雷射超人 瘋狂兔子:時光旅行

人氣指數:
二手品
日文名稱:ラビッツ・パーティー タイムトラベル
英文名稱:Raving Rabbids: Travel in Time
類別:懷舊遊戲
定價:6,090円
人數:4 人
分級1/發行日期: 全年齡 2011-01-27
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遊戲內容

《雷射超人 瘋狂兔子:時光旅行》(英文名:Raving Rabbids: Travel in Time,日文名:ラビッツ・パーティー タイムトラベル)是Ubisoft於2010年在Wii平台推出的派對動作遊戲,是瘋狂兔子系列的第五款作品,也是該系列從原本的《雷射超人》(Rayman)系列中獨立出來,建立獨立IP的重要一步。延續瘋狂兔子的無厘頭搞笑風格,並以「時光旅行」為主題,結合歷史場景與荒謬行為,構築出既滑稽又創新的多人派對體驗。

故事設定圍繞一間外型如同博物館的大型設施「時光博物館」,裡面展示人類歷史的重大事件與時代場景。然而,瘋狂兔子們意外發現一台神秘的洗衣機型時光機(Time Washing Machine),開始對歷史展開一連串「亂入式的惡搞」。牠們穿越時間,前往各個著名歷史時刻——包括恐龍時代、古埃及、羅馬帝國、中世紀歐洲、發現新大陸、以及月球登陸等——並用誇張方式「改寫」歷史。例如在中世紀拯救被困的公主時,兔子卻選擇用手搖火箭將人射進城堡;或是在史前時代將輪子誤解為比薩餅托盤。整體劇情以鬧劇式的短篇段落呈現,雖無完整敘事主線,但每個時代的演出皆極具娛樂性與創意。

在操作方面,以Wii遙控器為主,搭配Nunchuk進行部分動作。採「虛擬博物館」作為主選單,在博物館中自由移動、選擇關卡並進入不同時代,關卡本身則為不同類型的迷你遊戲,共收錄超過20種遊戲,涵蓋動作、反應、射擊、舞蹈、技巧等多種玩法。例如在古埃及場景中要用甩動手臂模擬丟出木乃伊捲軸,或是在中世紀拔劍比賽中模仿拔劍動作。射擊關卡則類似於光線槍遊戲,使用Wii遙控器瞄準敵人,節奏明快。整體操作設計親民,容易上手,適合闔家同樂。

與前作相比,更強調多人同樂與長期重玩性,支援最多4人同時參與。部分小遊戲更是專為團體合作或競爭設計,促進現場互動與笑聲。雖然也具備單人模式,但遊戲體驗顯然在多人模式中才能發揮最大魅力。遊戲亦具備評分與排名系統,可累積成績、獲得獎勵服裝或影片,提升動機與重玩價值。

在畫面表現上,延續系列一貫的誇張卡通風格,色彩飽和,角色動作誇大幽默,搭配大量物理特效與歷史場景的荒誕重現。每個時代的舞台設計皆具有濃厚的歷史符碼與兔子式的惡搞改編,使畫面富有變化而不失統一風格。音效部分延續高水準的搞笑配樂與經典的兔子尖叫聲,場景背景音樂也依據歷史時代有所變化,增加臨場感。

就市場評價而言,整體評價屬於中上水準。在歐美地區,IGN給予本作7.0分,認為其多樣化的迷你遊戲與風格搞笑的演出適合派對場合,但指出部分遊戲重複性高,缺乏長期深度。GameSpot亦給予7.9分評價,認為比起前幾作有更多視覺創意與主題多樣性,但有些小遊戲過於簡單,缺乏挑戰性。日本《Famitsu》則給出29/40分,評價其作為家庭娛樂作品表現穩定,惡搞歷史的設計別出心裁,但也提到部分遊戲操作略顯疲乏。

總結來說,《雷射超人 瘋狂兔子:時光旅行》的風格獨特、笑料十足,充分活用體感操作與多人互動特性。雖然對於追求深度或單人冒險體驗的玩家來說可能略顯單薄,但作為家庭聚會、朋友派對的輕鬆遊戲選擇,其豐富多樣的歷史舞台與瘋狂創意仍足以帶來笑聲與樂趣。這也是瘋狂兔子成功獨立成系列IP後,在Wii平台上表現最成熟的作品之一。

Raving Rabbids: Travel in Time (Japanese title: ラビッツ・パーティー タイムトラベル) is a party-action game developed and published by Ubisoft for the Wii in 2010. It marks the fifth installment in the Raving Rabbids series and represents a pivotal point in the franchise, as the Rabbids fully establish themselves as a standalone IP, independent from the original Rayman series. The game retains the Rabbids' signature absurd and slapstick humor while embracing a new "time travel" theme, blending historical settings with ridiculous antics to create a uniquely comedic and innovative multiplayer party experience.

 

The story is centered around a massive museum-like facility known as the "Museum of Time," which features exhibits of key moments in human history. However, things spiral out of control when the Rabbids discover a mysterious time-traveling device disguised as a washing machine—the "Time Washing Machine." They begin a chaotic journey through time, interrupting and distorting famous historical events with their trademark nonsense. Players will visit eras such as the age of dinosaurs, ancient Egypt, the Roman Empire, medieval Europe, the Age of Discovery, and even the moon landing. These events are humorously reimagined—for example, when attempting to rescue a princess in the Middle Ages, a Rabbid might choose to launch her into the castle with a hand-cranked rocket, or misidentify a wheel as a pizza tray in prehistoric times. The narrative unfolds in short, theatrical vignettes rather than a continuous storyline, but each historical spoof is rich in humor and creativity.

The gameplay revolves around using the Wii Remote as the primary controller, paired with the Nunchuk for some activities. The game’s main menu takes the form of an explorable virtual museum, where players can roam freely, select historical periods, and dive into various mini-games. Over 20 different mini-games are included, spanning action, reflex challenges, shooting, rhythm-based segments, and skill-based puzzles. For example, players may simulate throwing mummy scrolls by swinging their arms in ancient Egypt, or mimic sword-pulling motions in a medieval tournament. Shooting segments resemble light gun arcade games, using the Wii Remote to aim at targets in fast-paced levels. The controls are intuitive and user-friendly, making the game accessible for players of all ages and ideal for family gatherings.

Compared to its predecessors, Travel in Time puts greater emphasis on multiplayer fun and replayability. It supports up to four players simultaneously, and many mini-games are designed specifically for team-based or competitive play, fostering lively in-person interaction and plenty of laughs. While a single-player mode is available, the game clearly shines brightest in multiplayer sessions. A scoring and ranking system tracks player performance, allowing players to unlock costumes and bonus videos, adding motivation and replay value.

Visually, the game continues the franchise’s exaggerated cartoon style with vibrant colors, over-the-top animations, and comical character designs. Each time period features historically inspired settings infused with Rabbid-style parody, ensuring visual variety without losing coherence. The audio design complements the visuals with zany music, iconic Rabbid screams, and historically themed background tracks that enhance the immersion of each era.

In terms of critical reception, Raving Rabbids: Travel in Time received generally favorable reviews. In Western markets, IGN awarded the game a score of 7.0, praising the variety of mini-games and the humorous presentation, though noting a lack of depth and repetition in some gameplay segments. GameSpot gave it a slightly higher score of 7.9, highlighting its improved visual creativity and thematic diversity over earlier entries, while pointing out that some mini-games felt overly simplistic and lacked challenge. In Japan, Famitsu rated the game 29 out of 40, describing it as a solid family entertainment title with a clever twist on historical parody, though it also cited some control fatigue in specific games.

In conclusion, Raving Rabbids: Travel in Time offers a distinctively wacky and laughter-filled experience that leverages motion controls and multiplayer interaction to great effect. While it may feel light on content for players seeking deep solo adventures, it excels as a party game full of chaotic fun and imaginative historical spoofs. It remains one of the most polished Rabbids titles on the Wii and a testament to the franchise’s successful transition into a standalone comedic powerhouse.

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