鬼滅之刃 火之神血風譚2

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日文名稱:鬼滅の刃 ヒノカミ血風譚2
英文名稱:Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2
類別:電視遊樂器
定價:8,360円
分級1/發行日期: 輔導17級 2025-08-01
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遊戲內容

《鬼滅之刃 火之神血風譚2》(Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2)是由知名開發商CyberConnect2製作、SEGA發行的最新動作冒險格鬥遊戲,將於 2025年8月5日正式發售,並同步登陸 PlayStation 5、Xbox Series X|S、PS4、Xbox One、Nintendo Switch 以及 PC平台。

作為《火之神血風譚》的正統續集,劇情完整收錄《遊郭篇》、《刀匠村篇》以及《柱訓練篇》三大章節,故事規模遠勝前作。再次跟隨炭治郎、禰豆子、善逸、伊之助等人,與上弦之鬼展開更激烈的戰鬥與命運抗爭。而對於尚未接觸過前作的玩家,特別設計名為「The Path of a Demon Slayer」的回顧模式,讓新玩家可以輕鬆補上主線劇情,不錯過任何關鍵發展。

戰鬥系統方面,延續前作「簡潔操作、爽快打擊」的風格,同時針對多敵交戰與角色組隊系統進行優化。選擇操控超過40名角色,包括鬼殺隊主要成員與部分反派,每位角色皆有專屬「呼吸法」與技能。亦可隨時切換支援角色,配合打出連續技。操作指令包括輕攻擊、重攻擊、迴避、牆跳、招架與強攻等,並針對PS5 控制器進行精細優化,如R1+X進行招架、R1+○發動強攻,使動作反應更敏捷精準。

新增的「道具欄系統」裝備戰鬥強化道具,配合「訓練模式(Path of Training)」逐步提升角色能力,打造專屬戰術風格。此外,「Dual Ultimates」雙人超必殺技與「Gear 系統」的引入也讓戰鬥策略更加多變,在操作層面有更多技能配置與應對選擇。

雖然主打格鬥玩法,但單人劇情模式中亦包含大量探索內容。可於遊郭街道潛行、在村落中搜尋情報,或於任務期間進行場景調查。相較前作,探索段落更具自由度,上下跳躍與場景互動更加自然流暢。畫面部分依舊維持動畫風格的 cell-shading 渲染技術,特效與光影處理華麗細膩,戰鬥中火焰、水流、雷電等元素皆展現出高度動畫還原度。儘管測試版本偶爾出現效能波動,但官方承諾正式版將進一步優化。

自公開以來,即引起廣泛關注,無論是媒體還是玩家社群,皆對其格鬥系統的改進與動畫還原表現予以高度評價。特別是戰鬥節奏的快感、角色招式的豐富度與雙人必殺演出等方面均獲好評。不少玩家也認為新作在「一對多」戰鬥時的操作與視覺體驗明顯提升。不過,也有部份聲音指出探索段落略顯簡單,整體遊玩節奏與系統架構仍未完全跳脫CyberConnect2以往作品的既有框架。

整體而言,《鬼滅之刃 火之神血風譚2》是以高度還原動畫質感為基礎,融合爽快戰鬥與角色養成元素的動作遊戲。劇情內容、角色數量、戰鬥深度均較前作大幅提升,無論是動畫粉絲,還是格鬥遊戲愛好者,都能從中找到樂趣與挑戰。即使在系統創新層面仍略顯保守,但其視覺表現與打擊體驗依然具備強烈吸引力,成為2025年下半年最受期待的動漫改編作品之一。

Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 is the latest action-adventure fighting game developed by renowned studio CyberConnect2 and published by SEGA, scheduled for release on August 5, 2025. The game will launch across PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, Nintendo Switch, and PC platforms.

As the official sequel to The Hinokami Chronicles, this installment significantly expands the story, covering three major arcs from the anime: the Entertainment District Arc, Swordsmith Village Arc, and Hashira Training Arc. Players will once again join Tanjiro, Nezuko, Zenitsu, Inosuke, and others as they face even fiercer battles and destiny-defying encounters against the Upper Rank demons. For newcomers, the game introduces a special recap mode titled “The Path of a Demon Slayer”, allowing new players to catch up on the main storyline without missing any critical developments.

 

The combat system continues the previous game’s signature style of simple controls with satisfying impact, while improving multi-enemy battles and team mechanics. Players can choose from over 40 playable characters, including major Demon Slayer Corps members and several antagonists. Each character features their own unique Breathing Techniques and skills. Support characters can be swapped in during fights for extended combos. Basic controls include light and heavy attacks, dodging, wall-jumps, parries, and strong attacks. The PS5 version has been finely tuned for precise input, such as using R1 + X for parrying and R1 + ○ for unleashing special attacks, enhancing responsiveness and precision.

A new Item Slot System allows players to equip consumables that enhance combat performance. The Path of Training mode helps develop characters and refine personal fighting styles. Strategic depth is further expanded with the addition of Dual Ultimates (team-based ultimate moves) and the Gear System, which enables more customization in skill setups and counter-strategy execution.

While primarily a fighting game, the single-player story mode also features a substantial amount of exploration. Players can sneak through the Entertainment District, gather information in villages, or investigate environments during missions. Exploration is more fluid and dynamic than in the previous game, with improved vertical movement and natural interaction with the surroundings. Visually, the game retains its anime-inspired cel-shaded art style, featuring dazzling effects and refined lighting. Elements like fire, water, and lightning during combat are rendered with high fidelity to the anime. Though the beta version experienced occasional performance dips, the developers have promised further optimization in the final release.

Since its announcement, the game has generated widespread attention. Both the media and fans have praised improvements to the combat system and the faithful visual recreation of the anime. Highlights include the enhanced flow of combat, the richness of character move sets, and cinematic execution of the Dual Ultimates. Many players also noted a significant improvement in one-versus-many battles in terms of control and visual clarity. However, some critics feel that the exploration segments remain relatively simple, and the game’s overall structure still adheres closely to the familiar CyberConnect2 formula.

In summary, Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 builds upon the anime’s visual flair, combining exhilarating combat with character development elements. With a more expansive story, a larger cast, and deeper combat mechanics than its predecessor, the game offers excitement and challenge for both anime fans and fighting game enthusiasts. Although it takes a conservative approach to innovation, its stunning presentation and impactful gameplay position it as one of the most anticipated anime-based titles of the second half of 2025.

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