《空洞騎士:絲之歌》成功奪下Steam「年度最佳遊戲」的最高榮耀
在100%由玩家票選的Steam年度大獎中,《空洞騎士:絲之歌》(Hollow Knight: Silksong)最終成功奪下「年度最佳遊戲(Game of the Year)」的最高榮耀,成為今年遊戲圈最具象徵意義的逆轉之一。這個結果也為《絲之歌》長達一整年的「陪跑」狀態畫下句點,正式宣告它在玩家心中的地位,已經超越多數媒體與頒獎典禮的既定印象。
回顧過去一年,在許多年度遊戲評選中,《空洞騎士:絲之歌》往往被認為略遜一籌,尤其是在各大媒體與專業評審主導的榜單上,《Clair Obscur: Expedition 33》幾乎一路領跑,甚至在The Game Awards上形成「橫掃式」的壓倒性優勢。然而Steam Awards的性質本身就與傳統頒獎典禮截然不同。它完全由玩家投票決定,只要是非受限的Steam帳號,就能參與投票,這讓最核心、最活躍的PC玩家群體成為最終裁判。
值得注意的是,這並不代表《Clair Obscur: Expedition 33》缺乏玩家支持。事實上,該作先前才在同樣由玩家票選的Golden Joystick Awards中,拿下「Ultimate Game of the Year」這一重量級獎項,證明它在全球玩家之間依然具有極高人氣。然而,《絲之歌》在Steam平台本身的影響力顯然更為驚人。數據顯示,《空洞騎士:絲之歌》在 Steam的歷史同時在線峰值高達587,150人,幾乎是《Clair Obscur》最高在線人數的四倍。這種「平台內壓倒性人氣」,很可能正是它在Steam Awards中勝出的關鍵因素。
除了奪下年度最佳遊戲之外,《空洞騎士:絲之歌》還一併拿下「Best Game You Suck At Award」,這個獎項幾乎是為它量身打造。該作以高難度、嚴苛操作與懲罰性設計聞名,讓無數玩家又愛又恨,卻也正是這種設計,讓它在硬派玩家社群中累積極高的口碑與討論熱度。相較之下,《Clair Obscur: Expedition 33》則獲得「最佳原聲帶」的肯定,其音樂表現同樣深植人心,也顯示出 Steam 玩家在投票時,能夠清楚區分不同作品各自最突出的價值。
本屆年度最佳遊戲的其他入圍者同樣來頭不小,包括《Dispatch》、《Arc Raiders》以及《Kingdom Come: Deliverance 2》。這幾款作品在Steam上都有亮眼的銷量與玩家活躍度,使得今年的最終競爭名單格外激烈,也凸顯出Steam平台對於大型核心向遊戲的高度偏好。
至於其他獎項的歸屬,也呈現出Steam玩家相當「雜食」且不拘一格的審美取向。《The Midnight Walk》獲選為年度最佳VR遊戲,《柏德之門 3》(Baldur’s Gate 3)則因持續多年更新內容與維護社群,獲得「Labor of Love」獎項,象徵玩家對開發團隊長期投入的高度認可。《Hades 2》拿下Steam Deck最佳遊戲,顯示其在掌機遊玩體驗上的成熟度,而《Peak》則贏得「Better With Friends」,成為本屆最具代表性的多人合作遊戲。
整體而言,《空洞騎士:絲之歌》在Steam Awards的勝出,不只是一次單純的獎項更替,而是反映出玩家投票機制與媒體評選之間的差異。它象徵著在PC平台最核心的玩家社群中,長期累積的人氣、實際遊玩體驗與社群熱度,最終仍然能夠凌駕於話題性與專業評審風向之上。也正因如此,今年的Steam得獎名單格外值得細細品味,因為它往往能挖掘出一些被主流敘事忽略,卻真正深受玩家喜愛的作品。
In a result decided 100% by player votes, Hollow Knight: Silksong has ultimately claimed the highest honor of Game of the Year at the Steam Awards, marking one of the most symbolic turnarounds in this year’s gaming landscape. The win brings an end to a year-long narrative in which Silksong was often seen as playing second fiddle, and firmly establishes its standing in the hearts of players—one that goes beyond the assumptions shaped by critics and traditional award ceremonies.
Looking back over the past year, Hollow Knight: Silksong was frequently perceived as slightly behind in many Game of the Year discussions, particularly in rankings dominated by media outlets and professional juries. In contrast, Clair Obscur: Expedition 33 surged ahead in numerous tallies and even swept major categories at The Game Awards. However, the Steam Awards operate on a fundamentally different basis. They are entirely fan-voted, with any non-limited Steam account eligible to submit a ballot, effectively placing the final judgment in the hands of the most active and engaged PC gaming community.
This outcome does not suggest that Clair Obscur: Expedition 33 lacks popular support. On the contrary, it previously secured the Ultimate Game of the Year award at the fan-voted Golden Joystick Awards, demonstrating its strong global appeal. What ultimately tipped the scales in the Steam Awards, however, appears to be Silksong’s overwhelming presence on the Steam platform itself. Data shows that Hollow Knight: Silksong reached an all-time peak of 587,150 concurrent players on Steam—nearly four times the peak player count of Clair Obscur. This kind of platform-specific dominance likely played a decisive role in Valve’s year-end ballot.
Beyond winning Game of the Year, Hollow Knight: Silksong also took home the Best Game You Suck At Award, a title that feels tailor-made for it. The game is infamous for its high difficulty, demanding precision and punishing mechanics, earning it a reputation that inspires both frustration and devotion. It is precisely this design philosophy that has helped the game build an intensely loyal hardcore fanbase. Meanwhile, Clair Obscur: Expedition 33 was recognized with the Best Soundtrack award, highlighting its powerful musical identity and underscoring how Steam voters were able to distinguish and appreciate each title’s unique strengths.
The other finalists for Game of the Year were no less formidable, including Dispatch, Arc Raiders, and Kingdom Come: Deliverance 2. All three enjoyed strong sales and high levels of player engagement on Steam, making this year’s final lineup particularly competitive and reflecting the platform’s preference for large-scale, core-focused gaming experiences.
The distribution of the remaining awards further showcased the eclectic tastes of Steam voters. The Midnight Walk was named VR Game of the Year, Baldur’s Gate 3 earned the Labor of Love Award for its continued updates and long-term support, Hades 2 won Best Game on Steam Deck, and Peak received the Better With Friends Award, effectively crowning it the standout multiplayer title of the year.
Taken as a whole, Hollow Knight: Silksong’s victory at the Steam Awards represents more than a simple change in winners. It highlights the contrast between player-driven voting and media-led evaluations, illustrating how sustained popularity, hands-on play experience, and community enthusiasm within the PC ecosystem can ultimately outweigh critical consensus and award-season momentum. For that reason, this year’s Steam Awards winners list is especially worth exploring—it often reveals games that may be overlooked in mainstream narratives, yet are genuinely beloved by players.
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