異星尋奇

《異星尋奇》(英文名稱:Earth Seeker,日文原名:アースシーカー)是由日本遊戲公司Crafts & Meister開發、Enterbrain於2011年發行的Wii專屬動作角色扮演遊戲。融合探索未知星球、保護文明遺產與奇幻生物對戰等要素,打造出一個充滿科幻與原始風格交錯的冒險世界。雖然僅於日本地區發行,但因其獨特設定與戰鬥系統,在玩家間累積一定的口碑與關注。
故事背景設定在遠離地球的新世界。21世紀末,由於地球環境惡化與人類科技過度發展,地球面臨滅亡邊緣。為延續文明,人類將大量文化遺產、基因樣本與AI裝載進「文明保存艦」中,發射至宇宙尋找新家園。不料在途中遭遇時空災難,大部分艦隊失事,而其中一艘艦墜落至名為「EDN」的星球。千年之後,艦內AI「守護者」與新生人類共同建立文明,而玩家所扮演的角色,正是其中一位肩負尋回遺失地球文化與守護人類未來的「地球探索者(Earth Seeker)」。
採用第三人稱視角,核心玩法結合探索、資源收集、任務推進與即時戰鬥。率領一名主角與最多三位「精靈(Guardians)」組成小隊,在廣闊地圖中進行各種任務,包括尋找遺失的地球文物、打倒異形怪物、調查自然異變等。舞台分布於草原、沙漠、沼澤、遺跡等多種地形,每個區域皆存在大量未知與危機,需合理安排物資與策略前進。
戰鬥系統採用半即時制,當進入敵人範圍時畫面會自動切換為戰鬥模式,可自由移動並下達指令,而精靈夥伴則會自動協助戰鬥或根據指示行動。特色在於使用「行動條」分配能量值(AP)來進行攻擊、閃避、使用技能等,每次選擇都需顧慮時機與資源分配。此外,精靈們具備不同屬性與武器,例如近戰型、遠程支援型或恢復型等,根據敵人種類與環境調整隊伍配置,是通關的關鍵要素。
收集與製作系統是遊戲的一大特色。任務過程中可收集各式「地球遺產物件」與素材,用來強化裝備、製作新道具或解鎖文化情報。這些遺產不只是戰鬥用途,還關聯整體世界觀的拼圖與過去歷史的重建。部分遺產帶有真實歷史的趣味設定,例如微波爐、壞掉的電話、CD機等,反映出遊戲對「失落文明」概念的幽默詮釋。
美術風格方面,融合厚塗風格的角色設計與具手繪質感的場景建模,畫面雖不追求寫實細膩,但整體風格強烈而獨特,特別是怪物設計融合科技與原始動物元素,創造出令人印象深刻的視覺形象。音樂則由知名作曲家崎元仁負責,搭配冒險氛圍展現出史詩與孤獨交錯的感受,增添探索時的沉浸感。
遊戲系統完整且具有挑戰性,但也因介面與導引偏向硬核,初期上手曲線略高,且由於無海外版本,僅支援日文,使不少玩家需仰賴語言能力或攻略輔助。然而對於喜歡深度探索、世界觀構築豐富、並願意投入時間熟悉系統的玩家而言,無疑是值得深入挖掘的Wii隱藏佳作。
總結來說,這是將科幻與幻想完美結合的角色扮演遊戲,以「尋找遺失的地球記憶」為核心,建構出一段既孤獨又充滿希望的異星冒險旅程。雖然語言與平台限制使其未能大規模走紅,但在Wii平台的後期遊戲陣容中,無疑是風格鮮明、內容飽滿的原創代表作。
Earth Seeker (Japanese title: アースシーカー) is an action role-playing game developed by the Japanese studio Crafts & Meister and published by Enterbrain in 2011, exclusively for the Wii. The game blends elements of exploring an unknown planet, protecting cultural heritage, and battling fantastical creatures, creating an adventurous world where science fiction and primal fantasy intertwine. Although it was released only in Japan, its unique setting and battle system earned it a solid reputation and dedicated attention among players.
The story takes place on a new world, far away from Earth. At the end of the 21st century, Earth was on the brink of destruction due to environmental degradation and the overdevelopment of human technology. In an effort to preserve civilization, humanity launched "Cultural Preservation Ships" into space, loaded with cultural artifacts, genetic samples, and AI systems, in search of a new home. However, a catastrophic space-time disaster struck during the journey, causing most of the fleet to crash. One such ship crash-landed on a planet known as "EDN." A thousand years later, the ship’s AI "Guardians" and a new generation of humans built a new civilization, and players take on the role of an "Earth Seeker," someone tasked with recovering Earth's lost cultural heritage and safeguarding humanity’s future.
The game uses a third-person perspective and its core gameplay revolves around exploration, resource gathering, mission progression, and real-time combat. Players lead a protagonist along with up to three "Guardians" in a team, traversing a vast world to complete missions such as retrieving lost artifacts, defeating alien monsters, and investigating natural anomalies. The environments span across grasslands, deserts, swamps, and ancient ruins, each packed with unknown dangers and challenges, requiring careful resource management and strategic planning.
Combat operates under a semi-real-time system. When encountering enemies, the game automatically shifts into battle mode, allowing free movement and command input. Guardians act autonomously but can also follow specific player instructions. A key feature of the combat system is the use of an "Action Point" (AP) bar, where players must allocate energy for attacks, evasions, skills, and other actions. Every move demands careful timing and resource management. Guardians come in various types—such as melee specialists, ranged supporters, or healers—and adjusting team composition to match enemy types and environmental conditions is essential for success.
The game's collection and crafting systems are standout features. During missions, players gather a wide array of "Earth Artifacts" and materials that can be used to upgrade equipment, create new items, or unlock cultural information. These artifacts are not just tools for battle; they also play a role in piecing together the broader lore and rebuilding humanity’s lost history. Some of the relics have charming real-world references—like microwave ovens, broken telephones, and CD players—adding a humorous touch to the "lost civilization" theme.
Artistically, Earth Seeker features thick, painterly character designs and environments with a hand-drawn feel. While it doesn’t pursue photorealistic visuals, its strong, distinctive style stands out, especially in its monster designs that fuse technological and primitive animalistic elements. The soundtrack, composed by the renowned Hitoshi Sakimoto, heightens the sense of epic solitude, blending perfectly with the atmosphere of exploration and mystery.
While the game's systems are robust and challenging, its hardcore-leaning interface and limited guidance create a steep learning curve at the beginning. Furthermore, without an international release and with only Japanese language support, many players had to rely on their language skills or external guides. However, for those who enjoy deep exploration, rich world-building, and are willing to invest the time to master its systems, Earth Seeker is a hidden gem of the Wii library.
In conclusion, Earth Seeker is a beautifully original RPG that fuses science fiction and fantasy, centered around the quest to recover the "lost memories of Earth." It delivers a poignant adventure full of loneliness and hope. Despite its language and platform limitations preventing wider fame, it remains a vivid and content-rich standout among the late Wii-era releases.
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