天命2:反叛浪潮

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日文名稱:Destiny 2: 反逆
英文名稱:Destiny 2: Renegades Expansion
類別:電視遊樂器
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《天命2:反叛浪潮》是Bungie於2025年底推出的大型資料片,作為「預言之年」故事線的重要篇章,同時是系列首次公開向《星際大戰》風格致敬的擴充內容。開發團隊與Lucasfilm Games展開深度合作,從武器外觀、角色設定到整體世界觀,都融合濃厚太空歌劇式的浪漫與戰爭氛圍,使原本的科幻史詩呈現全新的視覺與敘事層次。這次的DLC不僅延伸主線劇情,也加入大量新探索區域、挑戰活動與武器系統革新,以嶄新的方式投入天命宇宙。

故事的開端源自漂流者發出的神秘警告——一個名為「德雷根」的新威脅正逐漸成形,而其背後牽涉到巴蘭特帝國打造的毀滅性超級武器「日落太空站」。為了阻止這場足以改寫文明秩序的陰謀,守護者將前往混亂與暴力並存的「無序邊界」,這裡聚集著各式幫派勢力,從無政府主義的艾萊克斯尼機車幫,到追尋個體意識的離脫型 Vex,再到於火星上建立黑道集團的叛變卡巴爾。玩家必須在這些勢力間穿梭、建立暫時合作,並在危機與背叛交織的環境中尋找真相。整體劇情比以往更強調灰色地帶與信任代價,呈現出一段充滿驚險、陰謀與反叛精神的太陽系傳奇。

玩法方面,核心體驗圍繞在「無序邊界」的開放式任務架構。這是系列首度嘗試結合惡名聲望系統、隨機任務與多派系互動的內容設計。自由接取走私、暗殺、破壞或突襲據點等任務,每次行動都會提升與三大幫派的關係,並逐步解鎖新的任務線索與挑戰。同時,任務難度會隨玩家的行動效率而動態調整,使重複遊玩過程保持刺激性與成長感。

操作體驗最具亮點的革新是異域武器「Praxic Blade」的登場。這把類光劍風格的武器具有高度自訂性,玩家可透過不同技能組與模組調整劍刃顏色、攻擊節奏與能力效果。戰鬥中新增的高速光刃斬擊與能量反射機制,使近戰手感大幅進化,呈現出前所未有的流暢度與威力。首次登場的「爆能槍」武器類型也帶來新的射擊節奏,放棄傳統換彈方式,改以過熱與冷卻衡量輸出,使操作策略變得更富變化。

此外,新增的「反叛者能力」系統為玩家帶來更多超越以往作戰規則的戰鬥手段,像是呼叫空襲、召喚帝國巨獸協助作戰、部署自動火砲等技能,都能在任務中扭轉局勢。這些能力不但增加團隊合作策略,也強化個人戰鬥風格的獨特性。

在系列傳統的高難度挑戰內容方面,全新的三人地牢「均衡」將於資料片推出後不久開放。這座地牢以精密機關、密閉太空場景與高壓敵軍著稱,玩家必須追捕德瑞捷·巴埃爾的部下,同時破解複雜陷阱並與強大的守衛交鋒。整體節奏更強調隊友間的同步合作與戰場空間管理,而成功通關的玩家將能取得融合光能與暗影的特殊武器。

自預告曝光後,已在市場上獲得極高討論度。由於此次是Bungie與Lucasfilm Games的首次合作,許多玩家視其為天命系列風格革新的重要里程碑。從預告片展示的武器設計、演出氛圍與劇情張力,可以看出本次內容在視覺表現與敘事密度上較前作更具野心。玩家普遍對於光劍式武器的加入、新武器架構的設計、幫派系統的開放玩法,以及更深入角色動機的劇情表現抱有強烈期待。

整體而言,《天命2:反叛浪潮》被視為自《凱旋女皇》以來最具突破性與冒險精神的擴充內容。不僅引入跨界美學,重新活化系列的視覺風格,也透過大幅提升的玩法深度和開放式任務架構,打造出更自由、更具沉浸感的太空冒險體驗,成為Bungie重新塑造天命品牌的重要一步。

Destiny 2: Renegades is Bungie’s major expansion planned for release in late 2025, serving as a key chapter in the Year of Prophecy storyline and the franchise’s first openly stylized tribute to Star Wars. For this release, the development team collaborated closely with Lucasfilm Games, infusing elements of space-opera aesthetics into every aspect of the expansion—from weapon designs and character concepts to the broader worldbuilding. The result is a fresh visual and narrative layer added atop Destiny’s established sci-fi epic. Beyond extending the main storyline, the DLC introduces vast new exploration zones, challenge activities, and significant weapon-system innovations, offering players new ways to engage with the Destiny universe.

 

The story begins with a cryptic warning from the Drifter: a new threat known as the Draygen is taking shape, tied to the Barant Imperium’s construction of a devastating superweapon called Sunset Station. To prevent a catastrophe capable of reshaping the balance of civilization, Guardians must enter the violent, chaotic realm known as the Lawless Frontier. This lawless region is dominated by various syndicates and gangs—from the anarchist Eliksni biker clan, to a splinter group of Vex pursuing self-identity, to the renegade Cabal faction that has evolved into a criminal syndicate on Mars. Players must navigate these factions, forging temporary alliances while uncovering the truth amid danger, betrayal, and shifting loyalties. Compared to earlier expansions, the storyline places stronger emphasis on moral ambiguity and the cost of trust, resulting in a tense, intrigue-filled solar-system saga steeped in rebellion.

In terms of gameplay, the core experience of Renegades centers around the open-structured mission design of the Lawless Frontier. This is the series’ first attempt at combining a notoriety reputation system, dynamic missions, and multi-faction interactions. Players can freely take on smuggling runs, assassinations, sabotage operations, or assaults on gang strongholds. Each action increases reputation with the three major factions and gradually unlocks new mission threads and challenges. Mission difficulty dynamically adapts based on player performance, ensuring replayability while maintaining tension and progression.

One of the most striking innovations is the introduction of the Exotic weapon Praxic Blade—a customizable, lightsaber-like melee weapon. Players can modify blade color, attack rhythm, and ability effects through different skill paths and modules. Newly added mechanics such as high-speed energy slashes and projectile reflection greatly enhance melee fluidity, offering a level of responsiveness and power not previously seen in the series. Another new addition, the Blaster weapon type, abandons traditional reloading in favor of a heat-management system, creating a distinct rhythm that fundamentally changes the flow of gunplay.

The new Renegade Abilities further expand combat beyond previous rulesets. Players can call in airstrikes, summon imperial war beasts, deploy automated turrets, and more—abilities designed to shift the momentum of battle. These tools increase tactical depth in team scenarios while emphasizing individual combat identity.

Shortly after the expansion launches, the new three-player dungeon Equilibrium will become available. Known for intricate mechanisms, enclosed space environments, and high-pressure combat, this dungeon tasks players with hunting down the followers of Drej't Bael while navigating traps and defeating elite guards. The experience emphasizes synchronized teamwork and spatial control more than previous dungeons, and successful completion rewards players with special weapons forged from both Light and Darkness.

Since its initial reveal, Renegades has drawn significant attention in the market. As Bungie’s first collaboration with Lucasfilm Games, many players view it as a milestone redefining the series’ artistic direction. The revealed footage demonstrates ambitious visual design, intense narrative delivery, and standout weapon concepts. Anticipation is particularly high for the lightsaber-inspired weaponry, the new weapon frameworks, the open-ended gang-based mission system, and the deeper character-driven storytelling.

Overall, Destiny 2: Renegades is considered the franchise’s most bold and transformative expansion since The Witch Queen. It introduces cross-franchise artistic influences, revitalizing the series’ visual identity while significantly expanding gameplay depth through its open-mission structure. The expansion represents a major step in Bungie’s ongoing effort to reshape and elevate the Destiny brand.

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