s motion controls. Each mini-game is based on a unique physical action:
- In Dodgeball, players swing the remote to throw, dodge, or catch balls.
- In Paper Racer, they control the angle and force of paper airplane throws.
- Jump Rope simulates the rhythm of actual rope jumping.
- Other games include Marbles, Mini Soccer, and RC Car Racing, each encouraging direct, intuitive movement and minimizing complicated inputs to enhance accessibility and enjoyment.
The games are designed with simplicity in mind, making them ideal for younger players and easy for families to pick up and play together.
Multiplayer and Visual Style
The game supports both single-player and multiplayer modes, with local multiplayer being one of its key attractions. Up to four players can compete or cooperate in various challenges. Characters are rendered in a chibi/cartoon style, each with distinct personalities and vibrant color themes. The bright visuals and saturated colors align with the game’s family-friendly and child-oriented design.
Visual and Audio Presentation
Visually, the game adopts a soft, cartoonish art style, bringing to life settings such as schoolyards, sandpits, and ball courts. These environments are packed with whimsical detail and accompanied by cheerful music and light voice effects to reinforce the playful atmosphere. While the graphics are somewhat simplistic compared to other Wii titles, the animations are fluid, and the characters’ expressions are lively enough to maintain engagement and charm.
Reception
At launch, EA Playground received mixed-to-positive reviews. Critics generally praised it as a solid entry-level motion game for family entertainment. Although the number of games is limited, each one offers a reasonable degree of replayability. IGN awarded it a 7.0, commending its simple controls and family appeal, while noting a lack of depth and challenge—particularly in extended solo play, where repetition can become an issue. GameSpot described it as a good "weekend pick-up game" for kids or casual play with friends, but also criticized its lack of long-term engagement.
Final Thoughts
Overall, EA Playground is a casual and cheerful party game that emphasizes accessibility, physical interaction, and nostalgic fun. Without complex systems or competitive pressure, it translates the pure joy of playground games into a collection of lively mini-games, ideal for bringing players—especially children and families—together. For anyone looking for a Wii title to enjoy with kids or in a casual living room setting, EA Playground is certainly a charming and worthwhile option.
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