假面騎士 巔峰英雄 FOURZE

《假面騎士 巔峰英雄 FOURZE》(英文名:Kamen Rider Climax Heroes Fourze,日文名:仮面ライダー クライマックスヒーローズ フォーゼ)是由Eighting開發、Bandai Namco Games於2011年11月推出的Wii與PSP平台對戰動作遊戲。是「巔峰英雄(Climax Heroes)」系列的第四作,也是假面騎士誕生40周年紀念,主要因應當年新播出的《假面騎士Fourze》(仮面ライダーフォーゼ)而命名,並對整個系列玩法與角色陣容進行擴充和調整。
劇情方面,和傳統格鬥遊戲一樣,並沒有深入的劇情模式,而是以角色對戰為核心,透過戰鬥體驗不同假面騎士之間的交錯世界。設置簡單的單人「任務模式」,每位假面騎士都有自己的一系列挑戰任務,需要完成特定條件或打敗指定對手,隱約呈現出一種「跨越時空,騎士們齊聚一堂」的氛圍。特別是因為收錄從《假面騎士空我(Kuuga)》到《假面騎士Fourze》的眾多騎士,對喜歡系列作的粉絲來說,可以視為大型的「夢幻對決」體驗。
操作方面延續系列一貫簡單易上手的設計,注重爽快感與角色個性再現。使用Wii遙控器搭配Nunchuk操作,或使用經典控制器進行更傳統的手感。基本操作包含普通攻擊、必殺技、防禦與衝刺,而最大特色是「變身與形態切換」系統。許多騎士可以在戰鬥中變更不同形態,例如電王可以切換劍形態、槍形態等;而Fourze本身則有不同的「模組(Modules)」可以調整裝備,如火箭、雷射、大錘等等,這些模組可在戰鬥中隨時切換使用,增加戰略變化與角色還原度。
在戰鬥節奏上較前作更加流暢,新增「超級英雄時間(Super Hero Time/Climax Time)」系統,當能量槽積滿時可以觸發強力模式,讓角色短時間內能力大幅強化,並能施展極具魄力的終極必殺技。某些特定組合的角色(如空我與Agito、W等)還會觸發特殊對話或演出,強化粉絲向的趣味性。
在市場評價方面,獲得粉絲群體的普遍支持。玩家特別肯定的是角色數量豐富、各騎士招式還原度高、操作手感爽快,而且比起前幾作,遊戲節奏明顯提升,讓對戰過程更加刺激且充滿打擊感。尤其是對於喜歡《Fourze》以及平成騎士系列的玩家而言,能夠親手操作心愛的騎士角色是一大魅力。然而,也有部分批評聲音,主要集中在內容深度與平衡性上。由於每位騎士的招式設計大致遵循簡化路線,部分玩家認為高端技巧或細緻戰術性較為欠缺,長時間遊玩後可能產生單調感。此外,由於是以粉絲向為主軸開發,對不熟悉假面騎士系列的新玩家而言,角色背景與招式意義可能不易理解,降低遊戲的普遍吸引力。
總結來說,這是以「滿足假面騎士粉絲夢想對決」為核心設計的輕量級對戰動作遊戲。操作簡單,戰鬥節奏明快,並忠實再現各代騎士的特色,是特別適合朋友聚會或輕鬆休閒時遊玩的作品。雖然在格鬥遊戲專業性方面較為薄弱,但在粉絲服務、角色愛與爽快體驗上,無疑是Wii平台上非常有代表性的假面騎士遊戲之一。
Kamen Rider Climax Heroes Fourze (Japanese title: 仮面ライダー クライマックスヒーローズ フォーゼ) is a 3D fighting action game developed by Eighting and published by Bandai Namco Games for the Wii and PSP platforms in November 2011. It is the fourth installment in the Climax Heroes series and was released to commemorate the 40th anniversary of the Kamen Rider franchise. Named after the then-newly broadcast series Kamen Rider Fourze, the game expands and refines both its gameplay systems and character roster.
In terms of story, much like traditional fighting games, it does not feature a deep narrative mode. Instead, it focuses on character battles, allowing players to experience interactions across different Kamen Rider worlds through combat. There is a simple single-player "Mission Mode" where each Kamen Rider is assigned a series of challenge missions that involve fulfilling specific conditions or defeating designated opponents, subtly creating an atmosphere of "Riders gathering across time and space." Featuring a large selection of Riders spanning from Kamen Rider Kuuga to Kamen Rider Fourze, the game offers fans a dream-like crossover experience.
The controls maintain the series' signature easy-to-pick-up design, emphasizing a sense of exhilaration and faithfully recreating each Rider’s personality. Players can use the Wii Remote paired with the Nunchuk, or opt for the Classic Controller for a more traditional feel. Basic gameplay includes standard attacks, special moves, defense, and dashing, with the standout feature being the "Transformation and Form Change" system. Many Riders can switch forms mid-battle—such as Den-O changing between Sword Form, Gun Form, and others. Fourze, in particular, utilizes various "Modules" like Rocket, Laser, and Hammer, which players can swap during combat, adding strategic depth and authenticity to character representation.
The battle tempo is more fluid compared to previous entries, enhanced by the new "Super Hero Time" (also referred to as "Climax Time") system. When a player's energy gauge is fully charged, they can activate a temporary power-up mode that significantly boosts their abilities and allows them to unleash a dramatic ultimate finisher. Certain character pairings (such as Kuuga and Agito, or W and Accel) will also trigger unique dialogues or special performances, increasing the fan-service element and boosting the charm for longtime series followers.
In terms of market reception, the game was generally well-received by the fanbase. Players praised the abundant character roster, the high fidelity of each Rider’s move set to their original depictions, the exhilarating gameplay, and the noticeably faster-paced combat compared to earlier titles. For fans of Fourze and the broader Heisei Rider series, the opportunity to directly control their favorite Riders was a major appeal.
However, some criticisms were raised, mainly targeting the game's content depth and balance. Since the move sets for each Rider tend to follow a simplified design philosophy, some players felt that there was a lack of advanced techniques or intricate tactical gameplay, leading to a sense of repetitiveness after extended play. Additionally, because the game was developed primarily for existing fans, newcomers unfamiliar with the Kamen Rider lore might find it difficult to understand the significance of characters and their abilities, thus diminishing its broader appeal.
In summary, Kamen Rider Climax Heroes Fourze is a lightweight fighting action game designed around the concept of fulfilling Kamen Rider fans' dream battles. With its simple controls, brisk combat pace, and faithful recreation of each Rider’s traits, it is an ideal choice for casual play sessions or group gatherings. Although it falls short of offering the technical depth of professional fighting games, in terms of fan service, character love, and sheer fun, it stands as one of the most representative Kamen Rider games on the Wii platform.
運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元
貨到付款外加30元手續費
外島及大陸地區運費另計
付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)
貨到付款:本站採用黑貓宅急便貨到付款
其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款
-
假面騎士 巔峰英雄 FOURZE
- 定 價: 6,579円
- 售 價: 150.00
- 庫存量: 1 套
- 已賣出: 0 套
人氣指數: 0.2 / 6 顆星 -
繁花似錦又如君 限定版
- 定 價: 7,128円
- 售 價: 0.00
- 庫存量: 0 套
- 已賣出: 0 套
人氣指數: 0.3 / 6 顆星 -
進擊的巨人2
- 定 價: 7,344円
- 售 價: 0.00
- 庫存量: 0 套
- 已賣出: 0 套
人氣指數: 0 / 6 顆星